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- #ifndef _NSEEL_GLUE_X86_H_
- #define _NSEEL_GLUE_X86_H_
- #include <intrin.h>
- #define GLUE_MAX_FPSTACK_SIZE 8
- // endOfInstruction is end of jump with relative offset, offset is offset from end of instruction to jump to
- #define GLUE_JMP_SET_OFFSET(endOfInstruction,offset) (((int *)(endOfInstruction))[-1] = (offset))
- static const unsigned char GLUE_JMP_NC[] = { 0xE9, 0,0,0,0, }; // jmp<offset>
- static const unsigned char GLUE_JMP_IF_P1_Z[] = {0x85, 0xC0, 0x0F, 0x84, 0,0,0,0 }; // test eax, eax, jz
- static const unsigned char GLUE_JMP_IF_P1_NZ[] = {0x85, 0xC0, 0x0F, 0x85, 0,0,0,0 }; // test eax, eax, jnz
- #define GLUE_FUNC_ENTER_SIZE 0
- #define GLUE_FUNC_LEAVE_SIZE 0
- const static unsigned int GLUE_FUNC_ENTER[1];
- const static unsigned int GLUE_FUNC_LEAVE[1];
- // x86
- // stack is 16 byte aligned
- // when pushing values to stack, alignment pushed first, then value (value is at the lower address)
- // when pushing pointers to stack, alignment pushed first, then pointer (pointer is at the lower address)
- static const unsigned char GLUE_PUSH_P1PTR_AS_VALUE[] =
- {
- 0x83, 0xEC, 8, /* sub esp, 8 */
- 0xff, 0x70, 0x4, /* push dword [eax+4] */
- 0xff, 0x30, /* push dword [eax] */
- };
- static int GLUE_POP_VALUE_TO_ADDR(unsigned char *buf, void *destptr)
- {
- if (buf)
- {
- *buf++ = 0xB8; *(void **) buf = destptr; buf+=4; // mov eax, directvalue
-
- *buf++ = 0x8f; *buf++ = 0x00; // pop dword [eax]
- *buf++ = 0x8f; *buf++ = 0x40; *buf++ = 4; // pop dword [eax+4]
-
- *buf++ = 0x59; // pop ecx (alignment)
- *buf++ = 0x59; // pop ecx (alignment)
- }
-
- return 12;
- }
- static int GLUE_COPY_VALUE_AT_P1_TO_PTR(unsigned char *buf, void *destptr)
- {
- if (buf)
- {
- *buf++ = 0x8B; *buf++ = 0x38; // mov edi, [eax]
- *buf++ = 0x8B; *buf++ = 0x48; *buf++ = 0x04; // mov ecx, [eax+4]
-
-
- *buf++ = 0xB8; *(void **) buf = destptr; buf+=4; // mov eax, directvalue
- *buf++ = 0x89; *buf++ = 0x38; // mov [eax], edi
- *buf++ = 0x89; *buf++ = 0x48; *buf++ = 0x04; // mov [eax+4], ecx
- }
-
- return 2 + 3 + 5 + 2 + 3;
- }
- static int GLUE_POP_FPSTACK_TO_PTR(unsigned char *buf, void *destptr)
- {
- if (buf)
- {
- *buf++ = 0xB8; *(void **) buf = destptr; buf+=4; // mov eax, directvalue
- *buf++ = 0xDD; *buf++ = 0x18; // fstp qword [eax]
- }
- return 1+4+2;
- }
- #define GLUE_MOV_PX_DIRECTVALUE_SIZE 5
- #define GLUE_MOV_PX_DIRECTVALUE_TOSTACK_SIZE 6 // length when wv == -1
- static void GLUE_MOV_PX_DIRECTVALUE_GEN(void *b, INT_PTR v, int wv)
- {
- if (wv==-1)
- {
- const static unsigned char t[2] = {0xDD, 0x05};
- memcpy(b,t,2);
