1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- #pragma once
- #include <windows.h>
- #include <bfc/platform/types.h>
- #include <bfc/dispatch.h>
- class ThreadID;
- class api_threadpool : public Dispatchable
- {
- protected:
- api_threadpool() {}
- ~api_threadpool() {}
- public:
- typedef int (*ThreadPoolFunc)(HANDLE handle, void *user_data, intptr_t id);
- enum
- {
- // pass this flag to AddHandle or RunFunction indicate that your thread function
- // might run for a long time
- FLAG_LONG_EXECUTION = 0x1,
- FLAG_REQUIRE_COM_STA = 0x2,
- FLAG_REQUIRE_COM_MT = 0x4,
- MASK_COM_FLAGS = 0x6,
- };
- public:
- ThreadID *ReserveThread(int flags);
- /* Release a thread you've previously reserved */
- void ReleaseThread(ThreadID *thread_id);
- /* adds a waitable handle to the thread pool. when the event is signalled, your function ptr will get called
- user_data and id values get passed to your function.
- your function should return 1 to indicate that it can be removed
- flags, see api_threadpool */
- int AddHandle(ThreadID *threadid, HANDLE handle, api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id, int flags);
- void RemoveHandle(ThreadID *threadid, HANDLE handle);
- int RunFunction(ThreadID *threadid, api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id, int flags);
- size_t GetNumberOfThreads(); // total number of threads in the threadpool
- size_t GetNumberOfActiveThreads(); // number of threads that are currently being used (inside user function but not necessarily busy)
- enum
- {
- RESERVETHREAD = 0,
- RELEASETHREAD = 1,
- ADDHANDLE = 2,
- REMOVEHANDLE = 3,
- RUNFUNCTION = 4,
- GETNUMBEROFTHREADS = 5,
- GETNUMBEROFACTIVETHREADS = 6,
- };
- };
- inline ThreadID *api_threadpool::ReserveThread(int flags)
- {
- return _call(RESERVETHREAD, (ThreadID *)0, flags);
- }
- inline void api_threadpool::ReleaseThread(ThreadID *thread_id)
- {
- _voidcall(RELEASETHREAD, thread_id);
- }
- inline int api_threadpool::AddHandle(ThreadID *threadid, HANDLE handle, api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id, int flags)
- {
- return _call(ADDHANDLE, (int)1, threadid, handle, func, user_data, id, flags);
- }
- inline void api_threadpool::RemoveHandle(ThreadID *threadid, HANDLE handle)
- {
- _voidcall(REMOVEHANDLE, threadid, handle);
- }
- inline int api_threadpool::RunFunction(ThreadID *threadid, api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id, int flags)
- {
- return _call(RUNFUNCTION, (int)1, threadid, func, user_data, id, flags);
- }
- inline size_t api_threadpool::GetNumberOfThreads()
- {
- return _call(GETNUMBEROFTHREADS, (size_t)0);
- }
- inline size_t api_threadpool::GetNumberOfActiveThreads()
- {
- return _call(GETNUMBEROFACTIVETHREADS, (size_t)0);
- }
- // {4DE015D3-11D8-4ac6-A3E6-216DF5252107}
- static const GUID ThreadPoolGUID =
- { 0x4de015d3, 0x11d8, 0x4ac6, { 0xa3, 0xe6, 0x21, 0x6d, 0xf5, 0x25, 0x21, 0x7 } };
|