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- /******************************************************************************
- Plush Version 1.2
- read_cob.c
- ASCII COB Object Reader
- Copyright (c) 1996-2000, Justin Frankel
- ******************************************************************************/
- #include "plush.h"
- #define PL_COB_MAX_LINELENGTH 1024
- pl_Obj *plReadCOBObj(char *fn, pl_Mat *mat) {
- FILE *fp = fopen(fn,"rt");
- long int p1,m1,p2,m2,p3,m3;
- char temp_string[PL_COB_MAX_LINELENGTH];
- float TransMatrix[4][4];
- pl_Obj *obj;
- pl_sInt32 x,i2;
- long int numVertices, numMappingVertices, numFaces, i;
- pl_sInt32 *MappingVertices = 0;
- if (!fp) return 0;
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- if (memcmp("Caligari",temp_string,8)) { fclose(fp); return 0; }
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("Transform",temp_string,9));
- if (feof(fp)) { fclose(fp); return 0; }
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- sscanf(temp_string,"%f %f %f %f",
- &TransMatrix[0][0],&TransMatrix[0][1],&TransMatrix[0][2],&TransMatrix[0][3]);
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- sscanf(temp_string,"%f %f %f %f",
- &TransMatrix[1][0],&TransMatrix[1][1],&TransMatrix[1][2],&TransMatrix[1][3]);
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- sscanf(temp_string,"%f %f %f %f",
- &TransMatrix[2][0],&TransMatrix[2][1],&TransMatrix[2][2],&TransMatrix[2][3]);
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- sscanf(temp_string,"%f %f %f %f",
- &TransMatrix[3][0],&TransMatrix[3][1],&TransMatrix[3][2],&TransMatrix[3][3]);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("World Vertices",temp_string,12));
- if (feof(fp) || sscanf(temp_string,"World Vertices %ld",&numVertices) != 1)
- { fclose(fp); return 0; }
- rewind(fp);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("Texture Vertices",temp_string,16));
- if (feof(fp) ||
- sscanf(temp_string,"Texture Vertices %ld",&numMappingVertices) != 1) {
- fclose(fp); return 0;
- }
- rewind(fp);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("Faces",temp_string,5));
- if (feof(fp) || sscanf(temp_string,"Faces %ld",&numFaces) != 1) {
- fclose(fp); return 0;
- }
- for (x = numFaces; x; x--) {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- if (feof(fp) || sscanf(temp_string+4," verts %ld",&i) != 1 || i < 3) {
- fclose(fp);
- return 0;
- }
- numFaces += i-3;
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- }
- obj = plObjCreate(numVertices,numFaces);
- if (!obj) { fclose(fp); return 0; }
- rewind(fp);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("World Vertices",temp_string,12));
- if (feof(fp)) { plObjDelete(obj); fclose(fp); return 0; }
- for (x = 0; x < numVertices; x ++) {
- float xp, yp, zp;
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- if (feof(fp) ||
- sscanf(temp_string,"%f %f %f", &xp, &yp, &zp) != 3) {
- plObjDelete(obj); fclose(fp); return 0;
- }
- obj->Vertices[x].x = (TransMatrix[0][0]*xp+TransMatrix[0][1]*yp+
- TransMatrix[0][2]*zp+TransMatrix[0][3]);
- obj->Vertices[x].y = (TransMatrix[1][0]*xp+TransMatrix[1][1]*yp+
- TransMatrix[1][2]*zp+TransMatrix[1][3]);
