12345678910111213141516171819202122232425262728293031323334353637 |
- #ifndef NULLSOFTVIDEOTHREADH
- #define NULLSOFTVIDEOTHREADH
- #include "VideoDataConverter.h"
- #include "WMHandler.h"
- #include <deque>
- #include <wmsdk.h>
- #include "MediaThread.h"
- class VideoThread : public MediaThread
- {
- public:
- VideoThread();
- void Start(VideoDataConverter *_converter, WMHandler *_clock);
- /* AddBuffers put a video buffer in the queue
- it returns true if it was added
- it returns false if it was NOT added. it is up to YOU (the caller) to sleep for a while and call again
- */
- void VidThread();
- void OpenVideo(bool drm, int width, int height, bool flip, double aspect, int fourcc);
- void CloseVideo(bool drm);
- private:
- static VOID CALLBACK VideoThread_VideoOpenAPC(ULONG_PTR params);
- static VOID CALLBACK VideoThread_VideoCloseAPC(ULONG_PTR params);
-
-
- void AddAPC(MediaBuffer *);
- VideoDataConverter *converter;
- WMHandler *clock;
- bool drm;
-
- };
- #endif
|