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- [preset00]
- fRating=2.000000
- fGammaAdj=1.000000
- fDecay=0.950000
- fVideoEchoZoom=1.000000
- fVideoEchoAlpha=0.500000
- nVideoEchoOrientation=1
- nWaveMode=7
- bAdditiveWaves=1
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=100.000000
- fWaveScale=0.463937
- fWaveSmoothing=0.500000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.500000
- fModWaveAlphaEnd=1.000000
- fWarpAnimSpeed=1.000000
- fWarpScale=1.000000
- fZoomExponent=1.000000
- fShader=0.000000
- zoom=1.000000
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000010
- dy=0.000010
- warp=0.010000
- sx=1.000000
- sy=1.000000
- wave_r=0.600000
- wave_g=0.600000
- wave_b=0.600000
- wave_x=0.500000
- wave_y=0.100000
- ob_size=0.010000
- ob_r=1.000000
- ob_g=1.000000
- ob_b=1.000000
- ob_a=0.300000
- ib_size=0.015000
- ib_r=1.000000
- ib_g=0.000000
- ib_b=0.000000
- ib_a=0.300000
- nMotionVectorsX=6.400000
- nMotionVectorsY=4.800000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=3.500000
- mv_r=0.000000
- mv_g=0.000000
- mv_b=1.000000
- mv_a=0.000000
- per_frame_1=wave_mystery = wave_mystery + 0.25*tan(2.9*bass);
- per_frame_2=q1 = wave_mystery;
- per_frame_3=ob_r = ob_r + 0.8*sin(q1);
- per_frame_4=ob_g = ob_g + 0.7*sin(q1);
- per_frame_5=ob_b = ob_b - 0.6*sin(q1);
- per_frame_6=ib_r = ib_r - 0.5*sin(q1);
- per_frame_7=ib_g = ib_g + 0.5*sin(q1);
- per_frame_8=ib_b = ib_b +0.5*sin(q1);
- per_frame_9=wave_r = wave_r + (ob_r + ib_r)*0.5*sin(1.3*time);
- per_frame_10=wave_g = wave_g + (ib_g + ob_g)*0.5*sin(1.2*time);
- per_frame_11=wave_b = wave_b + (ib_b + ob_b)*0.5*sin(1.1*time);
- per_pixel_1=kick = above(bass_att,kick)*2 + (1-above(bass_att,kick))*((kick-1.3)*0.9+1.3);
- per_pixel_2=dx_r = equal(kick,2)*0.018*sin(6*time) + (1-equal(kick,2))*dx_r;
- per_pixel_3=dy_r = equal(kick,2)*0.015*sin(7*time) + (1-equal(kick,2))*dy_r;
- per_pixel_4=
- per_pixel_5=rot = rot + 0.3*(0.2*sin(0.5-rad)*5 - 0.2*sin(0.25*rad)*5) * kick;
- per_pixel_6=dy = dy + 2*dy_r * 0.5*sin(0.8*time);
- per_pixel_7=dx = dx + 2*dx_r * 0.5*sin(time);
- per_pixel_8=warp = warp + if (below(kick,0), + 0.5*treb, q1);
- per_pixel_9=zoom = zoom + 0.062*(1.22*cos((2*time)-2*rad)+0.5*cos(1.55*time));
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