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- /*
- LICENSE
- -------
- Copyright 2005 Nullsoft, Inc.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of Nullsoft nor the names of its contributors may be used to
- endorse or promote products derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <windows.h>
- #include <stdlib.h>
- #include <vfw.h>
- #include <commctrl.h>
- #include <stdio.h>
- #include "resource.h"
- #include "r_defs.h"
- #include "r_stack.h"
- #include "avs_eelif.h"
- #include "../Agave/Language/api_language.h"
- #ifndef LASER
- #define MOD_NAME "Trans / Bump"
- #define C_THISCLASS C_BumpClass
- class C_THISCLASS : public C_RBASE {
- protected:
- public:
- C_THISCLASS();
- float GET_FLOAT(unsigned char *data, int pos);
- void PUT_FLOAT(float f, unsigned char *data, int pos);
- void InitializeStars(int Start);
- void CreateStar(int A);
- virtual ~C_THISCLASS();
- virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
- virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_TRANS_BUMP,desc,128):desc); }
- virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
- virtual void load_config(unsigned char *data, int len);
- virtual int save_config(unsigned char *data);
- int __inline depthof(int c, int i);
- int enabled;
- int depth;
- int depth2;
- int onbeat;
- int durFrames;
- int thisDepth;
- int blend;
- int blendavg;
- int nF;
- NSEEL_CODEHANDLE codeHandle;
- NSEEL_CODEHANDLE codeHandleBeat;
- NSEEL_CODEHANDLE codeHandleInit;
- double *var_x;
- double *var_y;
- double *var_isBeat;
- double *var_isLongBeat;
- double *var_bi;
- RString code1,code2,code3;
- int need_recompile;
- int showlight;
- int initted;
- int invert;
- NSEEL_VMCTX AVS_EEL_CONTEXTNAME;
- int oldstyle;
- int buffern;
- CRITICAL_SECTION rcs;
- };
- static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
- static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
- C_THISCLASS::~C_THISCLASS()
- {
- freeCode(codeHandle);
- freeCode(codeHandleBeat);
- freeCode(codeHandleInit);
- DeleteCriticalSection(&rcs);
- AVS_EEL_QUITINST();
- }
- // configuration read/write
- C_THISCLASS::C_THISCLASS() // set up default configuration
- {
- AVS_EEL_INITINST();
- InitializeCriticalSection(&rcs);
- buffern=0;
- oldstyle=0;
- invert=0;
- enabled=1;
- onbeat = 0;
- durFrames = 15;
- depth=30;
- depth2=100;
- nF=0;
- showlight=0;
- thisDepth=depth;
- blend = 0;
- blendavg = 0;
- code1.assign("x=0.5+cos(t)*0.3;\r\ny=0.5+sin(t)*0.3;\r\nt=t+0.1;");
- code2.assign("");
- code3.assign("t=0;");
- codeHandle=0;
- codeHandleBeat=0;
- codeHandleInit=0;
- var_bi=0;
- initted=0;
-
- need_recompile=1;
- }
- #define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
- void C_THISCLASS::load_config(unsigned char *data, int len)
- {
- int pos=0;
- if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
- if (len-pos >= 4) { onbeat=GET_INT(); pos+=4; }
- if (len-pos >= 4) { durFrames=GET_INT(); pos+=4; }
- if (len-pos >= 4) { depth=GET_INT(); pos+=4; }
