Goody - LSD Zoomtunnel.milk 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310
  1. [preset00]
  2. fRating=4.000
  3. fGammaAdj=2.750
  4. fDecay=1.000
  5. fVideoEchoZoom=0.997
  6. fVideoEchoAlpha=0.500
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001
  22. fWaveScale=0.280
  23. fWaveSmoothing=0.900
  24. fWaveParam=0.060
  25. fModWaveAlphaStart=0.710
  26. fModWaveAlphaEnd=1.300
  27. fWarpAnimSpeed=2.599
  28. fWarpScale=0.010
  29. fZoomExponent=0.99980
  30. fShader=0.000
  31. zoom=1.00960
  32. rot=0.00000
  33. cx=0.500
  34. cy=0.500
  35. dx=0.00000
  36. dy=0.00000
  37. warp=0.32545
  38. sx=1.00000
  39. sy=1.00170
  40. wave_r=0.000
  41. wave_g=0.000
  42. wave_b=1.000
  43. wave_x=0.500
  44. wave_y=0.500
  45. ob_size=0.000
  46. ob_r=1.000
  47. ob_g=1.000
  48. ob_b=1.000
  49. ob_a=0.000
  50. ib_size=0.000
  51. ib_r=0.000
  52. ib_g=0.000
  53. ib_b=0.000
  54. ib_a=0.000
  55. nMotionVectorsX=64.000
  56. nMotionVectorsY=48.000
  57. mv_dx=0.000
  58. mv_dy=0.000
  59. mv_l=0.500
  60. mv_r=0.350
  61. mv_g=0.350
  62. mv_b=0.350
  63. mv_a=0.000
  64. b1n=0.000
  65. b2n=0.000
  66. b3n=0.000
  67. b1x=1.000
  68. b2x=1.000
  69. b3x=1.000
  70. b1ed=0.250
  71. wavecode_0_enabled=0
  72. wavecode_0_samples=512
  73. wavecode_0_sep=0
  74. wavecode_0_bSpectrum=0
  75. wavecode_0_bUseDots=0
  76. wavecode_0_bDrawThick=1
  77. wavecode_0_bAdditive=0
  78. wavecode_0_scaling=1.00000
  79. wavecode_0_smoothing=1.00000
  80. wavecode_0_r=1.000
  81. wavecode_0_g=1.000
  82. wavecode_0_b=1.000
  83. wavecode_0_a=0.000
  84. wave_0_init1=t1 = 1
  85. wave_0_per_point1=y=rand(10000)*(.0001)+.5;
  86. wave_0_per_point2=x=.5+.85*sin(time)*(.48-y);
  87. wave_0_per_point3=
  88. wave_0_per_point4=vol=(bass+mid+treb)*.333;
  89. wave_0_per_point5=
  90. wave_0_per_point6=a=above((.35*bass),x);
  91. wave_0_per_point7=
  92. wave_0_per_point8=r=bass*.75;
  93. wave_0_per_point9=g=mid*.3;
  94. wave_0_per_point10=b=treb*.25;
  95. wavecode_1_enabled=0
  96. wavecode_1_samples=512
  97. wavecode_1_sep=0
  98. wavecode_1_bSpectrum=0
  99. wavecode_1_bUseDots=0
  100. wavecode_1_bDrawThick=1
  101. wavecode_1_bAdditive=0
  102. wavecode_1_scaling=1.00000
  103. wavecode_1_smoothing=1.00000
  104. wavecode_1_r=1.000
  105. wavecode_1_g=1.000
  106. wavecode_1_b=1.000
  107. wavecode_1_a=1.000
  108. wave_1_init1=t1 = 1
  109. wave_1_per_point1=y=rand(10000)*(.0001)+.5;
  110. wave_1_per_point2=x=.5+.5*sin(time)*(.48-y);
  111. wave_1_per_point3=
  112. wave_1_per_point4=vol=(bass+mid+treb)*.333;
  113. wave_1_per_point5=
  114. wave_1_per_point6=a=above((.35*mid),x);
  115. wave_1_per_point7=
  116. wave_1_per_point8=r=bass*.3;
  117. wave_1_per_point9=g=mid*.75;
  118. wave_1_per_point10=b=treb*.2;
  119. wavecode_2_enabled=0
  120. wavecode_2_samples=512
  121. wavecode_2_sep=0
  122. wavecode_2_bSpectrum=0
  123. wavecode_2_bUseDots=0
  124. wavecode_2_bDrawThick=1
  125. wavecode_2_bAdditive=0
  126. wavecode_2_scaling=1.00000
  127. wavecode_2_smoothing=1.00000
  128. wavecode_2_r=1.000
  129. wavecode_2_g=1.000
  130. wavecode_2_b=1.000
  131. wavecode_2_a=1.000
  132. wave_2_init1=t1 = 1
