123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348 |
- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=4.000
- fGammaAdj=1.700
- fDecay=1.000
- fVideoEchoZoom=0.997
- fVideoEchoAlpha=0.500
- nVideoEchoOrientation=1
- nWaveMode=0
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=1
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001
- fWaveScale=0.188
- fWaveSmoothing=0.900
- fWaveParam=0.000
- fModWaveAlphaStart=0.710
- fModWaveAlphaEnd=1.300
- fWarpAnimSpeed=2.599
- fWarpScale=0.010
- fZoomExponent=0.99990
- fShader=0.000
- zoom=1.01959
- rot=0.00000
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=0.01000
- sx=1.00000
- sy=1.00170
- wave_r=1.000
- wave_g=1.000
- wave_b=1.000
- wave_x=0.500
- wave_y=0.500
- ob_size=0.000
- ob_r=1.000
- ob_g=1.000
- ob_b=1.000
- ob_a=0.000
- ib_size=0.000
- ib_r=0.000
- ib_g=0.000
- ib_b=0.000
- ib_a=1.000
- nMotionVectorsX=64.000
- nMotionVectorsY=48.000
- mv_dx=0.000
- mv_dy=0.000
- mv_l=0.500
- mv_r=0.350
- mv_g=0.350
- mv_b=0.350
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.250
- wavecode_0_enabled=1
- wavecode_0_samples=512
- wavecode_0_sep=128
- wavecode_0_bSpectrum=1
- wavecode_0_bUseDots=1
- wavecode_0_bDrawThick=1
- wavecode_0_bAdditive=0
- wavecode_0_scaling=4.44797
- wavecode_0_smoothing=1.00000
- wavecode_0_r=1.000
- wavecode_0_g=1.000
- wavecode_0_b=1.000
- wavecode_0_a=1.000
- wave_0_init1=t1 = 1
- wave_0_per_point1=stx=.5+.05*sin(time*.22+.05*treb_att);
- wave_0_per_point2=sty=.5+.05*cos(time*.15+.05*treb_att);
- wave_0_per_point3=
- wave_0_per_point4=mvx=stx+.05*cos(time)+.05*sin(bass);
- wave_0_per_point5=mvy=sty+.05*sin(time)+.05*cos(treb);
- wave_0_per_point6=
- wave_0_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time);
- wave_0_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time);
- wave_0_per_point9=
- wave_0_per_point10=
- wave_0_per_point11=
- wave_0_per_point12=// x/y border limits
- wavecode_1_enabled=1
- wavecode_1_samples=512
- wavecode_1_sep=128
- wavecode_1_bSpectrum=1
- wavecode_1_bUseDots=1
- wavecode_1_bDrawThick=1
- wavecode_1_bAdditive=0
- wavecode_1_scaling=4.44796
- wavecode_1_smoothing=1.00000
- wavecode_1_r=1.000
- wavecode_1_g=1.000
- wavecode_1_b=1.000
- wavecode_1_a=1.000
- wave_1_init1=t1 = 1
- wave_1_per_point1=stx=.5+.05*sin(time*.12+treb_att);
- wave_1_per_point2=sty=.5-.05*cos(time*.25+treb_att);
- wave_1_per_point3=
- wave_1_per_point4=mvx=stx-.05*sin(time)+.05*cos(bass);
- wave_1_per_point5=mvy=sty+.05*cos(time)+.05*sin(treb);
- wave_1_per_point6=
- wave_1_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time);
- wave_1_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time);
- wave_1_per_point9=
- wave_1_per_point10=
- wave_1_per_point11=
- wave_1_per_point12=// x/y border limits
- wavecode_2_enabled=1
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=1
- wavecode_2_bUseDots=1
- wavecode_2_bDrawThick=1
- wavecode_2_bAdditive=0
- wavecode_2_scaling=4.44841
- wavecode_2_smoothing=1.00000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=1.000
- wave_2_init1=t1 = 1