- b= ((unsigned char *)b)+2;
- }
- else
- {
- const static unsigned char tab[3] = {
- 0xB8 /* mov eax, dv*/,
- 0xBF /* mov edi, dv */ ,
- 0xB9 /* mov ecx, dv */
- };
- *((unsigned char *)b) = tab[wv]; // mov eax, dv
- b= ((unsigned char *)b)+1;
- }
- *(INT_PTR *)b = v;
- }
- const static unsigned char GLUE_PUSH_P1[4]={0x83, 0xEC, 12, 0x50}; // sub esp, 12, push eax
- #define GLUE_STORE_P1_TO_STACK_AT_OFFS_SIZE(x) 7
- static void GLUE_STORE_P1_TO_STACK_AT_OFFS(void *b, int offs)
- {
- ((unsigned char *)b)[0] = 0x89; // mov [esp+offs], eax
- ((unsigned char *)b)[1] = 0x84;
- ((unsigned char *)b)[2] = 0x24;
- *(int *)((unsigned char *)b+3) = offs;
- }
- #define GLUE_MOVE_PX_STACKPTR_SIZE 2
- static void GLUE_MOVE_PX_STACKPTR_GEN(void *b, int wv)
- {
- static const unsigned char tab[3][GLUE_MOVE_PX_STACKPTR_SIZE]=
- {
- { 0x89, 0xe0 }, // mov eax, esp
- { 0x89, 0xe7 }, // mov edi, esp
- { 0x89, 0xe1 }, // mov ecx, esp
- };
- memcpy(b,tab[wv],GLUE_MOVE_PX_STACKPTR_SIZE);
- }
- #define GLUE_MOVE_STACK_SIZE 6
- static void GLUE_MOVE_STACK(void *b, int amt)
- {
- ((unsigned char *)b)[0] = 0x81;
- if (amt <0)
- {
- ((unsigned char *)b)[1] = 0xEC;
- *(int *)((char*)b+2) = -amt; // sub esp, -amt
- }
- else
- {
- ((unsigned char *)b)[1] = 0xc4;
- *(int *)((char*)b+2) = amt; // add esp, amt
- }
- }
- #define GLUE_POP_PX_SIZE 4
- static void GLUE_POP_PX(void *b, int wv)
- {
- static const unsigned char tab[3][GLUE_POP_PX_SIZE]=
- {
- {0x58,/*pop eax*/ 0x83, 0xC4, 12 /* add esp, 12*/},
- {0x5F,/*pop edi*/ 0x83, 0xC4, 12},
- {0x59,/*pop ecx*/ 0x83, 0xC4, 12},
- };
- memcpy(b,tab[wv],GLUE_POP_PX_SIZE);
- }
- #define GLUE_SET_PX_FROM_P1_SIZE 2
- static void GLUE_SET_PX_FROM_P1(void *b, int wv)
- {
- static const unsigned char tab[3][GLUE_SET_PX_FROM_P1_SIZE]={
- {0x90,0x90}, // should never be used! (nopnop)
- {0x89,0xC7}, // mov edi, eax
- {0x89,0xC1}, // mov ecx, eax
- };
- memcpy(b,tab[wv],GLUE_SET_PX_FROM_P1_SIZE);
- }
- #define GLUE_POP_FPSTACK_SIZE 2
- static const unsigned char GLUE_POP_FPSTACK[2] = { 0xDD, 0xD8 }; // fstp st0
- static const unsigned char GLUE_POP_FPSTACK_TOSTACK[] = {
- 0x83, 0xEC, 16, // sub esp, 16
- 0xDD, 0x1C, 0x24 // fstp qword (%esp)
- };
- static const unsigned char GLUE_POP_STACK_TO_FPSTACK[] = {
- 0xDD, 0x04, 0x24, // fld qword (%esp)
- 0x83, 0xC4, 16 // add esp, 16
- };
-
- static const unsigned char GLUE_POP_FPSTACK_TO_WTP[] = {
- 0xDD, 0x1E, /* fstp qword [esi] */
- 0x83, 0xC6, 8, /* add esi, 8 */
- };
- #define GLUE_SET_PX_FROM_WTP_SIZE 2
- static void GLUE_SET_PX_FROM_WTP(void *b, int wv)
- {
- static const unsigned char tab[3][GLUE_SET_PX_FROM_WTP_SIZE]={