  133. wave_2_per_point1=y=rand(10000)*(.0001)+.5;
  134. wave_2_per_point2=x=.5+.25*sin(time)*(.48-y);
  135. wave_2_per_point3=
  136. wave_2_per_point4=vol=(bass+mid+treb)*.333;
  137. wave_2_per_point5=
  138. wave_2_per_point6=a=above((.35*treb),x);
  139. wave_2_per_point7=
  140. wave_2_per_point8=r=bass*.2;
  141. wave_2_per_point9=g=mid*.3;
  142. wave_2_per_point10=b=treb*.75;
  143. wavecode_3_enabled=0
  144. wavecode_3_samples=512
  145. wavecode_3_sep=0
  146. wavecode_3_bSpectrum=0
  147. wavecode_3_bUseDots=0
  148. wavecode_3_bDrawThick=1
  149. wavecode_3_bAdditive=1
  150. wavecode_3_scaling=1.00000
  151. wavecode_3_smoothing=1.00000
  152. wavecode_3_r=1.000
  153. wavecode_3_g=1.000
  154. wavecode_3_b=1.000
  155. wavecode_3_a=0.050
  156. wave_3_init1=t1 = 1
  157. wave_3_per_point1=y=rand(10000)*(.0001)+.5;
  158. wave_3_per_point2=x=.5-(pow(sin(time),y)+(.55-y));
  159. wave_3_per_point3=x=if(above(x,y),y+sin(time)+(1-y),x);
  160. wave_3_per_point4=
  161. wave_3_per_point5=vol=(bass+mid+treb)*.333;
  162. wave_3_per_point6=
  163. wave_3_per_point7=r=bass*.5;
  164. wave_3_per_point8=g=mid*.5;
  165. wave_3_per_point9=b=treb*.5;
  166. shapecode_0_enabled=1
  167. shapecode_0_sides=40
  168. shapecode_0_additive=0
  169. shapecode_0_thickOutline=0
  170. shapecode_0_textured=1
  171. shapecode_0_num_inst=1
  172. shapecode_0_x=0.500
  173. shapecode_0_y=0.500
  174. shapecode_0_rad=1.97883
  175. shapecode_0_ang=0.00000
  176. shapecode_0_tex_ang=0.00000
  177. shapecode_0_tex_zoom=0.49981
  178. shapecode_0_r=1.000
  179. shapecode_0_g=1.000
  180. shapecode_0_b=1.000
  181. shapecode_0_a=0.150
  182. shapecode_0_r2=0.300
  183. shapecode_0_g2=0.300
  184. shapecode_0_b2=0.300
  185. shapecode_0_a2=0.000
  186. shapecode_0_border_r=1.000
  187. shapecode_0_border_g=1.000
  188. shapecode_0_border_b=1.000
  189. shapecode_0_border_a=0.000
  190. shapecode_1_enabled=1
  191. shapecode_1_sides=40
  192. shapecode_1_additive=0
  193. shapecode_1_thickOutline=1
  194. shapecode_1_textured=1
  195. shapecode_1_num_inst=14
  196. shapecode_1_x=0.510
  197. shapecode_1_y=0.500
  198. shapecode_1_rad=0.44040
  199. shapecode_1_ang=0.00000
  200. shapecode_1_tex_ang=0.00000
  201. shapecode_1_tex_zoom=1.34784
  202. shapecode_1_r=1.000
  203. shapecode_1_g=1.000
  204. shapecode_1_b=1.000
  205. shapecode_1_a=0.400
  206. shapecode_1_r2=1.000
  207. shapecode_1_g2=1.000
  208. shapecode_1_b2=1.000
  209. shapecode_1_a2=0.000
  210. shapecode_1_border_r=1.000
  211. shapecode_1_border_g=1.000
  212. shapecode_1_border_b=1.000
  213. shapecode_1_border_a=0.330
  214. shape_1_per_frame1=tex_ang=if(above(treb,1.2),tex_ang+abs(6.28*sin(time)),ptex_ang);
  215. shape_1_per_frame2=ptex_ang=tex_ang;
  216. shape_1_per_frame3=
  217. shape_1_per_frame4=y=if(above(treb,1.2),y+abs(.02*sin(time)),py);
  218. shape_1_per_frame5=py=y;
  219. shape_1_per_frame6=
  220. shape_1_per_frame7=x=if(above(treb,1.2),x+abs(.008*sin(time*.8)),py);
  221. shape_1_per_frame8=px=x;
  222. shape_1_per_frame9=
  223. shape_1_per_frame10=vol=(bass+mid+treb_att)*.3333;
  224. shape_1_per_frame11=