- if (len-pos >= 4) { depth2=GET_INT(); pos+=4; }
- if (len-pos >= 4) { blend=GET_INT(); pos+=4; }
- if (len-pos >= 4) { blendavg=GET_INT(); pos+=4; }
- load_string(code1,data,pos,len);
- load_string(code2,data,pos,len);
- load_string(code3,data,pos,len);
- if (len-pos >= 4) { showlight=GET_INT(); pos+=4; }
- if (len-pos >= 4) { invert=GET_INT(); pos+=4; }
- if (len-pos >= 4) { oldstyle=GET_INT(); pos+=4; } else oldstyle=1;
- if (len-pos >= 4) { buffern=GET_INT(); pos+=4; }
- thisDepth=depth;
- nF=0;
- need_recompile=1;
- }
- #define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
- int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
- {
- int pos=0;
- PUT_INT(enabled); pos+=4;
- PUT_INT(onbeat); pos+=4;
- PUT_INT(durFrames); pos+=4;
- PUT_INT(depth); pos+=4;
- PUT_INT(depth2); pos+=4;
- PUT_INT(blend); pos+=4;
- PUT_INT(blendavg); pos+=4;
- save_string(data, pos, code1);
- save_string(data, pos, code2);
- save_string(data, pos, code3);
- PUT_INT(showlight); pos+=4;
- PUT_INT(invert); pos+=4;
- PUT_INT(oldstyle); pos+=4;
- PUT_INT(buffern); pos+=4;
- return pos;
- }
- int __inline C_THISCLASS::depthof(int c, int i)
- {
- int r= max(max((c & 0xFF), ((c & 0xFF00)>>8)), (c & 0xFF0000)>>16);
- return i ? 255 - r : r;
- }
- static int __inline setdepth(int l, int c)
- {
- int r;
- r=min((c&0xFF)+l, 254);
- r|=min(((c&0xFF00))+(l<<8),254<<8);
- r|=min(((c&0xFF0000))+(l<<16),254<<16);
- return r;
- }
- static int __inline setdepth0(int c)
- {
- int r;
- r=min((c&0xFF), 254);
- r|=min(((c&0xFF00)),254<<8);
- r|=min(((c&0xFF0000)),254<<16);
- return r;
- }
- // render function
- // render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
- // used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
- // w and h are the width and height of the screen, in pixels.
- // isBeat is 1 if a beat has been detected.
- // visdata is in the format of [spectrum:0,wave:1][channel][band].
- #define abs(x) (( x ) >= 0 ? ( x ) : - ( x ))
- int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
- {
- int cx,cy;
- int curbuf;
- if (!enabled) return 0;
- if (need_recompile)
- {
- EnterCriticalSection(&rcs);
- if (!var_bi || g_reset_vars_on_recompile)
- {
- clearVars();
- var_x = registerVar("x");
- var_y = registerVar("y");
- var_isBeat = registerVar("isbeat");
- var_isLongBeat = registerVar("islbeat");
- var_bi = registerVar("bi");
- *var_bi = 1.0;
- initted=0;
- }
- need_recompile=0;
- freeCode(codeHandle);
- freeCode(codeHandleBeat);
- freeCode(codeHandleInit);
- codeHandle = compileCode(code1.get());
- codeHandleBeat = compileCode(code2.get());
- codeHandleInit = compileCode(code3.get());
- LeaveCriticalSection(&rcs);
- }
- if (isBeat&0x80000000) return 0;
- int *depthbuffer = !buffern ? framebuffer : (int *)getGlobalBuffer(w,h,buffern-1,0);
- if (!depthbuffer) return 0;
- curbuf = (depthbuffer==framebuffer);
- if (!initted)
- {
- executeCode(codeHandleInit,visdata);
- initted=1;
- }
