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- #ifndef NULLSOFT_API_QUEUE_H
- #define NULLSOFT_API_QUEUE_H
- /*
- ** JTFE v1.0.1 Wasabi API interface
- ** (Released: 06/01/2010)
- **
- **
- ** This header file provides the interfaces implemented by the JTFE plugin for other plugins/services to be able
- ** to make use of it's queue which allows for Winamp's playback order to be overriden.
- **
- ** To use this api assumes you know already how to make use of the wasabi service based system
- ** (see the more complete examples provided in the SDK).
- **
- **
- ** Example:
- **
- ** The following psuedo code shows how to clear the current queue (if one exists) and will then add in a specifc
- ** file by the full path passed and also adding a file based on the position in the current playlist.
- **
- ** if(!WASABI_API_QUEUEMGR) ServiceBuild(WASABI_API_QUEUEMGR,QueueManagerApiGUID);
- ** if(WASABI_API_QUEUEMGR){
- ** // Clear the queue (if one exists)
- ** WASABI_API_QUEUEMGR->ClearQueue();
- **
- ** // Add the full file path (wchar_t_path_to_file)
- ** WASABI_API_QUEUEMGR->AddItemToQueue(0,1,wchar_t_path_to_file);
- **
- ** // Add the first file in the playlist editor into the queue
- ** WASABI_API_QUEUEMGR->AddItemToQueue(0,0,0);
- ** }
- **
- **
- ** Notes:
- **
- ** This header only provides access to the functions it exports. Some actions like the MoveQueuedItem(s) functions
- ** have not been implemented in this api even though they are internally implemented. In future releases of the
- ** plugin it is hoped that these (and another useful/requested) apis will also be implemented and provided.
- **
- ** Changes:
- ** v1.0.1 - Fixes EnableQueueAdvance(..) and IsQueueAdvanceEnabled(..) interfaces not correctly defined in this file
- ** - Fixes crash when calling IsQueueAdvanceEnabled(..) (if previous issue was manually corrected)
- **
- */
- #if (_MSC_VER <= 1200)
- typedef int intptr_t;
- #endif
- enum PLAYLIST_TYPE {M3U_PLAYLIST=0x0, PLS_PLAYLIST=0x1, M3U8_PLAYLIST=0x2};
- enum MOVE_MODE {MOVE_TOP_OF_LIST=-2, MOVE_UP_LIST=-1, MOVE_DOWN_LIST=1, MOVE_END_OF_LIST=2, MOVE_END_TO_START=3 };
- #ifdef __cplusplus
- #include <bfc/dispatch.h>
- class api_queue : public Dispatchable
- {
- protected:
- api_queue() {}
- ~api_queue() {}
- public:
- // main handling functions of the queue to add/remove/clear all
- BOOL AddItemToQueue(int item, int update_now, wchar_t* file);
- void RemoveQueuedItem(int item, int no_update=0);
- void ClearQueue(void);
- /*
- ** handling functions to allow for querying/manipulating of the queue items
- ** note: need to have a consistancy in the functions and all that...
