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- #include "main.h"
- #define WA_DLG_IMPLEMENT
- #include "wa_dlg.h"
- const char *GetFontName()
- {
- if (config_custom_plfont && *playlist_custom_font)
- return playlist_custom_font;
- if (!Skin_PLFont[0])
- {
- static char lang_font[128]; // benski> this is thread-safe because the language pack won't change (changing lang packs requires winamp restart)
- return getString(IDS_PLFONT, lang_font, 128);
- }
- return Skin_PLFont;
- }
- const wchar_t *GetFontNameW()
- {
- if (config_custom_plfont && *playlist_custom_fontW)
- return playlist_custom_fontW;
- if (!Skin_PLFontW[0])
- {
- static wchar_t lang_fontW[128]; // benski> this is thread-safe because the language pack won't change (changing lang packs requires winamp restart)
- return getStringW(IDS_PLFONT, lang_fontW, 128);
- }
- return Skin_PLFontW;
- }
- int GetFontSize()
- {
- return ScaleY(config_pe_fontsize);
- }
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