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							- #ifndef NULLSOFT_GAIN_LAYER_H
 
- #define NULLSOFT_GAIN_LAYER_H
 
- #include "WMHandler.h"
 
- #include "AudioFormat.h"
 
- #include "WMInformation.h"
 
- class GainLayer : public WMHandler
 
- {
 
- public:
 
- 	GainLayer(AudioFormat *_audio, WMInformation *_info) 
 
- 		: audio(_audio), info(_info), enabled(false), replayGain(1.0f),
 
- 	floatData(0),floatSize(0), outData(0), outSize(0)
 
- 	{}
 
- 	~GainLayer()
 
- 	{
 
- 		delete[]floatData;
 
- 		delete[]outData;
 
- 	}
 
- 		void AudioDataReceived(void *_data, unsigned long sizeBytes, DWORD timestamp);
 
- 		void Opened();
 
- 		AudioFormat *audio;
 
- 		WMInformation *info;
 
- 		bool enabled;
 
- 		float replayGain;
 
- 		float *floatData;
 
- 		size_t floatSize;
 
- 		void *outData;
 
- 		size_t outSize;
 
- };
 
- #endif
 
 
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