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- #include <precomp.h>
- #include "api_imgldr.h"
- #ifdef CBCLASS
- #undef CBCLASS
- #endif
- #define CBCLASS imgldr_apiI
- START_DISPATCH;
- CB(IMGLDR_API_MAKEBMP, imgldr_makeBmp);
- #ifdef _WIN32
- CB(IMGLDR_API_MAKEBMP2, imgldr_makeBmp2);
- #endif
- VCB(IMGLDR_API_RELEASEBMP, imgldr_releaseBmp);
- #ifdef WASABI_COMPILE_SKIN
- CB(IMGLDR_API_REQUESTSKINBITMAP, imgldr_requestSkinBitmap);
- CB(IMGLDR_API_REQUESTSKINREGION, imgldr_requestSkinRegion);
- VCB(IMGLDR_API_CACHESKINREGION, imgldr_cacheSkinRegion);
- VCB(IMGLDR_API_RELEASESKINBITMAP, imgldr_releaseSkinBitmap);
- #endif //WASABI_COMPILE_SKIN
- END_DISPATCH;
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