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- #ifndef _STD_MATH_H
- #define _STD_MATH_H
- // FG> doesn't work for me without this include (error C2039: 'sin' : is not a member of '`global namespace'')
- #include <math.h>
- #include <bfc/platform/types.h>
- #ifdef __cplusplus
- static inline double SIN(double a) { return ::sin(a); }
- static inline double COS(double a) { return ::cos(a); }
- static inline double SQRT(double a) { return ::sqrt(a); }
- #else
- #define SIN(a) sin(a)
- #define COS(a) sin(a)
- #define SQRT(a) sqrt(a)
- unsigned long COMEXP BSWAP_C(unsigned long input);
- #endif
- #ifdef __cplusplus
- // neat trick from C++ book, p. 161
- template<class T> inline T MAX(T a, T b) { return a > b ? a : b; }
- template<class T> inline T MIN(T a, T b) { return a > b ? b : a; }
- template<class T> inline T MINMAX(T a, T minval, T maxval) {
- return (a < minval) ? minval : ( (a > maxval) ? maxval : a );
- }
- // and a couple of my own neat tricks :) BU
- template<class T> inline T ABS(T a) { return a < 0 ? -a : a; }
- template<class T> inline T SQR(T a) { return a * a; }
- template<class T> inline int CMP3(T a, T b) {
- if (a < b) return -1;
- if (a == b) return 0;
- return 1;
- }
- static inline RGB24 RGBTOBGR(RGB24 col) {
- return ((col & 0xFF00FF00) | ((col & 0xFF0000) >> 16) | ((col & 0xFF) << 16));
- }
- static inline RGB24 BGRTORGB(RGB24 col) { return RGBTOBGR(col); }
- static inline ARGB32 BGRATOARGB(ARGB32 col) { return RGBTOBGR(col); }
- void premultiplyARGB32(ARGB32 *words, int nwords=1);
- #else // not __cplusplus
- void COMEXP premultiplyARGB32(ARGB32 *words, int nwords);
- #endif
- #endif
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