- **
- ** use GetNumberOfQueuedItems() and then loop upto that via GetQueuedItemFromIndex(..) to get item id of the queue
- */
- int GetNumberOfQueuedItems(void);
- int GetQueuedItemFromIndex(int idx);
- wchar_t* GetQueuedItemFilePath(int item);
- int GetQueuedItemPlaylistPosition(int item);
- int IsItemQueuedMultipleTimes(int item, int test_only); // returns how many times an item is showing in the queue
- // Note: these are to be implemented after JTFE 1.0
- //BOOL MoveQueuedItem(int item, int mode/*MOVE_MODE*/);
- //BOOL MoveQueuedItems(int* items, int mode/*MOVE_MODE*/);
- /*
- ** miscellaneous actions available on the queue
- */
- void RandomiseQueue(void);
- // will ignore the item position and match it up against the current playlist (may cause queued item position merging)
- void RefreshQueue(void);
- BOOL LoadPlaylistIntoQueue(wchar_t* playlist_file, int reset_queue);
- BOOL SaveQueueToPlaylist(wchar_t* playlist_file, int playlist_type/*PLAYLIST_TYPE*/);
- // enables/disables queue advancement and query this state
- int EnableQueueAdvance(int enabled);
- int IsQueueAdvanceEnabled(void);
- public:
- DISPATCH_CODES
- {
- API_QUEUE_ADDITEMTOQUEUE = 1,
- API_QUEUE_REMOVEQUEUEDITEM = 2,
- API_QUEUE_CLEARQUEUE = 3,
- API_QUEUE_GETNUMBEROFQUEUEDITEMS = 10,
- API_QUEUE_GETQUEUEDITEMFROMINDEX = 11,
- API_QUEUE_GETQUEUEDITEMFILEPATH = 12,
- API_QUEUE_GETQUEUEDITEMPLAYLISTPOSITION = 13,
- API_QUEUE_ISITEMQUEUEDMULTIPLETIMES = 14,
- // Note: to be implemented after JTFE 1.0
- //API_QUEUE_MOVEQUEUEDITEM = 15,
- //API_QUEUE_MOVEQUEUEDITEMS = 16,
- API_QUEUE_RANDOMISEQUEUE = 20,
- API_QUEUE_REFRESHQUEUE = 21,
- API_QUEUE_LOADPLAYLISTINTOQUEUE = 22,
- API_QUEUE_SAVEQUEUETOPLAYLIST = 23,
- API_QUEUE_ENABLEQUEUEADVANCE = 30,
- API_QUEUE_ISQUEUEADVANCEENABLED = 31
- };
- };
- inline BOOL api_queue::AddItemToQueue(int item, int update_now, wchar_t* file)
- {
- return _call(API_QUEUE_ADDITEMTOQUEUE, (BOOL)0, item, update_now, file);
- }
- inline void api_queue::RemoveQueuedItem(int item, int no_update)
- {
- _voidcall(API_QUEUE_REMOVEQUEUEDITEM, item, no_update);
- }
- inline void api_queue::ClearQueue(void)
- {
- _voidcall(API_QUEUE_CLEARQUEUE);
- }
- inline int api_queue::GetNumberOfQueuedItems(void)
- {
- return _call(API_QUEUE_GETNUMBEROFQUEUEDITEMS, (int)0);
- }
- inline int api_queue::GetQueuedItemFromIndex(int idx)
- {
- return _call(API_QUEUE_GETQUEUEDITEMFROMINDEX, (int)0, idx);
- }
- inline wchar_t* api_queue::GetQueuedItemFilePath(int item)
- {
- return _call(API_QUEUE_GETQUEUEDITEMFILEPATH, (wchar_t*)0, item);
- }
- inline int api_queue::GetQueuedItemPlaylistPosition(int item)
- {
- return _call(API_QUEUE_GETQUEUEDITEMPLAYLISTPOSITION, (int)0, item);
- }
- inline int api_queue::IsItemQueuedMultipleTimes(int item, int test_only)
- {
- return _call(API_QUEUE_ISITEMQUEUEDMULTIPLETIMES, (int)0, item, test_only);
- }
- inline void api_queue::RandomiseQueue(void)
- {
- _voidcall(API_QUEUE_RANDOMISEQUEUE);
- }
- inline void api_queue::RefreshQueue(void)
- {
- _voidcall(API_QUEUE_REFRESHQUEUE);
- }
- inline int api_queue::LoadPlaylistIntoQueue(wchar_t* playlist_file, int reset_queue)
- {
- return _call(API_QUEUE_LOADPLAYLISTINTOQUEUE, (int)0, playlist_file, reset_queue);
- }
- inline int api_queue::SaveQueueToPlaylist(wchar_t* playlist_file, int playlist_type)
- {
- return _call(API_QUEUE_SAVEQUEUETOPLAYLIST, (int)0, playlist_file, playlist_type);
- }
- inline int api_queue::EnableQueueAdvance(int enabled)
- {
- return _call(API_QUEUE_ENABLEQUEUEADVANCE, (int)0, enabled);
- }
- inline int api_queue::IsQueueAdvanceEnabled(void)
- {
- return _call(API_QUEUE_ISQUEUEADVANCEENABLED, (int)0);
- }
- #endif
- // {7DC8C14F-F27F-48e8-A3D1-602BB3196E40}
- static const GUID QueueManagerApiGUID =
- { 0x7dc8c14f, 0xf27f, 0x48e8, { 0xa3, 0xd1, 0x60, 0x2b, 0xb3, 0x19, 0x6e, 0x40 } };
- #endif
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