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- /*
- * RingBuffer.cpp
- * simple_mp3_playback
- *
- * Created by Ben Allison on 11/10/07.
- * Copyright 2007 Nullsoft, Inc. All rights reserved.
- *
- */
- #include "RingBuffer.h"
- #include "../replicant/foundation/error.h"
- #include "bfc/platform/types.h"
- #include "bfc/platform/minmax.h"
- #include <stdlib.h>
- #include <string.h>
- #include <algorithm>
- #ifdef MIN
- #undef MIN
- #endif // MIN
- #define MIN(a,b) ((a<b)?(a):(b))
- RingBuffer::~RingBuffer()
- {
- if ( ringBuffer )
- free( ringBuffer );
- ringBuffer = 0;
- }
- void RingBuffer::Reset()
- {
- if ( ringBuffer )
- free( ringBuffer );
- ringBuffer = 0;
- }
- bool RingBuffer::reserve( size_t bytes )
- {
- Reset();
- ringBufferSize = bytes;
- ringBuffer = (char *)calloc( ringBufferSize, sizeof( char ) );
- if ( !ringBuffer )
- return false;
- clear();
- return true;
- }
- int RingBuffer::expand( size_t bytes )
- {
- if ( bytes > ringBufferSize )
- {
- char *new_buffer = (char *)realloc( ringBuffer, bytes );
- if ( !new_buffer )
- return NErr_OutOfMemory;
- size_t write_offset = ringReadPosition - ringBuffer;
- size_t read_offset = ringWritePosition - ringBuffer;
- /* update write pointer for the new buffer */
- ringWritePosition = new_buffer + write_offset;
- if ( write_offset > read_offset || !ringBufferUsed ) /* ringBufferUsed will resolve the ambiguity when ringWritePosition == ringReadPosition */
- {
- /* the ring buffer looks like [ RXXXW ], so we don't need to move anything.
- Just update the read pointer */
- ringReadPosition = new_buffer + write_offset;
- }
- else
- {
- /* [XXW RXX] needs to become [XXW RXX] */
- size_t end_bytes = ringBufferSize - read_offset; // number of bytes that we need to relocate (the RXX portion)
- char *new_read_pointer = &new_buffer[ bytes - end_bytes ];
- memmove( new_read_pointer, ringReadPosition, end_bytes );
- ringReadPosition = new_read_pointer; /* update read pointer */
- }
- ringBufferSize = bytes;
- ringBuffer = new_buffer;
- return NErr_Success;
- }
- else
- return NErr_NoAction;
- }
- bool RingBuffer::empty() const
- {
- return ( ringBufferUsed == 0 );
- }
- size_t RingBuffer::read( void *dest, size_t len )
- {
- int8_t *out = (int8_t *)dest; // lets us do pointer math easier
- size_t toCopy = MIN( ringBufferUsed, len );
- size_t copied = 0;
- len -= toCopy;
- // read to the end of the ring buffer
- size_t end = ringBufferSize - ( ringReadPosition - ringBuffer );
- size_t read1 = MIN( end, toCopy );
- memcpy( out, ringReadPosition, read1 );
- copied += read1;
- ringReadPosition += read1;
- if ( ringReadPosition == ringBuffer + ringBufferSize )
- ringReadPosition = ringBuffer;
- // update positions
- ringBufferUsed -= read1;
- toCopy -= read1;
- out = (int8_t *)out + read1;
- // see if we still have more to read after wrapping around
- if ( toCopy )
- {
- memcpy( out, ringReadPosition, toCopy );
- copied += toCopy;
- ringReadPosition += toCopy;
- ringBufferUsed -= toCopy;
- if ( ringReadPosition == ringBuffer + ringBufferSize )
- ringReadPosition = ringBuffer;
- }
- return copied;
- }
- size_t RingBuffer::at(size_t offset, void *dest, size_t len) const
- {
- size_t toCopy = ringBufferUsed;
- // make a local copy of this so we don't blow the original
- char *ringReadPosition = this->ringReadPosition;
- /* --- do a "dummy read" to deal with the offset request --- */
