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- /* This file was generated by Maki Compiler, do not edit manually */
- #include <precomp.h>
- #include <api/script/objcontroller.h>
- #include "h_guiobject.h"
- #include "../nu/AUtoChar.h"
- H_GuiObject::H_GuiObject(ScriptObject *o) : H_RootObject(o) {
- inited = 0;
- obj = NULL;
- H_hook(o);
- }
- H_GuiObject::H_GuiObject() {
- inited = 0;
- obj = NULL;
- }
- void H_GuiObject::H_hook(ScriptObject *o) {
- ASSERT(!inited);
- ScriptObjectController *controller = o->vcpu_getController();
- obj = controller->cast(o, guiObjectGuid);
- if (obj != o && obj != NULL)
- o = obj;
- else
- obj = NULL;
- addMonitorObject(o, &guiObjectGuid);
- int iter = WASABI_API_APP->app_getInitCount();
- if (!loaded || loaded != iter) {
- onsetvisible_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onSetVisible", this);
- onleftbuttonup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonUp", this);
- onleftbuttondown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonDown", this);
- onrightbuttonup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonUp", this);
- onrightbuttondown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonDown", this);
- onrightbuttondblclk_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonDblClk", this);
- onleftbuttondblclk_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonDblClk", this);
- onmousemove_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onMouseMove", this);
- onenterarea_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onEnterArea", this);
- onleavearea_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeaveArea", this);
- onenable_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onEnable", this);
- onresize_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onResize", this);
- ontargetreached_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onTargetReached", this);
- onstartup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onStartup", this);
- onchar_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onChar", this);
- onaccelerator_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onAccelerator", this);
- onkeydown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKeyDown", this);
- onkeyup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKeyUp", this);
- ongetfocus_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onGetFocus", this);
- onkillfocus_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKillFocus", this);
- onaction_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onAction", this);
- loaded = 1;
- }
- inited=1;
- }
- H_GuiObject::~H_GuiObject() {
- if (!inited) return;
- WASABI_API_MAKI->maki_remDlfRef(this);
- }
- ScriptObject *H_GuiObject::getHookedObject() {
- if (obj != NULL) return obj;
- return H_GUIOBJECT_PARENT::getHookedObject();
- }
- int H_GuiObject::eventCallback(ScriptObject *object, int dlfid, scriptVar **params, int nparams) {
- if (object != getHookedObject()) return 0;
- if (H_GUIOBJECT_PARENT::eventCallback(object, dlfid, params, nparams)) return 1;
- if (dlfid == onsetvisible_id) { hook_onSetVisible(GET_SCRIPT_INT(*params[0])); return 1; }
- if (dlfid == onleftbuttonup_id) { hook_onLeftButtonUp(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onleftbuttondown_id) { hook_onLeftButtonDown(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onrightbuttonup_id) { hook_onRightButtonUp(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onrightbuttondown_id) { hook_onRightButtonDown(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onrightbuttondblclk_id) { hook_onRightButtonDblClk(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onleftbuttondblclk_id) { hook_onLeftButtonDblClk(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onmousemove_id) { hook_onMouseMove(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
- if (dlfid == onenterarea_id) { hook_onEnterArea(); return 1; }
- if (dlfid == onleavearea_id) { hook_onLeaveArea(); return 1; }
- if (dlfid == onenable_id) { hook_onEnable(GET_SCRIPT_INT(*params[0])); return 1; }
- if (dlfid == onresize_id) { hook_onResize(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1]), GET_SCRIPT_INT(*params[2]), GET_SCRIPT_INT(*params[3])); return 1; }
- if (dlfid == ontargetreached_id) { hook_onTargetReached(); return 1; }
- if (dlfid == onstartup_id) { hook_onStartup(); return 1; }
- if (dlfid == onchar_id) { hook_onChar(GET_SCRIPT_STRING(*params[0])); return 1; }
- if (dlfid == onaccelerator_id) { hook_onAccelerator(GET_SCRIPT_STRING(*params[0])); return 1; }
- if (dlfid == onkeydown_id) { hook_onKeyDown(GET_SCRIPT_INT(*params[0])); return 1; }
- if (dlfid == onkeyup_id) { hook_onKeyUp(GET_SCRIPT_INT(*params[0])); return 1; }
- if (dlfid == ongetfocus_id) { hook_onGetFocus(); return 1; }
- if (dlfid == onkillfocus_id) { hook_onKillFocus(); return 1; }
- if (dlfid == onaction_id) { hook_onAction(GET_SCRIPT_STRING(*params[0]), GET_SCRIPT_STRING(*params[1]), GET_SCRIPT_INT(*params[2]), GET_SCRIPT_INT(*params[3]), GET_SCRIPT_INT(*params[4]), GET_SCRIPT_INT(*params[5]), GET_SCRIPT_OBJECT(*params[6])); return 1; }
- return 0;
- }
- int H_GuiObject::onsetvisible_id=0;
- int H_GuiObject::onleftbuttonup_id=0;
- int H_GuiObject::onleftbuttondown_id=0;
- int H_GuiObject::onrightbuttonup_id=0;
- int H_GuiObject::onrightbuttondown_id=0;
- int H_GuiObject::onrightbuttondblclk_id=0;
- int H_GuiObject::onleftbuttondblclk_id=0;
- int H_GuiObject::onmousemove_id=0;
- int H_GuiObject::onenterarea_id=0;
- int H_GuiObject::onleavearea_id=0;
- int H_GuiObject::onenable_id=0;
- int H_GuiObject::onresize_id=0;
- int H_GuiObject::ontargetreached_id=0;
- int H_GuiObject::onstartup_id=0;
- int H_GuiObject::onchar_id=0;
- int H_GuiObject::onaccelerator_id=0;
- int H_GuiObject::onkeydown_id=0;
- int H_GuiObject::onkeyup_id=0;
- int H_GuiObject::ongetfocus_id=0;
- int H_GuiObject::onkillfocus_id=0;
- int H_GuiObject::onaction_id=0;
- int H_GuiObject::loaded=0;
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