- {0x89,0xF0}, // mov eax, esi
- {0x89,0xF7}, // mov edi, esi
- {0x89,0xF1}, // mov ecx, esi
- };
- memcpy(b,tab[wv],GLUE_SET_PX_FROM_WTP_SIZE);
- }
- #define GLUE_PUSH_VAL_AT_PX_TO_FPSTACK_SIZE 2
- static void GLUE_PUSH_VAL_AT_PX_TO_FPSTACK(void *b, int wv)
- {
- static const unsigned char tab[3][GLUE_PUSH_VAL_AT_PX_TO_FPSTACK_SIZE]={
- {0xDD,0x00}, // fld qword [eax]
- {0xDD,0x07}, // fld qword [edi]
- {0xDD,0x01}, // fld qword [ecx]
- };
- memcpy(b,tab[wv],GLUE_PUSH_VAL_AT_PX_TO_FPSTACK_SIZE);
- }
- #define GLUE_POP_FPSTACK_TO_WTP_TO_PX_SIZE (GLUE_SET_PX_FROM_WTP_SIZE + sizeof(GLUE_POP_FPSTACK_TO_WTP))
- static void GLUE_POP_FPSTACK_TO_WTP_TO_PX(unsigned char *buf, int wv)
- {
- GLUE_SET_PX_FROM_WTP(buf,wv);
- memcpy(buf + GLUE_SET_PX_FROM_WTP_SIZE,GLUE_POP_FPSTACK_TO_WTP,sizeof(GLUE_POP_FPSTACK_TO_WTP));
- };
- const static unsigned char GLUE_RET=0xC3;
- static int GLUE_RESET_WTP(unsigned char *out, void *ptr)
- {
- if (out)
- {
- *out++ = 0xBE; // mov esi, constant
- memcpy(out,&ptr,sizeof(void *));
- out+=sizeof(void *);
- }
- return 1+sizeof(void *);
- }
- #ifdef _MSC_VER
- #pragma warning(push)
- #pragma warning(disable: 4731)
- #endif
- #define GLUE_TABPTR_IGNORED
- #define GLUE_CALL_CODE(bp, cp, rt) do { \
- if (h->compile_flags&NSEEL_CODE_COMPILE_FLAG_NOFPSTATE) eel_callcode32_fast(cp, rt); \
- else eel_callcode32(cp, rt);\
- } while(0)
- static void eel_callcode32(INT_PTR cp, INT_PTR ramptr)
- {
- #ifndef NSEEL_EEL1_COMPAT_MODE
- short oldsw, newsw;
- #endif
- #ifdef _MSC_VER
- __asm
- {
- #ifndef NSEEL_EEL1_COMPAT_MODE
- fnstcw [oldsw]
- mov ax, [oldsw]
- or ax, 0xE3F // 53 or 64 bit precision (depending on whether 0x100 is set), trunc, and masking all exceptions
- mov [newsw], ax
- fldcw [newsw]
- #endif
-
- mov eax, cp
- mov ebx, ramptr
- pushad
- mov ebp, esp
- and esp, -16
- // on win32, which _MSC_VER implies, we keep things aligned to 16 bytes, and if we call a win32 function,
- // the stack is 16 byte aligned before the call, meaning that if calling a function with no frame pointer,
- // the stack would be aligned to a 16 byte boundary +4, which isn't good for performance. Having said that,
- // normally we compile with frame pointers (which brings that to 16 byte + 8, which is fine), or ICC, which
- // for nontrivial functions will align the stack itself (for very short functions, it appears to weigh the
- // cost of aligning the stack vs that of the slower misaligned double accesses).
- // it may be worthwhile (at some point) to put some logic in the code that calls out to functions
- // (generic1parm etc) to detect which alignment would be most optimal.
