1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- ////////////////////////////////////////////////////////////////////////////////
- ///
- /// Linear interpolation routine.
- ///
- /// Author : Copyright (c) Olli Parviainen
- /// Author e-mail : oparviai 'at' iki.fi
- /// SoundTouch WWW: http://www.surina.net/soundtouch
- ///
- ////////////////////////////////////////////////////////////////////////////////
- //
- // License :
- //
- // SoundTouch audio processing library
- // Copyright (c) Olli Parviainen
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Lesser General Public
- // License as published by the Free Software Foundation; either
- // version 2.1 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- //
- ////////////////////////////////////////////////////////////////////////////////
- #ifndef _InterpolateLinear_H_
- #define _InterpolateLinear_H_
- #include "RateTransposer.h"
- #include "STTypes.h"
- namespace soundtouch
- {
- /// Linear transposer class that uses integer arithmetic
- class InterpolateLinearInteger : public TransposerBase
- {
- protected:
- int iFract;
- int iRate;
- virtual int transposeMono(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeStereo(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples);
- public:
- InterpolateLinearInteger();
- /// Sets new target rate. Normal rate = 1.0, smaller values represent slower
- /// rate, larger faster rates.
- virtual void setRate(double newRate);
- virtual void resetRegisters();
- int getLatency() const
- {
- return 0;
- }
- };
- /// Linear transposer class that uses floating point arithmetic
- class InterpolateLinearFloat : public TransposerBase
- {
- protected:
- double fract;
- virtual int transposeMono(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeStereo(SAMPLETYPE *dest,
- const SAMPLETYPE *src,
- int &srcSamples);
- virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples);
- public:
- InterpolateLinearFloat();
- virtual void resetRegisters();
- int getLatency() const
- {
- return 0;
- }
- };
- }
- #endif
|