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- #include <precomp.h>
- #include "findopenrect.h"
- #include <bfc/pair.h>
- //CUT #define MAXTRIALS 10000 // unless time runs out
- #define MOUSEPENALTY 65536
- FindOpenRect::FindOpenRect()
- {
- timelimit = 100;
- iters = 0;
- xdiv = ydiv = 1;
- fn = compare_overlapArea;
- userdata = userdata2 = 0;
- bsfval = bsfdist = 0;
- }
- void FindOpenRect::setCompareRectsFn(compareRectsFn _fn)
- {
- fn = _fn;
- }
- RECT FindOpenRect::find(const RECT &vr, const PtrList<RECT> &list, const RECT &prev, unsigned long userdata, unsigned long userdata2)
- {
- beginFind(vr, list, prev, userdata, userdata2);
- return findMore();
- }
- void FindOpenRect::beginFind(const RECT &viewport, const PtrList<RECT> &_list,
- const RECT &_prev, unsigned long _userdata, unsigned long _userdata2)
- {
- vr = viewport;
- list.copyFrom(&_list);
- prev = _prev;
- userdata = _userdata;
- userdata2 = _userdata2;
- // reset best rect found so far
- //CUT bsf_nooverlap = prev;
- //CUT found_nooverlap=0;
- //CUT bsf_overlap = prev;
- //CUT bsfval_nooverlap = 1e100;
- //CUT bsfval_overlap = 1e100;
- bsfrect = prev;
- bsfval = 10e10;
- bsfdist = 10e10;
- //CUT POINT mousepos;
- //CUT Std::getMousePos(&mousepos);
- }
- RECT FindOpenRect::findMore()
- {
- int w = prev.right - prev.left, h = prev.bottom - prev.top;
- int vw = vr.right - vr.left;
- int vh = vr.bottom - vr.top;
- if (vw <= w || vh <= h)
- {
- DebugStringW(L"findopenrect: window too big for viewport");
- }
-
- double started = Wasabi::Std::getTimeStampMS();
- for (int c = 0; /*CUTc < MAXTRIALS*/; c++)
- {
- // too bad = crashy crash :P love, BU
- if (c != 0 && (vw <= w || vh <= h))
- break;
- // set the trial rect
- RECT tr;
- if (iters == 0)
- { // try prev
- tr = prev;
- }
- else
- {
- int x = Wasabi::Std::random32(vw - w) + vr.top;
- int y = Wasabi::Std::random32(vh - h) + vr.left;
- if (xdiv != 1) x -= x % xdiv;
- if (ydiv != 1) y -= y % ydiv;
- tr = Wasabi::Std::makeRect(x, y, x + w, y + h);
- }
- // add up the coverage of trial position
- trySingleRect(tr, TRUE);
- if (timelimit > 0 && c > 0 && (int)((Wasabi::Std::getTimeStampMS() - started)*1000.f) > timelimit)
- {
- // DebugString("FindOpenRect::find() timeout, %d iters", c);
- break;
- }
- }
- return getBestRectSoFar();
- }
- typedef Pair<RECT, double> RectV;
- namespace
- {
- class Sorter
- {
- public:
- static int compareItem(RectV *p1, RectV* p2)
- {
- return -CMP3(p1->b, p2->b);
- }
- };
- };
- double FindOpenRect::trySingleRect(const RECT &tr, int early_out)
- {
- #if 0
- PtrListQuickSorted<RectV, Sorter> candidates(list.getNumItems());
- foreach(list)
- double d = compare_overlapArea(tr, *list.getfor());
- candidates.addItem(new RectV(*list.getfor(), d));
- endfor
- candidates.sort();
- #else
- PtrList<RECT> candidates;
- candidates.copyFrom(&list);
- #endif
- double trarea = 0;
- foreach(candidates)
- #if 0
- RECT *wr = &candidates.getfor()->a;
- #else
- RECT *wr = candidates.getfor();
- #endif
- //CUT double bsf = MIN(found_nooverlap ? 0 : bsfval_nooverlap, bsfval_overlap);
- trarea += (*fn)(tr, *wr, userdata, userdata2, foreach_index, bsfval);
- // early quit if not breaking any records
- if (early_out && trarea >= bsfval) break;
- endfor
- #if 0
- candidates.deleteAll();
- #endif
- if (trarea < 0.005) trarea = 0;
- #if 0
- // found one that does not overlap!
- if (trarea == 0)
- {
- if (val < bsfval_nooverlap)
- { // if it's closer than prev closest, save it
- bsf_nooverlap = tr;
- bsfval_nooverlap = val;
- found_nooverlap = 1;
- }
- }
- else
- {
- if (trarea < bsfval_overlap)
- { // overlaps least stuff
- bsf_overlap = tr;
- bsfval_overlap = trarea;
- }
- }
- #endif
- if (trarea == 0)
- {
- // find the distance from the previous
- double val = SQRT(SQR(prev.left - tr.left) + SQR(prev.top - tr.top));
- if (bsfdist > val)
- {
- bsfrect = tr;
- bsfdist = val;
- }
- }
- else
- {
- if (trarea < bsfval)
- {
- bsfrect = tr;
- bsfval = trarea;
- }
- }
- iters++;
- return trarea;
- }
- double FindOpenRect::compare_overlapArea(const RECT &rect, const RECT &dest, unsigned long userdata, unsigned long userdata2, int index, double bsf)
- {
- RECT intersection;
- if (Wasabi::Std::rectIntersect(rect, dest, &intersection))
- {
- intersection.right -= intersection.left;
- intersection.bottom -= intersection.top;
- return intersection.right * intersection.bottom;
- }
- return 0;
- }
- void FindOpenRect::setTimeLimit(int ms)
- {
- timelimit = ms;
- }
- int FindOpenRect::getNumIters()
- {
- return iters;
- }
- void FindOpenRect::resetNumIters()
- {
- iters = 0;
- }
- double FindOpenRect::getBestValSoFar()
- {
- return (bsfval == 10e10) ? 0 : bsfval;
- }
- RECT FindOpenRect::getBestRectSoFar()
- {
- return bsfrect;
- }
- void FindOpenRect::setBestSoFar(double bsf, const RECT &bestrect)
- {
- if (bsf > 0 && bsfval > bsf)
- {
- bsfval = bsf;
- bsfrect = bestrect;
- bsfdist = SQRT(SQR(prev.left - bsfrect.left) + SQR(prev.top - bsfrect.top));
- //CUTDebugString("*******************8 better BSF ****************");
- }
- }
- RECT FindOpenRect::getOriginalRect()
- {
- return prev;
- }
- void FindOpenRect::setCoordDivisor(int _xdiv, int _ydiv)
- {
- xdiv = MAX(_xdiv, 1);
- ydiv = MAX(_ydiv, 1);
- }
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