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- #include <assert.h>
- #include <stdlib.h>
- #include "InterpolateLinear.h"
- using namespace soundtouch;
- #define SCALE 65536
- InterpolateLinearInteger::InterpolateLinearInteger() : TransposerBase()
- {
-
-
- resetRegisters();
- setRate(1.0f);
- }
- void InterpolateLinearInteger::resetRegisters()
- {
- iFract = 0;
- }
- int InterpolateLinearInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- LONG_SAMPLETYPE temp;
-
- assert(iFract < SCALE);
- temp = (SCALE - iFract) * src[0] + iFract * src[1];
- dest[i] = (SAMPLETYPE)(temp / SCALE);
- i++;
- iFract += iRate;
- int iWhole = iFract / SCALE;
- iFract -= iWhole * SCALE;
- srcCount += iWhole;
- src += iWhole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateLinearInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- LONG_SAMPLETYPE temp0;
- LONG_SAMPLETYPE temp1;
-
- assert(iFract < SCALE);
- temp0 = (SCALE - iFract) * src[0] + iFract * src[2];
- temp1 = (SCALE - iFract) * src[1] + iFract * src[3];
- dest[0] = (SAMPLETYPE)(temp0 / SCALE);
- dest[1] = (SAMPLETYPE)(temp1 / SCALE);
- dest += 2;
- i++;
- iFract += iRate;
- int iWhole = iFract / SCALE;
- iFract -= iWhole * SCALE;
- srcCount += iWhole;
- src += 2*iWhole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateLinearInteger::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- LONG_SAMPLETYPE temp, vol1;
-
- assert(iFract < SCALE);
- vol1 = (LONG_SAMPLETYPE)(SCALE - iFract);
- for (int c = 0; c < numChannels; c ++)
- {
- temp = vol1 * src[c] + iFract * src[c + numChannels];
- dest[0] = (SAMPLETYPE)(temp / SCALE);
- dest ++;
- }
- i++;
- iFract += iRate;
- int iWhole = iFract / SCALE;
- iFract -= iWhole * SCALE;
- srcCount += iWhole;
- src += iWhole * numChannels;
- }
- srcSamples = srcCount;
- return i;
- }
- void InterpolateLinearInteger::setRate(double newRate)
- {
- iRate = (int)(newRate * SCALE + 0.5);
- TransposerBase::setRate(newRate);
- }
- InterpolateLinearFloat::InterpolateLinearFloat() : TransposerBase()
- {
-
-
- resetRegisters();
- setRate(1.0);
- }
- void InterpolateLinearFloat::resetRegisters()
- {
- fract = 0;
- }
- int InterpolateLinearFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- double out;
- assert(fract < 1.0);
- out = (1.0 - fract) * src[0] + fract * src[1];
- dest[i] = (SAMPLETYPE)out;
- i ++;
-
- fract += rate;
-
- int whole = (int)fract;
- fract -= whole;
- src += whole;
- srcCount += whole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateLinearFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- double out0, out1;
- assert(fract < 1.0);
- out0 = (1.0 - fract) * src[0] + fract * src[2];
- out1 = (1.0 - fract) * src[1] + fract * src[3];
- dest[2*i] = (SAMPLETYPE)out0;
- dest[2*i+1] = (SAMPLETYPE)out1;
- i ++;
-
- fract += rate;
-
- int whole = (int)fract;
- fract -= whole;
- src += 2*whole;
- srcCount += whole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateLinearFloat::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 1;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- float temp, vol1, fract_float;
-
- vol1 = (float)(1.0 - fract);
- fract_float = (float)fract;
- for (int c = 0; c < numChannels; c ++)
- {
- temp = vol1 * src[c] + fract_float * src[c + numChannels];
- *dest = (SAMPLETYPE)temp;
- dest ++;
- }
- i++;
- fract += rate;
- int iWhole = (int)fract;
- fract -= iWhole;
- srcCount += iWhole;
- src += iWhole * numChannels;
- }
- srcSamples = srcCount;
- return i;
- }
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