  225. shape_1_per_frame12=redsine=.5+.15*bass*sin(time*3);
  226. shape_1_per_frame13=greensine=.5+.15*mid*sin(time*2);
  227. shape_1_per_frame14=bluesine=.5+.15*treb*sin(time);
  228. shape_1_per_frame15=
  229. shape_1_per_frame16=redif=if(above(bass,1.2),redsine,if(above(redif,.95),0,redif*.85));
  230. shape_1_per_frame17=greenif=if(above(mid,1.2),greensine,if(above(greenif,.95),0,greenif*.85));
  231. shape_1_per_frame18=blueif=if(above(treb,1.2),bluesine,if(above(blueif,.95),0,blueif*.85));
  232. shape_1_per_frame19=
  233. shape_1_per_frame20=border_r=redif;
  234. shape_1_per_frame21=border_g=greenif;
  235. shape_1_per_frame22=border_b=blueif;
  236. shape_1_per_frame23=
  237. shape_1_per_frame24=border_a=above(bass,1);
  238. shapecode_2_enabled=0
  239. shapecode_2_sides=4
  240. shapecode_2_additive=0
  241. shapecode_2_thickOutline=1
  242. shapecode_2_textured=1
  243. shapecode_2_num_inst=1
  244. shapecode_2_x=0.800
  245. shapecode_2_y=0.500
  246. shapecode_2_rad=0.44044
  247. shapecode_2_ang=0.00000
  248. shapecode_2_tex_ang=0.00000
  249. shapecode_2_tex_zoom=0.99991
  250. shapecode_2_r=1.000
  251. shapecode_2_g=1.000
  252. shapecode_2_b=1.000
  253. shapecode_2_a=1.000
  254. shapecode_2_r2=1.000
  255. shapecode_2_g2=1.000
  256. shapecode_2_b2=1.000
  257. shapecode_2_a2=0.000
  258. shapecode_2_border_r=1.000
  259. shapecode_2_border_g=1.000
  260. shapecode_2_border_b=1.000
  261. shapecode_2_border_a=0.000
  262. shapecode_3_enabled=0
  263. shapecode_3_sides=40
  264. shapecode_3_additive=1
  265. shapecode_3_thickOutline=1
  266. shapecode_3_textured=1
  267. shapecode_3_num_inst=1
  268. shapecode_3_x=0.500
  269. shapecode_3_y=0.510
  270. shapecode_3_rad=0.36457
  271. shapecode_3_ang=0.00000
  272. shapecode_3_tex_ang=1.88496
  273. shapecode_3_tex_zoom=1.00182
  274. shapecode_3_r=1.000
  275. shapecode_3_g=1.000
  276. shapecode_3_b=1.000
  277. shapecode_3_a=1.000
  278. shapecode_3_r2=1.000
  279. shapecode_3_g2=1.000
  280. shapecode_3_b2=1.000
  281. shapecode_3_a2=1.000
  282. shapecode_3_border_r=1.000
  283. shapecode_3_border_g=1.000
  284. shapecode_3_border_b=1.000
  285. shapecode_3_border_a=0.200
  286. shape_3_per_frame1=bass_mod=max(x+abs(bass_att),x+sin(time));
  287. shape_3_per_frame2=
  288. shape_3_per_frame3=y=.5+.5*sin(time);
  289. shape_3_per_frame4=x=bass_mod*pow(y,2);
  290. shape_3_per_frame5=
  291. shape_3_per_frame6=a=if(above(x,y),0,a);
  292. shape_3_per_frame7=a2=a;
  293. shape_3_per_frame8=border_a=.1*a;
  294. shape_3_per_frame9=
  295. shape_3_per_frame10=tex_zoom=bass+mid;
  296. shape_3_per_frame11=
  297. shape_3_per_frame12=r=bass*.5;
  298. shape_3_per_frame13=g=mid*.6;
  299. shape_3_per_frame14=b=treb*.7;
  300. per_frame_init_1=decay=0.1;
  301. per_frame_1=sx=1;
  302. per_frame_2=sy=1;
  303. per_frame_3=
  304. per_frame_4=//rot=-.03-above(bass,1)*.03*sin(time);
  305. per_pixel_1=pi=3.14159;
  306. per_pixel_2=volsine=(bass+mid+treb)*.05*sin(time*(.1*bass+.1*mid+.1*treb));
  307. per_pixel_3=
  308. per_pixel_4=zoom=zoom+above(rad,.38)*atan(rad*rad);
  309. per_pixel_5=
  310. per_pixel_6=rot=atan(rot*4*ang*(.1*sin(16*ang)*above(rad,.5)));