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- #pragma once
- #include "foundation/types.h"
- #include "nu/lfmpscq.h"
- #include "nu/LockFreeLIFO.h"
- #include <windows.h>
- namespace nu
- {
- /* you can inherit from message_node_t (or combine inside a struct)
- but make sure that your message isn't > 64 bytes */
- struct message_node_t : public queue_node_t
- {
- uint32_t message;
- };
-
- class MessageLoop
- {
- public:
- MessageLoop();
- ~MessageLoop();
- /* API for Message senders */
- message_node_t *AllocateMessage(); // returns a message for you to fill out
- void PostMessage(message_node_t *message);
- /* API for Message receivers */
- void FreeMessage(message_node_t *message);
- message_node_t *GetMessage(); // waits forever
- message_node_t *PeekMessage();
- message_node_t *PeekMessage(unsigned int milliseconds);
- private:
- void RefillCache();
- HANDLE message_notification;
- mpscq_t message_queue;
- /* Memory cache to be able to run APCs without having the memory manager lock
- we'll allocate 100 at a time (#defined by MESSAGE_CACHE_SEED)
- and allocate new ones only if the cache is empty (which unfortunately will lock)
- cache_bases holds the pointers we've allocated (to free on destruction of this object)
- and message_cache holds the individual pointers */
- static lifo_t message_cache;
- static lifo_t cache_bases;
- };
- }
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