- executeCode(codeHandle,visdata);
- if (isBeat) executeCode(codeHandleBeat,visdata);
- if (isBeat)
- *var_isBeat=-1;
- else
- *var_isBeat=1;
- if (nF)
- *var_isLongBeat=-1;
- else
- *var_isLongBeat=1;
- if (onbeat && isBeat)
- {
- thisDepth=depth2;
- nF = durFrames;
- }
- else if (!nF) thisDepth = depth;
- memset(fbout, 0, w*h*4); // previous effects may have left fbout in a mess
- if (oldstyle)
- {
- cx = (int)(*var_x/100.0*w);
- cy = (int)(*var_y/100.0*h);
- }
- else
- {
- cx = (int)(*var_x*w);
- cy = (int)(*var_y*h);
- }
- cx = max(0, min(w, cx));
- cy = max(0, min(h, cy));
- if (showlight) fbout[cx+cy*w]=0xFFFFFF;
- if (var_bi)
- {
- *var_bi = min(max(*var_bi, 0), 1);
- thisDepth = (int)(thisDepth * *var_bi);
- }
- int thisDepth_scaled=(thisDepth<<8)/100;
- depthbuffer += w+1;
- framebuffer += w+1;
- fbout += w+1;
- int ly=1-cy;
- int i=h-2;
- while (i--)
- {
- int j=w-2;
- int lx=1-cx;
- if (blend)
- {
- while (j--)
- {
- int m1,p1,mw,pw;
- m1=depthbuffer[-1];
- p1=depthbuffer[1];
- mw=depthbuffer[-w];
- pw=depthbuffer[w];
- if (!curbuf || (curbuf && (m1||p1||mw||pw)))
- {
- int coul1,coul2;
- coul1=depthof(p1, invert)-depthof(m1, invert)-lx;
- coul2=depthof(pw, invert)-depthof(mw, invert)-ly;
- coul1=127-abs(coul1);
- coul2=127-abs(coul2);
- if (coul1<=0||coul2<=0)
- coul1=setdepth0(framebuffer[0]);
- else
- coul1=setdepth((coul1*coul2*thisDepth_scaled)>>(8+6), framebuffer[0]);
- fbout[0]=BLEND(framebuffer[0], coul1);
- }
- depthbuffer++;
- framebuffer++;
- fbout++;
- lx++;
- }
- }
- else if (blendavg)
- {
- while (j--)
- {
- int m1,p1,mw,pw;
- m1=depthbuffer[-1];
- p1=depthbuffer[1];
- mw=depthbuffer[-w];
- pw=depthbuffer[w];
- if (!curbuf || (curbuf && (m1||p1||mw||pw)))
- {
- int coul1,coul2;
- coul1=depthof(p1, invert)-depthof(m1, invert)-lx;
- coul2=depthof(pw, invert)-depthof(mw, invert)-ly;
- coul1=127-abs(coul1);
- coul2=127-abs(coul2);
- if (coul1<=0||coul2<=0)
- coul1=setdepth0(framebuffer[0]);
- else
- coul1=setdepth((coul1*coul2*thisDepth_scaled)>>(8+6), framebuffer[0]);
- fbout[0]=BLEND_AVG(framebuffer[0], coul1);
- }
- depthbuffer++;
- framebuffer++;
- fbout++;
- lx++;
- }
- }
- else
- {
- while (j--)
- {
- int m1,p1,mw,pw;
- m1=depthbuffer[-1];
- p1=depthbuffer[1];
- mw=depthbuffer[-w];
- pw=depthbuffer[w];
- if (!curbuf || (curbuf && (m1||p1||mw||pw)))
- {
- int coul1,coul2;
- coul1=depthof(p1, invert)-depthof(m1, invert)-lx;
- coul2=depthof(pw, invert)-depthof(mw, invert)-ly;
- coul1=127-abs(coul1);
- coul2=127-abs(coul2);
- if (coul1<=0||coul2<=0)
- coul1=setdepth0(framebuffer[0]);
- else
- coul1=setdepth((coul1*coul2*thisDepth_scaled)>>(8+6), framebuffer[0]);
- fbout[0]=coul1;
- }
- depthbuffer++;
- framebuffer++;
- fbout++;
- lx++;
- }
- }
- depthbuffer+=2;
- framebuffer+=2;
- fbout+=2;
- ly++;
- }
- if (nF)
- {
- nF--;
- if (nF)
- {
- int a = abs(depth - depth2) / durFrames;
- thisDepth += a * (depth2 > depth ? -1 : 1);
- }
- }
- return 1;
- }
- // configuration dialog stuff
