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- [preset00]
- fRating=3.000000
- fGammaAdj=1.000000
- fDecay=1.000000
- fVideoEchoZoom=2.448626
- fVideoEchoAlpha=0.000000
- nVideoEchoOrientation=0
- nWaveMode=7
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=1
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=100.000000
- fWaveScale=1.310603
- fWaveSmoothing=0.900000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.500000
- fModWaveAlphaEnd=1.000000
- fWarpAnimSpeed=1.000000
- fWarpScale=1.000000
- fZoomExponent=0.999900
- fShader=0.000000
- zoom=0.999999
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000010
- dy=0.000010
- warp=0.010000
- sx=1.000000
- sy=1.000000
- wave_r=0.500000
- wave_g=0.500000
- wave_b=0.500000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.005000
- ob_r=0.000000
- ob_g=0.000000
- ob_b=0.000000
- ob_a=1.000000
- ib_size=0.050000
- ib_r=0.000000
- ib_g=0.000000
- ib_b=0.000000
- ib_a=0.200000
- nMotionVectorsX=64.000000
- nMotionVectorsY=48.000000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=0.000000
- mv_r=1.000000
- mv_g=0.600000
- mv_b=0.000000
- mv_a=0.000000
- per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
- per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
- per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
- per_frame_4=warp = 0;
- per_frame_5=ib_r =wave_r;
- per_frame_6=ib_g = wave_g;
- per_frame_7=ib_b = wave_b;
- per_frame_8=wave_mystery = wave_mystery + 0.3*time;
- per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
- per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
- per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
- per_pixel_4=
- per_pixel_5=zoom = zoom - 0.2*(1.5-rad)*sin(bass/2*treb_att)*(rad*2*(rad*abs(sin(9*ang))));
- per_pixel_6=rot = rot + dy_r*(2-zoom)*0.3*cos(bass)*20;
- per_pixel_7=rot = rot - 0.4*(rad*cos(abs(12*ang)))*below(rad,0.3+ 0.4*sin(bass));
- per_pixel_8=dx = dx + 0.5*abs(rad+x-0.5*(bass/y*0.2))*dx_r;
- per_pixel_9=dy = dy + 0.5*abs(rad+y-0.5*(treb/x*0.2))*dy_r;
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