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- /*
- LICENSE
- -------
- Copyright 2005 Nullsoft, Inc.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of Nullsoft nor the names of its contributors may be used to
- endorse or promote products derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- // notes:
- // any window that remains in foreground should optimally pass
- // keystrokes to the parent (winamp's) window, so that the user
- // can still control it. unless escape is hit, or some option
- // key specific to the vis is hit. As for storing configuration,
- // Configuration data should be stored in <dll directory>\plugin.ini
- // Look at the example plugin for a framework.
- // ints are 32 bits, and structure members are aligned on the default 8 byte boundaries
- // tested with VC++ 4.2 and 5.0
- typedef struct winampVisModule {
- char *description; // description of module
- HWND hwndParent; // parent window (filled in by calling app)
- HINSTANCE hDllInstance; // instance handle to this DLL (filled in by calling app)
- int sRate; // sample rate (filled in by calling app)
- int nCh; // number of channels (filled in...)
- int latencyMs; // latency from call of RenderFrame to actual drawing
- // (calling app looks at this value when getting data)
- int delayMs; // delay between calls in ms
- // the data is filled in according to the respective Nch entry
- int spectrumNch;
- int waveformNch;
- unsigned char spectrumData[2][576];
- unsigned char waveformData[2][576];
- void (*Config)(struct winampVisModule *this_mod); // configuration dialog
- int (*Init)(struct winampVisModule *this_mod); // 0 on success, creates window, etc
- int (*Render)(struct winampVisModule *this_mod); // returns 0 if successful, 1 if vis should end
- void (*Quit)(struct winampVisModule *this_mod); // call when done
- void *userData; // user data, optional
- } winampVisModule;
- typedef struct {
- int version; // VID_HDRVER
- char *description; // description of library
- winampVisModule* (*getModule)(int);
- } winampVisHeader;
- // exported symbols
- typedef winampVisHeader* (*winampVisGetHeaderType)();
- // version of current module (0x101 == 1.01)
- #define VIS_HDRVER 0x101
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