- static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
- {
- switch (uMsg)
- {
- case WM_INITDIALOG:
- SetDlgItemText(hwndDlg, IDC_CODE1, g_ConfigThis->code1.get());
- SetDlgItemText(hwndDlg, IDC_CODE2, g_ConfigThis->code2.get());
- SetDlgItemText(hwndDlg, IDC_CODE3, g_ConfigThis->code3.get());
- SendDlgItemMessage(hwndDlg, IDC_DEPTH, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_DEPTH, TBM_SETRANGE, TRUE, MAKELONG(1, 100));
- SendDlgItemMessage(hwndDlg, IDC_DEPTH, TBM_SETPOS, TRUE, g_ConfigThis->depth);
- SendDlgItemMessage(hwndDlg, IDC_DEPTH2, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_DEPTH2, TBM_SETRANGE, TRUE, MAKELONG(1, 100));
- SendDlgItemMessage(hwndDlg, IDC_DEPTH2, TBM_SETPOS, TRUE, g_ConfigThis->depth2);
- SendDlgItemMessage(hwndDlg, IDC_BEATDUR, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_BEATDUR, TBM_SETRANGE, TRUE, MAKELONG(1, 100));
- SendDlgItemMessage(hwndDlg, IDC_BEATDUR, TBM_SETPOS, TRUE, g_ConfigThis->durFrames);
- if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
- if (g_ConfigThis->invert) CheckDlgButton(hwndDlg,IDC_INVERTDEPTH,BST_CHECKED);
- if (g_ConfigThis->onbeat) CheckDlgButton(hwndDlg,IDC_ONBEAT,BST_CHECKED);
- if (g_ConfigThis->blend) CheckDlgButton(hwndDlg,IDC_ADDITIVE,BST_CHECKED);
- if (g_ConfigThis->blendavg) CheckDlgButton(hwndDlg,IDC_5050,BST_CHECKED);
- if (g_ConfigThis->showlight) CheckDlgButton(hwndDlg,IDC_DOT,BST_CHECKED);
- if (!g_ConfigThis->blend && !g_ConfigThis->blendavg)
- CheckDlgButton(hwndDlg,IDC_REPLACE,BST_CHECKED);
- SendDlgItemMessage(hwndDlg, IDC_COMBO1, CB_ADDSTRING, 0, (LPARAM)WASABI_API_LNGSTRING(IDS_CURRENT));
- {
- int i=0;
- char txt[64];
- for (i=0;i<NBUF;i++)
- {
- wsprintf(txt, WASABI_API_LNGSTRING(IDS_BUFFER_X), i+1);
- SendDlgItemMessage(hwndDlg, IDC_COMBO1, CB_ADDSTRING, 0, (LPARAM)txt);
- }
- }
- SendDlgItemMessage(hwndDlg, IDC_COMBO1, CB_SETCURSEL, (WPARAM) g_ConfigThis->buffern, 0);
- return 1;
- case WM_NOTIFY:
- {
- if (LOWORD(wParam) == IDC_DEPTH)
- g_ConfigThis->depth = SendDlgItemMessage(hwndDlg, IDC_DEPTH, TBM_GETPOS, 0, 0);
- if (LOWORD(wParam) == IDC_DEPTH2)
- g_ConfigThis->depth2 = SendDlgItemMessage(hwndDlg, IDC_DEPTH2, TBM_GETPOS, 0, 0);
- if (LOWORD(wParam) == IDC_BEATDUR)
- g_ConfigThis->durFrames = SendDlgItemMessage(hwndDlg, IDC_BEATDUR, TBM_GETPOS, 0, 0);
- }
- return 0;
- case WM_COMMAND:
- if (LOWORD(wParam) == IDC_HELPBTN)
- {
- /* char text[4096];
- WASABI_API_LNGSTRING_BUF(IDS_BUMP_LIGHT_POSITION,text,4096);
- int titlelen = lstrlen(text)+1;
- lstrcpyn(text+titlelen,GetTextResource(IDR_BUMP_LIGHT_POSITION),4095-titlelen);
- */
- char *text="Bump Light Position\0"
- "How to use the custom light position evaluator:\r\n"
- " * Init code will be executed each time the window size is changed\r\n"
- " or when the effect loads\r\n"
- " * Frame code is executed before rendering a new frame\r\n"
- " * Beat code is executed when a beat is detected\r\n"
- "\r\n"
- "Predefined variables:\r\n"