- obj->Vertices[x].z = (TransMatrix[2][0]*xp+TransMatrix[2][1]*yp+
- TransMatrix[2][2]*zp+TransMatrix[2][3]);
- }
- rewind(fp);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("Texture Vertices",temp_string,16));
- if (!feof(fp)) {
- MappingVertices = (pl_sInt32 *)
- malloc(sizeof(pl_sInt32) * numMappingVertices * 2);
- if (MappingVertices) {
- for (x = 0; x < numMappingVertices; x ++) {
- float p1, p2;
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- if (feof(fp) || sscanf(temp_string,"%f %f", &p1, &p2) != 2) {
- free(MappingVertices); plObjDelete(obj); fclose(fp); return 0;
- }
- MappingVertices[x*2] = (pl_sInt32) (p1*65536.0);
- MappingVertices[x*2+1] = (pl_sInt32) (p2*65536.0);
- }
- }
- }
- rewind(fp);
- do {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- } while (!feof(fp) && memcmp("Faces",temp_string,5));
- if (feof(fp)) {
- if (MappingVertices) free(MappingVertices);
- plObjDelete(obj); fclose(fp); return 0;
- }
- for (x = 0; x < numFaces; x ++) {
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- sscanf(temp_string+4," verts %ld",&i);
- fgets(temp_string,PL_COB_MAX_LINELENGTH,fp);
- if (i == 3) {
- if (feof(fp) || sscanf(temp_string,"<%ld,%ld> <%ld,%ld> <%ld,%ld>",
- &p3,&m3,&p2,&m2,&p1,&m1) != 6) {
- if (MappingVertices) free(MappingVertices);
- plObjDelete(obj); fclose(fp); return 0;
- }
- obj->Faces[x].Vertices[0] = obj->Vertices + p1;
- obj->Faces[x].Vertices[1] = obj->Vertices + p2;
- obj->Faces[x].Vertices[2] = obj->Vertices + p3;
- if (MappingVertices) {
- obj->Faces[x].MappingU[0] = MappingVertices[m1*2];
- obj->Faces[x].MappingV[0] = MappingVertices[m1*2+1];
- obj->Faces[x].MappingU[1] = MappingVertices[m2*2];
- obj->Faces[x].MappingV[1] = MappingVertices[m2*2+1];
- obj->Faces[x].MappingU[2] = MappingVertices[m3*2];
- obj->Faces[x].MappingV[2] = MappingVertices[m3*2+1];
- }
- obj->Faces[x].Material = mat;
- } else {
- long int p[16],m[16];
- if (feof(fp)) {
- if (MappingVertices) free(MappingVertices);
- plObjDelete(obj); fclose(fp); return 0;
- }
- sscanf(temp_string,
- "<%ld,%ld> <%ld,%ld> <%ld,%ld> <%ld,%ld> "
- "<%ld,%ld> <%ld,%ld> <%ld,%ld> <%ld,%ld> "
- "<%ld,%ld> <%ld,%ld> <%ld,%ld> <%ld,%ld> "
- "<%ld,%ld> <%ld,%ld> <%ld,%ld> <%ld,%ld> ",
- p+0,m+0,p+1,m+1,p+2,m+2,p+3,m+3,
- p+4,m+4,p+5,m+5,p+6,m+6,p+7,m+7,
- p+8,m+8,p+9,m+9,p+10,m+10,p+11,m+11,
- p+12,m+12,p+13,m+13,p+14,m+14,p+15,m+15);
- for (i2 = 1; i2 < (i-1); i2 ++) {
- obj->Faces[x].Vertices[0] = obj->Vertices + p[0];
- obj->Faces[x].Vertices[1] = obj->Vertices + p[i2+1];
- obj->Faces[x].Vertices[2] = obj->Vertices + p[i2];
- if (MappingVertices) {
- obj->Faces[x].MappingU[0] = MappingVertices[m[0]*2];
- obj->Faces[x].MappingV[0] = MappingVertices[m[0]*2+1];
- obj->Faces[x].MappingU[1] = MappingVertices[m[i2+1]*2];
- obj->Faces[x].MappingV[1] = MappingVertices[m[i2+1]*2+1];
- obj->Faces[x].MappingU[2] = MappingVertices[m[i2]*2];
- obj->Faces[x].MappingV[2] = MappingVertices[m[i2]*2+1];
- }
- obj->Faces[x].Material = mat;
- x++;
- }
- x--;
- }
- }
- obj->BackfaceCull = 1;
- if (MappingVertices) free(MappingVertices);
- plObjCalcNormals(obj);
- fclose(fp);
- return obj;
- }
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