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- /*****************************************************************************
- GIF construction tools
- ****************************************************************************/
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include "gif_lib.h"
- #define MAX(x, y) (((x) > (y)) ? (x) : (y))
- /******************************************************************************
- Miscellaneous utility functions
- ******************************************************************************/
- /* return smallest bitfield size n will fit in */
- int
- GifBitSize(int n)
- {
- register int i;
- for (i = 1; i <= 8; i++)
- if ((1 << i) >= n)
- break;
- return (i);
- }
- /******************************************************************************
- Color map object functions
- ******************************************************************************/
- /*
- * Allocate a color map of given size; initialize with contents of
- * ColorMap if that pointer is non-NULL.
- */
- ColorMapObject *
- GifMakeMapObject(int ColorCount, const GifColorType *ColorMap)
- {
- ColorMapObject *Object;
- /*** FIXME: Our ColorCount has to be a power of two. Is it necessary to
- * make the user know that or should we automatically round up instead? */
- if (ColorCount != (1 << GifBitSize(ColorCount))) {
- return ((ColorMapObject *) NULL);
- }
-
- Object = (ColorMapObject *)malloc(sizeof(ColorMapObject));
- if (Object == (ColorMapObject *) NULL) {
- return ((ColorMapObject *) NULL);
- }
- Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType));
- if (Object->Colors == (GifColorType *) NULL) {
- free(Object);
- return ((ColorMapObject *) NULL);
- }
- Object->ColorCount = ColorCount;
- Object->BitsPerPixel = GifBitSize(ColorCount);
- Object->SortFlag = false;
- if (ColorMap != NULL) {
- memcpy((char *)Object->Colors,
- (char *)ColorMap, ColorCount * sizeof(GifColorType));
- }
- return (Object);
- }
- /*******************************************************************************
- Free a color map object
- *******************************************************************************/
- void
- GifFreeMapObject(ColorMapObject *Object)
- {
- if (Object != NULL) {
- (void)free(Object->Colors);
- (void)free(Object);
- }
- }
- #ifdef DEBUG
- void
- DumpColorMap(ColorMapObject *Object,
- FILE * fp)
- {
- if (Object != NULL) {
- int i, j, Len = Object->ColorCount;
- for (i = 0; i < Len; i += 4) {
- for (j = 0; j < 4 && j < Len; j++) {
- (void)fprintf(fp, "%3d: %02x %02x %02x ", i + j,
- Object->Colors[i + j].Red,
- Object->Colors[i + j].Green,
- Object->Colors[i + j].Blue);
- }
- (void)fprintf(fp, "\n");
- }
- }
- }
- #endif /* DEBUG */
- /*******************************************************************************
- Compute the union of two given color maps and return it. If result can't
- fit into 256 colors, NULL is returned, the allocated union otherwise.
- ColorIn1 is copied as is to ColorUnion, while colors from ColorIn2 are
- copied iff they didn't exist before. ColorTransIn2 maps the old
- ColorIn2 into the ColorUnion color map table./
- *******************************************************************************/
- ColorMapObject *
- GifUnionColorMap(const ColorMapObject *ColorIn1,
- const ColorMapObject *ColorIn2,
- GifPixelType ColorTransIn2[])
- {
- int i, j, CrntSlot, RoundUpTo, NewGifBitSize;
- ColorMapObject *ColorUnion;
- /*
- * We don't worry about duplicates within either color map; if
- * the caller wants to resolve those, he can perform unions
- * with an empty color map.
- */
- /* Allocate table which will hold the result for sure. */
- ColorUnion = GifMakeMapObject(MAX(ColorIn1->ColorCount,
- ColorIn2->ColorCount) * 2, NULL);
- if (ColorUnion == NULL)
- return (NULL);
- /*
- * Copy ColorIn1 to ColorUnion.
- */
- for (i = 0; i < ColorIn1->ColorCount; i++)
- ColorUnion->Colors[i] = ColorIn1->Colors[i];
- CrntSlot = ColorIn1->ColorCount;
- /*
- * Potentially obnoxious hack:
- *
- * Back CrntSlot down past all contiguous {0, 0, 0} slots at the end
- * of table 1. This is very useful if your display is limited to
- * 16 colors.
