nsvplay.dsp 10 KB

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  1. # Microsoft Developer Studio Project File - Name="nsvplay" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=nsvplay - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "nsvplay.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "nsvplay.mak" CFG="nsvplay - Win32 Debug"
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  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "nsvplay - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "nsvplay - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
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  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "nsvplay - Win32 Release"
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  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  41. # ADD CPP /nologo /MT /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_ASM" /D "NO_LAYER12" /D "DLL_DECODER_SUPPORT" /D "BUILTIN_MP3_SUPPORT" /D "BUILTIN_VP3_SUPPORT" /D "SUBTITLES_READER" /FD /c
  42. # SUBTRACT CPP /YX
  43. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  44. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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  53. !ELSEIF "$(CFG)" == "nsvplay - Win32 Debug"
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  65. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
  66. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "BUILTIN_VFW_SUPPORT" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_ASM" /D "NO_LAYER12" /D "DLL_DECODER_SUPPORT" /D "BUILTIN_MP3_SUPPORT" /D "BUILTIN_VP3_SUPPORT" /D "SUBTITLES_READER" /YX /FD /GZ /c
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  75. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  76. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib winmm.lib wsock32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"c:\nsv\nsvplay.exe" /pdbtype:sept
  77. !ENDIF
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