- sub esp, 12
- call eax
- mov esp, ebp
- popad
- #ifndef NSEEL_EEL1_COMPAT_MODE
- fldcw [oldsw]
- #endif
- };
- #else // gcc x86
- __asm__(
- #ifndef NSEEL_EEL1_COMPAT_MODE
- "fnstcw %2\n"
- "movw %2, %%ax\n"
- "orw $0xE3F, %%ax\n" // 53 or 64 bit precision (depending on whether 0x100 is set), trunc, and masking all exceptions
- "movw %%ax, %3\n"
- "fldcw %3\n"
- #endif
- "pushl %%ebx\n"
- "movl %%ecx, %%ebx\n"
- "pushl %%ebp\n"
- "movl %%esp, %%ebp\n"
- "andl $-16, %%esp\n" // align stack to 16 bytes
- "subl $12, %%esp\n" // call will push 4 bytes on stack, align for that
- "call *%%edx\n"
- "leave\n"
- "popl %%ebx\n"
- #ifndef NSEEL_EEL1_COMPAT_MODE
- "fldcw %2\n"
- #endif
- ::
- "d" (cp), "c" (ramptr)
- #ifndef NSEEL_EEL1_COMPAT_MODE
- , "m" (oldsw), "m" (newsw)
- #endif
- : "%eax","%esi","%edi");
- #endif //gcc x86
- }
- void eel_enterfp(int s[2])
- {
- #ifdef _MSC_VER
- __asm
- {
- mov ecx, s
- fnstcw [ecx]
- mov ax, [ecx]
- or ax, 0xE3F // 53 or 64 bit precision (depending on whether 0x100 is set), trunc, and masking all exceptions
- mov [ecx+4], ax
- fldcw [ecx+4]
- };
- #else
- __asm__(
- "fnstcw (%%ecx)\n"
- "movw (%%ecx), %%ax\n"
- "orw $0xE3F, %%ax\n" // 53 or 64 bit precision (depending on whether 0x100 is set), trunc, and masking all exceptions
- "movw %%ax, 4(%%ecx)\n"
- "fldcw 4(%%ecx)\n"
- :: "c" (s) : "%eax");
- #endif
- }
- void eel_leavefp(int s[2])
- {
- #ifdef _MSC_VER
- __asm
- {
- mov ecx, s
- fldcw [ecx]
- };
- #else
- __asm__(
- "fldcw (%%ecx)\n"
- :: "c" (s) : "%eax");
- #endif
- }
- static void eel_callcode32_fast(INT_PTR cp, INT_PTR ramptr)
- {
- #ifdef _MSC_VER
- __asm
- {
- mov eax, cp
- mov ebx, ramptr
- pushad
- mov ebp, esp
- and esp, -16
- // on win32, which _MSC_VER implies, we keep things aligned to 16 bytes, and if we call a win32 function,
- // the stack is 16 byte aligned before the call, meaning that if calling a function with no frame pointer,
- // the stack would be aligned to a 16 byte boundary +4, which isn't good for performance. Having said that,
- // normally we compile with frame pointers (which brings that to 16 byte + 8, which is fine), or ICC, which
- // for nontrivial functions will align the stack itself (for very short functions, it appears to weigh the
- // cost of aligning the stack vs that of the slower misaligned double accesses).
- // it may be worthwhile (at some point) to put some logic in the code that calls out to functions
- // (generic1parm etc) to detect which alignment would be most optimal.
- sub esp, 12
- call eax
- mov esp, ebp
- popad
- };
- #else // gcc x86
- __asm__(
- "pushl %%ebx\n"
- "movl %%ecx, %%ebx\n"
- "pushl %%ebp\n"
- "movl %%esp, %%ebp\n"
- "andl $-16, %%esp\n" // align stack to 16 bytes
- "subl $12, %%esp\n" // call will push 4 bytes on stack, align for that
- "call *%%edx\n"
- "leave\n"
- "popl %%ebx\n"
- ::
- "d" (cp), "c" (ramptr)
- : "%eax","%esi","%edi");
- #endif //gcc x86
- }
- #ifdef _MSC_VER
- #pragma warning(pop)
- #endif
- static unsigned char *EEL_GLUE_set_immediate(void *_p, INT_PTR newv)
- {
- char *p=(char*)_p;
- INT_PTR scan = 0xFEFEFEFE;
- while (*(INT_PTR *)p != scan) p++;
- *(INT_PTR *)p = newv;
- return (unsigned char *) (((INT_PTR*)p)+1);
- }
- #define INT_TO_LECHARS(x) ((x)&0xff),(((x)>>8)&0xff), (((x)>>16)&0xff), (((x)>>24)&0xff)
- #define GLUE_INLINE_LOOPS
- static const unsigned char GLUE_LOOP_LOADCNT[]={
- 0xDB, 0x1E, //fistp dword [esi]
- 0x8B, 0x0E, // mov ecx, [esi]
- 0x81, 0xf9, 1,0,0,0, // cmp ecx, 1
- 0x0F, 0x8C, 0,0,0,0, // JL <skipptr>
- };
- #if NSEEL_LOOPFUNC_SUPPORT_MAXLEN > 0
- #define GLUE_LOOP_CLAMPCNT_SIZE sizeof(GLUE_LOOP_CLAMPCNT)
- static const unsigned char GLUE_LOOP_CLAMPCNT[]={
- 0x81, 0xf9, INT_TO_LECHARS(NSEEL_LOOPFUNC_SUPPORT_MAXLEN), // cmp ecx, NSEEL_LOOPFUNC_SUPPORT_MAXLEN
- 0x0F, 0x8C, 5,0,0,0, // JL over-the-mov
- 0xB9, INT_TO_LECHARS(NSEEL_LOOPFUNC_SUPPORT_MAXLEN), // mov ecx, NSEEL_LOOPFUNC_SUPPORT_MAXLEN
- };
- #else
- #define GLUE_LOOP_CLAMPCNT_SIZE 0
- #define GLUE_LOOP_CLAMPCNT ""
- #endif
- #define GLUE_LOOP_BEGIN_SIZE sizeof(GLUE_LOOP_BEGIN)
- static const unsigned char GLUE_LOOP_BEGIN[]={
- 0x56, //push esi
- 0x51, // push ecx
- 0x81, 0xEC, 0x08, 0,0,0, // sub esp, 8
- };
- static const unsigned char GLUE_LOOP_END[]={
- 0x81, 0xC4, 0x08, 0,0,0, // add esp, 8
- 0x59, //pop ecx
- 0x5E, // pop esi
- 0x49, // dec ecx
- 0x0f, 0x85, 0,0,0,0, // jnz ...