- */
- while (ColorIn1->Colors[CrntSlot - 1].Red == 0
- && ColorIn1->Colors[CrntSlot - 1].Green == 0
- && ColorIn1->Colors[CrntSlot - 1].Blue == 0)
- CrntSlot--;
- /* Copy ColorIn2 to ColorUnion (use old colors if they exist): */
- for (i = 0; i < ColorIn2->ColorCount && CrntSlot <= 256; i++) {
- /* Let's see if this color already exists: */
- for (j = 0; j < ColorIn1->ColorCount; j++)
- if (memcmp (&ColorIn1->Colors[j], &ColorIn2->Colors[i],
- sizeof(GifColorType)) == 0)
- break;
- if (j < ColorIn1->ColorCount)
- ColorTransIn2[i] = j; /* color exists in Color1 */
- else {
- /* Color is new - copy it to a new slot: */
- ColorUnion->Colors[CrntSlot] = ColorIn2->Colors[i];
- ColorTransIn2[i] = CrntSlot++;
- }
- }
- if (CrntSlot > 256) {
- GifFreeMapObject(ColorUnion);
- return ((ColorMapObject *) NULL);
- }
- NewGifBitSize = GifBitSize(CrntSlot);
- RoundUpTo = (1 << NewGifBitSize);
- if (RoundUpTo != ColorUnion->ColorCount) {
- register GifColorType *Map = ColorUnion->Colors;
- /*
- * Zero out slots up to next power of 2.
- * We know these slots exist because of the way ColorUnion's
- * start dimension was computed.
- */
- for (j = CrntSlot; j < RoundUpTo; j++)
- Map[j].Red = Map[j].Green = Map[j].Blue = 0;
- /* perhaps we can shrink the map? */
- if (RoundUpTo < ColorUnion->ColorCount) {
- GifColorType *new_map = (GifColorType *)reallocarray(Map,
- RoundUpTo, sizeof(GifColorType));
- if( new_map == NULL ) {
- GifFreeMapObject(ColorUnion);
- return ((ColorMapObject *) NULL);
- }
- ColorUnion->Colors = new_map;
- }
- }
- ColorUnion->ColorCount = RoundUpTo;
- ColorUnion->BitsPerPixel = NewGifBitSize;
- return (ColorUnion);
- }
- /*******************************************************************************
- Apply a given color translation to the raster bits of an image
- *******************************************************************************/
- void
- GifApplyTranslation(SavedImage *Image, GifPixelType Translation[])
- {
- register int i;
- register int RasterSize = Image->ImageDesc.Height * Image->ImageDesc.Width;
- for (i = 0; i < RasterSize; i++)
- Image->RasterBits[i] = Translation[Image->RasterBits[i]];
- }
- /******************************************************************************
- Extension record functions
- ******************************************************************************/
- int
- GifAddExtensionBlock(int *ExtensionBlockCount,
- ExtensionBlock **ExtensionBlocks,
- int Function,
- unsigned int Len,
- unsigned char ExtData[])
- {
- ExtensionBlock *ep;
- if (*ExtensionBlocks == NULL)
- *ExtensionBlocks=(ExtensionBlock *)malloc(sizeof(ExtensionBlock));
- else {
- ExtensionBlock* ep_new = (ExtensionBlock *)reallocarray
- (*ExtensionBlocks, (*ExtensionBlockCount + 1),
- sizeof(ExtensionBlock));
- if( ep_new == NULL )
- return (GIF_ERROR);
- *ExtensionBlocks = ep_new;
- }
- if (*ExtensionBlocks == NULL)
- return (GIF_ERROR);
- ep = &(*ExtensionBlocks)[(*ExtensionBlockCount)++];
- ep->Function = Function;
- ep->ByteCount=Len;
- ep->Bytes = (GifByteType *)malloc(ep->ByteCount);
- if (ep->Bytes == NULL)
- return (GIF_ERROR);
- if (ExtData != NULL) {
- memcpy(ep->Bytes, ExtData, Len);
- }
- return (GIF_OK);
- }
- void
- GifFreeExtensions(int *ExtensionBlockCount,
- ExtensionBlock **ExtensionBlocks)
- {
- ExtensionBlock *ep;
- if (*ExtensionBlocks == NULL)
- return;
- for (ep = *ExtensionBlocks;
- ep < (*ExtensionBlocks + *ExtensionBlockCount);
- ep++)
- (void)free((char *)ep->Bytes);
- (void)free((char *)*ExtensionBlocks);
- *ExtensionBlocks = NULL;
- *ExtensionBlockCount = 0;
- }
- /******************************************************************************
- Image block allocation functions
- ******************************************************************************/
- /* Private Function:
- * Frees the last image in the GifFile->SavedImages array
- */
- void
- FreeLastSavedImage(GifFileType *GifFile)
- {
- SavedImage *sp;
-
- if ((GifFile == NULL) || (GifFile->SavedImages == NULL))
- return;
- /* Remove one SavedImage from the GifFile */
- GifFile->ImageCount--;
- sp = &GifFile->SavedImages[GifFile->ImageCount];
- /* Deallocate its Colormap */
- if (sp->ImageDesc.ColorMap != NULL) {
- GifFreeMapObject(sp->ImageDesc.ColorMap);
- sp->ImageDesc.ColorMap = NULL;
- }
- /* Deallocate the image data */
- if (sp->RasterBits != NULL)
- free((char *)sp->RasterBits);
- /* Deallocate any extensions */
- GifFreeExtensions(&sp->ExtensionBlockCount, &sp->ExtensionBlocks);
- /*** FIXME: We could realloc the GifFile->SavedImages structure but is
- * there a point to it? Saves some memory but we'd have to do it every
- * time. If this is used in GifFreeSavedImages then it would be inefficient
- * (The whole array is going to be deallocated.) If we just use it when
- * we want to free the last Image it's convenient to do it here.
