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- #include "precomp_wasabi_bfc.h"
- #include "playstring.h"
- #define USE_TABLE
- Playstring::Playstring(const wchar_t *_val) {
- val = NULL;
- setValue(_val);
- }
- Playstring::Playstring(const Playstring &ps) {
- val = NULL;
- setValue(ps.getValue());
- }
- Playstring::~Playstring() {
- setValue(NULL);
- }
- void Playstring::setValue(const wchar_t *newval) {
- _setValue(newval, 0);
- }
- void Playstring::_setValue(const wchar_t *newval, int tablenum)
- {
- #ifdef USE_TABLE
- #ifdef WASABI_COMPILE_METADB
- if (val != NULL) WASABI_API_METADB->metadb_releasePlaystring(val, tablenum);
- #else
- FREE((void*)val);
- #endif
- #else
- FREE((void*)val);
- #endif
- val = NULL;
- if (newval != NULL /*&& *newval != 0*/) {
- #ifdef USE_TABLE
- #ifdef WASABI_COMPILE_METADB
- val = WASABI_API_METADB->metadb_dupPlaystring(newval, tablenum);
- #else
- val = WCSDUP(newval);
- #endif
- #else
- val = STRDUP(newval);
- #endif
- }
- }
- Playstring& Playstring::operator =(const Playstring &ps) {
- if (this != &ps) {
- setValue(ps.getValue());
- }
- return *this;
- }
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