- };
- #if NSEEL_LOOPFUNC_SUPPORT_MAXLEN > 0
- #define GLUE_WHILE_SETUP_SIZE sizeof(GLUE_WHILE_SETUP)
- static const unsigned char GLUE_WHILE_SETUP[]={
- 0xB9, INT_TO_LECHARS(NSEEL_LOOPFUNC_SUPPORT_MAXLEN), // mov ecx, NSEEL_LOOPFUNC_SUPPORT_MAXLEN
- };
- static const unsigned char GLUE_WHILE_BEGIN[]={
- 0x56, //push esi
- 0x51, // push ecx
- 0x81, 0xEC, 0x08, 0,0,0, // sub esp, 8
- };
- static const unsigned char GLUE_WHILE_END[]={
- 0x81, 0xC4, 0x08, 0,0,0, // add esp, 8
- 0x59, //pop ecx
- 0x5E, // pop esi
- 0x49, // dec ecx
- 0x0f, 0x84, 0,0,0,0, // jz endpt
- };
- #else
- #define GLUE_WHILE_SETUP_SIZE 0
- #define GLUE_WHILE_SETUP ""
- #define GLUE_WHILE_END_NOJUMP
- static const unsigned char GLUE_WHILE_BEGIN[]={
- 0x56, //push esi
- 0x81, 0xEC, 12, 0,0,0, // sub esp, 12
- };
- static const unsigned char GLUE_WHILE_END[]={
- 0x81, 0xC4, 12, 0,0,0, // add esp, 12
- 0x5E, // pop esi
- };
- #endif
- static const unsigned char GLUE_WHILE_CHECK_RV[] = {
- 0x85, 0xC0, // test eax, eax
- 0x0F, 0x85, 0,0,0,0 // jnz looppt
- };
- static const unsigned char GLUE_SET_P1_Z[] = { 0x29, 0xC0 }; // sub eax, eax
- static const unsigned char GLUE_SET_P1_NZ[] = { 0xb0, 0x01 }; // mov al, 1
- #define GLUE_HAS_FXCH
- static const unsigned char GLUE_FXCH[] = {0xd9, 0xc9};
- #define GLUE_HAS_FLDZ
- static const unsigned char GLUE_FLDZ[] = {0xd9, 0xee};
- #define GLUE_HAS_FLD1
- static const unsigned char GLUE_FLD1[] = {0xd9, 0xe8};
- static EEL_F negativezeropointfive=-0.5f;
- static EEL_F onepointfive=1.5f;
- #define GLUE_INVSQRT_NEEDREPL &negativezeropointfive, &onepointfive,
- #define GLUE_HAS_NATIVE_TRIGSQRTLOG
- static void *GLUE_realAddress(void *fn, void *fn_e, int *size)
- {
- static const unsigned char sig[12] = { 0x89, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
- unsigned char *p = (unsigned char *)fn;
- #if defined(_DEBUG) && defined(_MSC_VER)
- if (*p == 0xE9) // this means jump to the following address (debug stub)
- {
- p += 5 + *(int *)(p+1);
- }
- #endif
- while (memcmp(p,sig,sizeof(sig))) p++;
- p+=sizeof(sig);
- fn = p;
- while (memcmp(p,sig,sizeof(sig))) p++;
- *size = p - (unsigned char *)fn;
- return fn;
- }
- #endif
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