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- ////////////////////////////////////////////////////////////////////////////////
- ///
- /// Cubic interpolation routine.
- ///
- /// Author : Copyright (c) Olli Parviainen
- /// Author e-mail : oparviai 'at' iki.fi
- /// SoundTouch WWW: http://www.surina.net/soundtouch
- ///
- ////////////////////////////////////////////////////////////////////////////////
- //
- // License :
- //
- // SoundTouch audio processing library
- // Copyright (c) Olli Parviainen
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Lesser General Public
- // License as published by the Free Software Foundation; either
- // version 2.1 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- //
- ////////////////////////////////////////////////////////////////////////////////
- #ifndef _InterpolateCubic_H_
- #define _InterpolateCubic_H_
- #include "RateTransposer.h"
- #include "STTypes.h"
- namespace soundtouch
- {
- class InterpolateCubic : public TransposerBase
- {
- protected:
- virtual int transposeMono(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeStereo(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeMulti(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- double fract;
- public:
- InterpolateCubic();
- virtual void resetRegisters();
- int getLatency() const
- {
- return 1;
- }
- };
- }
- #endif
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