- */
- }
- /*
- * Append an image block to the SavedImages array
- */
- SavedImage *
- GifMakeSavedImage(GifFileType *GifFile, const SavedImage *CopyFrom)
- {
- if (GifFile->SavedImages == NULL)
- GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage));
- else
- GifFile->SavedImages = (SavedImage *)reallocarray(GifFile->SavedImages,
- (GifFile->ImageCount + 1), sizeof(SavedImage));
- if (GifFile->SavedImages == NULL)
- return ((SavedImage *)NULL);
- else {
- SavedImage *sp = &GifFile->SavedImages[GifFile->ImageCount++];
- memset((char *)sp, '\0', sizeof(SavedImage));
- if (CopyFrom != NULL) {
- memcpy((char *)sp, CopyFrom, sizeof(SavedImage));
- /*
- * Make our own allocated copies of the heap fields in the
- * copied record. This guards against potential aliasing
- * problems.
- */
- /* first, the local color map */
- if (sp->ImageDesc.ColorMap != NULL) {
- sp->ImageDesc.ColorMap = GifMakeMapObject(
- CopyFrom->ImageDesc.ColorMap->ColorCount,
- CopyFrom->ImageDesc.ColorMap->Colors);
- if (sp->ImageDesc.ColorMap == NULL) {
- FreeLastSavedImage(GifFile);
- return (SavedImage *)(NULL);
- }
- }
- /* next, the raster */
- sp->RasterBits = (unsigned char *)reallocarray(NULL,
- (CopyFrom->ImageDesc.Height *
- CopyFrom->ImageDesc.Width),
- sizeof(GifPixelType));
- if (sp->RasterBits == NULL) {
- FreeLastSavedImage(GifFile);
- return (SavedImage *)(NULL);
- }
- memcpy(sp->RasterBits, CopyFrom->RasterBits,
- sizeof(GifPixelType) * CopyFrom->ImageDesc.Height *
- CopyFrom->ImageDesc.Width);
- /* finally, the extension blocks */
- if (sp->ExtensionBlocks != NULL) {
- sp->ExtensionBlocks = (ExtensionBlock *)reallocarray(NULL,
- CopyFrom->ExtensionBlockCount,
- sizeof(ExtensionBlock));
- if (sp->ExtensionBlocks == NULL) {
- FreeLastSavedImage(GifFile);
- return (SavedImage *)(NULL);
- }
- memcpy(sp->ExtensionBlocks, CopyFrom->ExtensionBlocks,
- sizeof(ExtensionBlock) * CopyFrom->ExtensionBlockCount);
- }
- }
- return (sp);
- }
- }
- void
- GifFreeSavedImages(GifFileType *GifFile)
- {
- SavedImage *sp;
- if ((GifFile == NULL) || (GifFile->SavedImages == NULL)) {
- return;
- }
- for (sp = GifFile->SavedImages;
- sp < GifFile->SavedImages + GifFile->ImageCount; sp++) {
- if (sp->ImageDesc.ColorMap != NULL) {
- GifFreeMapObject(sp->ImageDesc.ColorMap);
- sp->ImageDesc.ColorMap = NULL;
- }
- if (sp->RasterBits != NULL)
- free((char *)sp->RasterBits);
-
- GifFreeExtensions(&sp->ExtensionBlockCount, &sp->ExtensionBlocks);
- }
- free((char *)GifFile->SavedImages);
- GifFile->SavedImages = NULL;
- }
- /* end */
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