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- #ifndef NULLSOFT_WASABI_STD_KEYBOARD_H
- #define NULLSOFT_WASABI_STD_KEYBOARD_H
- #ifdef _WIN32
- #include <windows.h>
- enum
- {
- STDKEY_SHIFT = VK_SHIFT,
- STDKEY_ALT = VK_MENU,
- STDKEY_CONTROL = VK_CONTROL,
-
- STDKEY_UP = VK_UP,
- STDKEY_DOWN = VK_DOWN,
- STDKEY_LEFT = VK_LEFT,
- STDKEY_RIGHT = VK_RIGHT,
-
- STDKEY_HOME = VK_HOME,
- STDKEY_END = VK_END,
- };
- #elif defined(__APPLE__)
- #include <Carbon/Carbon.h>
- enum
- {
- STDKEY_SHIFT = shiftKey,
- STDKEY_ALT = cmdKey, // yes, I know the option call has "alt" written on it, but Mac programs use Apple key like windows Alt key
- STDKEY_CONTROL = controlKey,
-
- STDKEY_UP = kUpArrowCharCode,
- STDKEY_DOWN = kDownArrowCharCode,
- STDKEY_LEFT = kLeftArrowCharCode,
- STDKEY_RIGHT = kRightArrowCharCode,
-
- STDKEY_HOME = kHomeCharCode,
- STDKEY_END = kEndCharCode,
- };
- #else
- #error port me
- #endif
- namespace Std
- {
- int keyDown(int code);
- bool keyModifier(int code);
- }
- #endif
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