- size_t dummy_end = ringBufferSize-(ringReadPosition-ringBuffer);
- offset = MIN(toCopy, offset);
- size_t read0 = MIN(dummy_end, offset);
- ringReadPosition+=read0;
- if (ringReadPosition == ringBuffer + ringBufferSize)
- ringReadPosition = ringBuffer;
- // update positions
- toCopy -= read0;
- offset -= read0;
- // do second-half read (wraparound)
- if ( offset )
- {
- ringReadPosition += offset;
- toCopy -= offset;
- }
- // dummy read done
- /* --- set up destination buffer and copy size --- */
- int8_t *out = (int8_t *)dest; // lets us do pointer math easier
- if ( toCopy > len )
- toCopy = len;
- size_t copied=0;
- /* --- read to the end of the ring buffer --- */
- size_t end = ringBufferSize - ( ringReadPosition - ringBuffer );
- size_t read1 = MIN( end, toCopy );
- memcpy( out, ringReadPosition, read1 );
- copied += read1;
- ringReadPosition += read1;
- if (ringReadPosition == ringBuffer + ringBufferSize)
- ringReadPosition = ringBuffer;
- // update positions
- toCopy -= read1;
- out = (int8_t *)out + read1;
- /* --- see if we still have more to read after wrapping around --- */
- if (toCopy)
- {
- memcpy(out, ringReadPosition, toCopy);
- copied += toCopy;
- ringReadPosition += toCopy;
- }
- return copied;
- }
- size_t RingBuffer::peek( void *dest, size_t len ) const
- {
- int8_t *out = (int8_t *)dest; // lets us do pointer math easier
- size_t toCopy = MIN( ringBufferUsed, len );
- size_t copied = 0;
- // make a local copy of this so we don't blow the original
- char *ringReadPosition = this->ringReadPosition;
- // read to the end of the ring buffer
- size_t end = ringBufferSize - ( ringReadPosition - ringBuffer );
- size_t read1 = MIN( end, toCopy );
- memcpy( out, ringReadPosition, read1 );
- copied += read1;
- ringReadPosition += read1;
- if ( ringReadPosition == ringBuffer + ringBufferSize )
- ringReadPosition = ringBuffer;
- // update positions
- toCopy -= read1;
- out = (int8_t *)out + read1;
- // see if we still have more to read after wrapping around
- if ( toCopy )
- {
- memcpy( out, ringReadPosition, toCopy );
- copied += toCopy;
- ringReadPosition += toCopy;
- }
- return copied;
- }
- size_t RingBuffer::advance( size_t len )
- {
- size_t toCopy = MIN( ringBufferUsed, len );
- size_t copied = 0;
- len -= toCopy;
- // read to the end of the ring buffer
- size_t end = ringBufferSize - ( ringReadPosition - ringBuffer );
- size_t read1 = MIN( end, toCopy );
-
- copied += read1;
- ringReadPosition += read1;
- if ( ringReadPosition == ringBuffer + ringBufferSize )
- ringReadPosition = ringBuffer;
- // update positions
- toCopy -= read1;
- ringBufferUsed -= read1;
- // see if we still have more to read after wrapping around
- if ( toCopy )
- {
- copied += toCopy;
- ringReadPosition += toCopy;
- ringBufferUsed -= toCopy;
- if ( ringReadPosition == ringBuffer + ringBufferSize )
- ringReadPosition = ringBuffer;
- }
- return copied;
- }
- size_t RingBuffer::avail() const
- {
- return ringBufferSize - ringBufferUsed;
- }
- size_t RingBuffer::write( const void *buffer, size_t bytes )
- {
- size_t used = ringBufferUsed;
- size_t avail = ringBufferSize - used;
- bytes = MIN( avail, bytes );
- // write to the end of the ring buffer
- size_t end = ringBufferSize - ( ringWritePosition - ringBuffer );
- size_t copied = 0;
- size_t write1 = MIN( end, bytes );
- memcpy( ringWritePosition, buffer, write1 );
- copied += write1;
- ringWritePosition += write1;