- wave_2_per_point1=stx=.5-.01*cos(time*.32+mid_att);
- wave_2_per_point2=sty=.5-.01*sin(time*.45+mid_att);
- wave_2_per_point3=
- wave_2_per_point4=mvx=stx-.01*cos(time*1.33)+.001*sin(bass);
- wave_2_per_point5=mvy=sty+.01*sin(time*.87)+.001*sin(treb);
- wave_2_per_point6=
- wave_2_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.05*sin(y+time*1.43);
- wave_2_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.05*cos(x+time*1.54);
- wave_2_per_point9=
- wave_2_per_point10=
- wave_2_per_point11=
- wave_2_per_point12=// x/y border limits
- wavecode_3_enabled=1
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=1
- wavecode_3_bUseDots=1
- wavecode_3_bDrawThick=1
- wavecode_3_bAdditive=0
- wavecode_3_scaling=4.44841
- wavecode_3_smoothing=1.00000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- wave_3_init1=t1 = 1
- wave_3_per_point1=stx=.5+.01*sin(time*.022+mid_att);
- wave_3_per_point2=sty=.5+.01*cos(time*.615+mid_att);
- wave_3_per_point3=
- wave_3_per_point4=mvx=stx+.01*cos(time*.94)+.05*sin(bass);
- wave_3_per_point5=mvy=sty+.01*sin(time*1.4)+.05*cos(treb);
- wave_3_per_point6=
- wave_3_per_point7=x=mvx+.5*abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.2*sin(y+time*.72);
- wave_3_per_point8=y=mvy+.5*abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.2*cos(x+time*.47);
- wave_3_per_point9=
- wave_3_per_point10=
- wave_3_per_point11=
- wave_3_per_point12=// x/y border limits
- shapecode_0_enabled=0
- shapecode_0_sides=8
- shapecode_0_additive=1
- shapecode_0_thickOutline=0
- shapecode_0_textured=1
- shapecode_0_num_inst=1
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=0.50127
- shapecode_0_ang=0.62832
- shapecode_0_tex_ang=0.00000
- shapecode_0_tex_zoom=1.00300
- shapecode_0_r=1.000
- shapecode_0_g=1.000
- shapecode_0_b=1.000
- shapecode_0_a=0.100
- shapecode_0_r2=1.000
- shapecode_0_g2=1.000
- shapecode_0_b2=1.000
- shapecode_0_a2=0.000
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.000
- shape_0_per_frame1=border_r=q1;
- shape_0_per_frame2=border_g=q2;
- shape_0_per_frame3=border_b=q3;
- shape_0_per_frame4=
- shape_0_per_frame5=ang=3.14*sin(time*.44)*cos(time*.17);;
- shape_0_per_frame6=
- shape_0_per_frame7=x=q4;
- shape_0_per_frame8=y=q5;
- shapecode_1_enabled=0
- shapecode_1_sides=8
- shapecode_1_additive=0
- shapecode_1_thickOutline=1
- shapecode_1_textured=1
- shapecode_1_num_inst=1
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=0.50122
- shapecode_1_ang=0.00000
- shapecode_1_tex_ang=0.00000
- shapecode_1_tex_zoom=1.00000
- shapecode_1_r=1.000
- shapecode_1_g=1.000
- shapecode_1_b=1.000
- shapecode_1_a=1.000
- shapecode_1_r2=1.000
- shapecode_1_g2=1.000
- shapecode_1_b2=1.000
- shapecode_1_a2=0.000
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=0.000
- shape_1_per_frame1=border_r=q1;
- shape_1_per_frame2=border_g=q2;
- shape_1_per_frame3=border_b=q3;
- shape_1_per_frame4=
- shape_1_per_frame5=x=q4+.25*sin(time*.121)*cos(time*.19);
- shape_1_per_frame6=x=q5+.25*cos(time*.17)*cos(time*.137);
- shape_1_per_frame7=
- shape_1_per_frame8=ang=3.14*cos(time*.77);
