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- // stdafx.cpp : source file that includes just the standard includes
- // DShowMFC.pch will be the pre-compiled header
- // stdafx.obj will contain the pre-compiled type information
- #include "stdafx.h"
- // If the include file below cannot be opened, then you do not have DirectX 8 SDK installed, or do not
- // have its headers in your configured include path.
- #include <d3d8.h>
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