- if ( ringWritePosition == ringBuffer + ringBufferSize )
- ringWritePosition = ringBuffer;
- // update positions
- ringBufferUsed += write1;
- bytes -= write1;
- buffer = (const int8_t *)buffer + write1;
- // see if we still have more to write after wrapping around
- if ( bytes )
- {
- memcpy( ringWritePosition, buffer, bytes );
- copied += bytes;
- ringWritePosition += bytes;
- ringBufferUsed += bytes;
- if ( ringWritePosition == ringBuffer + ringBufferSize )
- ringWritePosition = ringBuffer;
- }
- return copied;
- }
- size_t RingBuffer::drain( Drainer *drainer, size_t max_bytes )
- {
- // read to the end of the ring buffer
- size_t used = ringBufferUsed;
- size_t bytes = used;
- bytes = MIN(bytes, max_bytes);
- size_t copied = 0;
- size_t end = ringBufferSize-(ringReadPosition-ringBuffer);
- size_t drain1 = MIN(end, bytes);
- if (!drain1)
- return 0;
- size_t read1 = drainer->Write(ringReadPosition, drain1);
- if (read1 == 0)
- return 0;
- copied+=read1;
- ringReadPosition+=read1;
- if (ringReadPosition == ringBuffer + ringBufferSize)
- ringReadPosition=ringBuffer;
- // update positions
- ringBufferUsed -= read1;
- bytes-=read1;
- // see if we still have more to read after wrapping around
- if (drain1 == read1 && bytes)
- {
- size_t read2 = drainer->Write(ringReadPosition, bytes);
- copied += read2;
- ringReadPosition += read2;
- ringBufferUsed -= read2;
- if (ringReadPosition == ringBuffer + ringBufferSize)
- ringReadPosition=ringBuffer;
- }
- return copied;
- }
- size_t RingBuffer::fill(Filler *filler, size_t max_bytes)
- {
- // write to the end of the ring buffer
- size_t used = ringBufferUsed;
- size_t bytes = ringBufferSize - used;
- bytes = MIN(bytes, max_bytes);
- size_t copied = 0;
- size_t end = ringBufferSize-(ringWritePosition-ringBuffer);
- size_t fill1 = MIN(end, bytes);
- if (!fill1)
- return 0;
- size_t write1 = filler->Read(ringWritePosition, fill1);
- if (write1 == 0)
- return 0;
- copied+=write1;
- ringWritePosition+=write1;
- if (ringWritePosition == ringBuffer + ringBufferSize)
- ringWritePosition=ringBuffer;
- // update positions
- ringBufferUsed += write1;
- bytes-=write1;
- // see if we still have more to write after wrapping around
- if (fill1 == write1 && bytes)
- {
- size_t write2 = filler->Read(ringWritePosition, bytes);
- copied += write2;
- ringWritePosition += write2;
- ringBufferUsed += write2;
- if (ringWritePosition == ringBuffer + ringBufferSize)
- ringWritePosition=ringBuffer;
- }
- return copied;
- }
- size_t RingBuffer::size() const
- {
- return ringBufferUsed;
- }
- void RingBuffer::clear()
- {
- ringBufferUsed = 0;
- ringWritePosition = ringBuffer;
- ringReadPosition = ringBuffer;
- }
- void *RingBuffer::LockBuffer()
- {
- return ringBuffer;
- }
- void RingBuffer::UnlockBuffer( size_t written )
- {
- ringWritePosition = ringBuffer+written;
- ringBufferUsed = written;
- }
- size_t RingBuffer::write_position() const
- {
- return (size_t)ringWritePosition;
- }
- size_t RingBuffer::read_position() const
- {
- return (size_t)ringReadPosition;
- }
- void RingBuffer::get_read_buffer(size_t bytes, const void **buffer, size_t *bytes_available) const
- {
- size_t toCopy = MIN( ringBufferUsed, bytes );
- // read to the end of the ring buffer
- size_t end = ringBufferSize-(ringReadPosition-ringBuffer);
- *bytes_available = MIN(end, toCopy);
- *buffer = ringReadPosition;
- }
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