- shapecode_2_enabled=0
- shapecode_2_sides=4
- shapecode_2_additive=0
- shapecode_2_thickOutline=1
- shapecode_2_textured=1
- shapecode_2_num_inst=1
- shapecode_2_x=0.800
- shapecode_2_y=0.500
- shapecode_2_rad=0.44044
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.00000
- shapecode_2_tex_zoom=0.99991
- shapecode_2_r=1.000
- shapecode_2_g=1.000
- shapecode_2_b=1.000
- shapecode_2_a=1.000
- shapecode_2_r2=1.000
- shapecode_2_g2=1.000
- shapecode_2_b2=1.000
- shapecode_2_a2=0.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.000
- shapecode_3_enabled=0
- shapecode_3_sides=40
- shapecode_3_additive=1
- shapecode_3_thickOutline=1
- shapecode_3_textured=1
- shapecode_3_num_inst=1
- shapecode_3_x=0.500
- shapecode_3_y=0.510
- shapecode_3_rad=0.36457
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=1.88496
- shapecode_3_tex_zoom=1.00182
- shapecode_3_r=1.000
- shapecode_3_g=1.000
- shapecode_3_b=1.000
- shapecode_3_a=1.000
- shapecode_3_r2=1.000
- shapecode_3_g2=1.000
- shapecode_3_b2=1.000
- shapecode_3_a2=1.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.200
- shape_3_per_frame1=bass_mod=max(x+abs(bass_att),x+sin(time));
- shape_3_per_frame2=
- shape_3_per_frame3=y=.5+.5*sin(time);
- shape_3_per_frame4=x=bass_mod*pow(y,2);
- shape_3_per_frame5=
- shape_3_per_frame6=a=if(above(x,y),0,a);
- shape_3_per_frame7=a2=a;
- shape_3_per_frame8=border_a=.1*a;
- shape_3_per_frame9=
- shape_3_per_frame10=tex_zoom=bass+mid;
- shape_3_per_frame11=
- shape_3_per_frame12=r=bass*.5;
- shape_3_per_frame13=g=mid*.6;
- shape_3_per_frame14=b=treb*.7;
- per_frame_init_1=decay=0.1;
- per_frame_1=sx=1.000;
- per_frame_2=sy=1.000;
- per_frame_3=
- per_frame_4=//dy=0.0058;
- per_frame_5=
- per_frame_6=q4=.5+.05*cos(time*.52)*cos(time*.39);
- per_frame_7=q5=.5+.05*sin(time*.44)*cos(time*.71);
- per_pixel_1=zoom=zoom+.01+.75*rad*treb_att;
- warp_1=`shader_body
- warp_2=`{
- warp_3=` // sample previous frame
- warp_4=` ret = tex2D( sampler_fc_main, uv);
- warp_5=`
- warp_6=` //Layer code - Thanks to flexi.
- warp_7=` float2 uv1 = lerp(uv_orig,uv,1); //equals uv
- warp_8=` float2 uv2 = lerp(uv_orig,uv,0.2); // 20% of uv
- warp_9=` float2 uv3 = lerp(uv_orig,uv,0.4); //20% of uv but in the opposite direction
- warp_10=`
- warp_11=` ret.x = GetPixel(uv1).x*0.97;
- warp_12=` ret.y = GetPixel(uv2).y*0.98;
- warp_13=` ret.z = GetPixel(uv3).z*0.96+ret.xy*.25;
- warp_14=`
- warp_15=` // darken (decay) over time
- warp_16=` ret -= .0085+.005*ret ;
- warp_17=`}
- comp_1=`shader_body
- comp_2=`{
- comp_3=` ret = tex2D(sampler_main,uv);
- comp_4=`
- comp_5=` float3 bl = GetBlur3(uv).xyz;
- comp_6=` float3 base = GetPixel(uv).xyz;
- comp_7=`
- comp_8=` float3 blum = ret+lum(base+bl)+GetPixel(uv.xy);
- comp_9=`
- comp_10=` ret += bl+lerp(ret.x,bl.x*float3(0.24,0.9,0.138),base.y);
- comp_11=` ret += bl+lerp(ret.y,bl.y*float3(0.9,0.25,0.1),base.x);
- comp_12=` ret += bl+lerp(ret.z,bl.z*float3(0.31,0.12,0.18),base.z);
- comp_13=`
- comp_14=` ret += bl*(frac(base)+frac(bl))+blum;
- comp_15=` ret += frac(ret+bl);
- comp_16=`
- comp_17=` ret*=ret;
- comp_18=`}
|