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- #pragma once
- #include "../in_avi/svc_avidecoder.h"
- #include "../in_avi/ifc_aviaudiodecoder.h"
- #include "incs/mp4AudioDecIfc.h"
- // {4033D2BF-F217-4e8e-877B-2269CD04CA52}
- static const GUID avi_aac_guid =
- { 0x4033d2bf, 0xf217, 0x4e8e, { 0x87, 0x7b, 0x22, 0x69, 0xcd, 0x4, 0xca, 0x52 } };
- class AVIDecoder : public svc_avidecoder
- {
- public:
- static const char *getServiceName() { return "AAC AVI Decoder"; }
- static GUID getServiceGuid() { return avi_aac_guid; }
- int CreateAudioDecoder(const nsavi::AVIH *avi_header, const nsavi::STRH *stream_header, const nsavi::STRF *stream_format, const nsavi::STRD *stream_data, unsigned int preferred_bits, unsigned int max_channels, bool floating_point, ifc_aviaudiodecoder **decoder);
- protected:
- RECVS_DISPATCH;
- };
- class AVIAACDecoder : public ifc_aviaudiodecoder
- {
- public:
- AVIAACDecoder(mp4AudioDecoderHandle decoder, CAccessUnitPtr access_unit, CCompositionUnitPtr composition_unit, unsigned int bps, bool floating_point);
- static AVIAACDecoder *Create(const nsavi::audio_format *stream_format, unsigned int preferred_bits, unsigned int max_channels, bool floating_point);
- protected:
- RECVS_DISPATCH;
- private:
- /* ifc_aviaudiodecoder implementation */
- int OutputFrameSize(size_t *frame_size);
- int GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *isFloat);
- int DecodeChunk(uint16_t type, void **inputBuffer, size_t *inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes);
- void Flush();
- void Close();
- /* data */
- mp4AudioDecoderHandle decoder;
- CCompositionUnitPtr composition_unit; /* output */
- CAccessUnitPtr access_unit; /* input */
- unsigned int bps;
- bool floating_point;
- };
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