- " x : Light x position, ranges from 0 (left) to 1 (right) (0.5 = center)\r\n"
- " y : Light y position, ranges from 0 (top) to 1 (bottom) (0.5 = center)\r\n"
- " isBeat : 1 if no beat, -1 if beat (weird, but old)\r\n"
- " isLBeat: same as isBeat but persists according to 'shorter/longer' settings\r\n"
- " (usable only with OnBeat checked)\r\n"
- " bi: Bump intensity, ranges from 0 (flat) to 1 (max specified bump, default)\r\n"
- " You may also use temporary variables accross code segments\r\n"
- "\r\n"
- "Some examples:\r\n"
- " Circular move\r\n"
- " Init : t=0\r\n"
- " Frame: x=0.5+cos(t)*0.3; y=0.5+sin(t)*0.3; t=t+0.1;\r\n"
- " Nice motion:\r\n"
- " Init : t=0;u=0\r\n"
- " Frame: x=0.5+cos(t)*0.3; y=0.5+cos(u)*0.3; t=t+0.1; u=u+0.012;\r\n"
- ;
- compilerfunctionlist(hwndDlg,text);
- return 0;
- }
- if ((LOWORD(wParam) == IDC_CHECK1) ||
- (LOWORD(wParam) == IDC_ONBEAT) ||
- (LOWORD(wParam) == IDC_ADDITIVE) ||
- (LOWORD(wParam) == IDC_REPLACE) ||
- (LOWORD(wParam) == IDC_DOT) ||
- (LOWORD(wParam) == IDC_INVERTDEPTH) ||
- (LOWORD(wParam) == IDC_5050) )
- {
- g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
- g_ConfigThis->onbeat=IsDlgButtonChecked(hwndDlg,IDC_ONBEAT)?1:0;
- g_ConfigThis->blend=IsDlgButtonChecked(hwndDlg,IDC_ADDITIVE)?1:0;
- g_ConfigThis->blendavg=IsDlgButtonChecked(hwndDlg,IDC_5050)?1:0;
- g_ConfigThis->showlight=IsDlgButtonChecked(hwndDlg,IDC_DOT)?1:0;
- g_ConfigThis->invert=IsDlgButtonChecked(hwndDlg,IDC_INVERTDEPTH)?1:0;
- }
- if (LOWORD(wParam) == IDC_CODE1 && HIWORD(wParam) == EN_CHANGE)
- {
- EnterCriticalSection(&g_ConfigThis->rcs);
- g_ConfigThis->code1.get_from_dlgitem(hwndDlg,IDC_CODE1);
- g_ConfigThis->need_recompile=1;
- LeaveCriticalSection(&g_ConfigThis->rcs);
- }
- if (LOWORD(wParam) == IDC_CODE2 && HIWORD(wParam) == EN_CHANGE)
- {
- EnterCriticalSection(&g_ConfigThis->rcs);
- g_ConfigThis->code2.get_from_dlgitem(hwndDlg,IDC_CODE2);
- g_ConfigThis->need_recompile=1;
- LeaveCriticalSection(&g_ConfigThis->rcs);
- }
- if (LOWORD(wParam) == IDC_CODE3 && HIWORD(wParam) == EN_CHANGE)
- {
- EnterCriticalSection(&g_ConfigThis->rcs);
- g_ConfigThis->code3.get_from_dlgitem(hwndDlg,IDC_CODE3);
- g_ConfigThis->need_recompile=1;
- g_ConfigThis->initted=0;
- LeaveCriticalSection(&g_ConfigThis->rcs);
- }
- if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_COMBO1) // handle clicks to combo box
- g_ConfigThis->buffern = SendDlgItemMessage(hwndDlg, IDC_COMBO1, CB_GETCURSEL, 0, 0);
- return 0;
- }
- return 0;
- }
- HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
- {
- g_ConfigThis = this;
- return WASABI_API_CREATEDIALOG(IDD_CFG_BUMP,hwndParent,g_DlgProc);
- }
- // export stuff
- C_RBASE *R_Bump(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
- {
- if (desc) { strcpy(desc,MOD_NAME); return NULL; }
- return (C_RBASE *) new C_THISCLASS();
- }
- #else
- C_RBASE *R_Bump(char *desc) { return NULL; }
- #endif
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