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- #ifndef _ATTRFLOAT_H
- #define _ATTRFLOAT_H
- #include "attribute.h"
- // actually it's a double :)
- class _float : public Attribute {
- public:
- /**
- Optionally set the name and default value of
- your configuration attribute during construction.
-
- @param name Name of the configuration attribute.
- @param default_val Default value.
- */
- _float(const wchar_t *name=NULL, double default_val=0.f) : Attribute(name) {
- setValueAsDouble(default_val, true);
- }
-
- /**
- Get the attribute type. This will return
- a constant representing the attribute type.
-
- These constants can be: BOOL, FLOAT, STRING and INT.
-
- @see AttributeType
- @ret The attribute type.
- */
- virtual int getAttributeType() { return AttributeType::FLOAT; }
-
- /**
- Get the configuration group to be used to represent
- this attribute in the registry.
-
- @ret Config group to be used.
- */
- virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.float"; }
- // convenience operators
- /**
- Get the value of the attribute.
- */
- operator double() { return getValueAsDouble(); }
-
- /**
- Set the value of the attribute.
- */
- double operator =(double newval) { return setValueAsDouble(newval) ? newval : getValueAsDouble(); }
- };
- #endif
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