Idiot - Marphets Surreal Dream (Hypnotic Spiral Mix).milk 3.4 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=3
  8. nWaveMode=5
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=100.000000
  22. fWaveScale=0.029878
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-0.620000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.008151
  30. fShader=0.000000
  31. zoom=1.000300
  32. rot=1.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=0.999903
  39. sy=0.999904
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.049900
  46. ob_r=0.110000
  47. ob_g=0.500000
  48. ob_b=1.000000
  49. ob_a=1.000000
  50. ib_size=0.055000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=1.280000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.500000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=0.000000
  63. mv_a=0.000000
  64. per_frame_1=vol_att=bass_att+treb_Att+mid_att;
  65. per_frame_2=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  66. per_frame_3=treb_thresh=above(treb_att,treb_thresh)*2+
  67. per_frame_4=(1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*0.96+1.3);
  68. per_frame_5=mid_thresh=above(mid_att,mid_thresh)*2+
  69. per_frame_6=(1-above(mid_mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3);
  70. per_frame_7=vol_thresh=bass_thresh+treb_thresh+mid_thresh;
  71. per_frame_8=treb_effect=max(max(treb,treb_Att),react);
  72. per_frame_9=bass_effect=max(max(Bass,bass_Att),react);
  73. per_frame_10=mid_effect=max(max(mid,mid_att),react);
  74. per_frame_11=vol_effect=bass_effect+treb_effect+mid_effect;
  75. per_frame_12=normal=5;
  76. per_frame_13=more=1;
  77. per_frame_14=less=7;
  78. per_frame_15=react=less;
  79. per_frame_16=new_bass=if(above(Bass,bass_effect),bass&bass_att,bass_effect+bass_thresh);
  80. per_frame_17=new_treb=if(above(treb,treb_effect),treb&treb_att,treb_Effect+treb_thresh);
  81. per_frame_18=new_mid=if(above(mid,mid_effect),mid&mid_Att,mid_effect+mid_thresh);
  82. per_frame_19=new_vol=new_bass+new_treb+new_mid+.04;
  83. per_frame_20=change=bnot(1);
  84. per_frame_21=q1=new_bass;
  85. per_frame_22=q2=new_treb;
  86. per_frame_23=q3=new_mid;
  87. per_frame_24=q4=new_vol;
  88. per_frame_25=q5=if(above(q2,q3),above(q1,q3),-above(q1,q3));
  89. per_frame_26=q6=if(above(q1,q3),above(q2,q4),-above(q2,q3));
  90. per_frame_27=q7=if(above(q5,q6),q5,-q6);;
  91. per_frame_28=q8=if(above(q6,q7),q6,-q7);;
  92. per_frame_29=
  93. per_frame_30=
  94. per_frame_31=
  95. per_frame_32=b_red=if(Above(q1,q2),.2*sin(q3),1*sin(q4));
  96. per_frame_33=b_blue=if(above(b_red,b_green),.4*sin(q2),.7*sin(q1));
  97. per_frame_34=b_green=if(above(q1,q3),.2*sin(q1),1*sin(q5));
  98. per_frame_35=i_red=if(above(q1,q2),.6*sin(q1),1*sin(q6));
  99. per_frame_36=i_blue=b_red-.2;
  100. per_frame_37=i_green=if(above(b_blue,i_blue),.2,.6);
  101. per_frame_38=ob_r=b_red;
  102. per_frame_39=ob_b=b_blue;
  103. per_frame_40=ob_g=b_green;
  104. per_frame_41=ib_r=i_red;
  105. per_frame_42=ib_b=i_blue;
  106. per_frame_43=ib_g=i_green;
  107. per_frame_44=
  108. per_frame_45=
  109. per_frame_46=wave_r=i_red;
  110. per_frame_47=wave_b=b_blue;
  111. per_frame_48=wave_g=i_green;
  112. per_pixel_1=
  113. per_pixel_2=swirl=rot*Sin(.4*q1)-rot*sin(rad*q3)*rad*Sin(q1-x*y+rad)-x*.05*sin(q4)-y*.05*sin(q6)
  114. per_pixel_3=-
  115. per_pixel_4=rot*sin(above(q2-(rad*2),q3+(rad*2)))+rot*.25*sin(above(q1+rad,q2-(q5*rad*2)));
  116. per_pixel_5=;
  117. per_pixel_6=zoom=if(above(q1,q2),swirl+1.1-.02,zoom-.1);
  118. per_pixel_7=rot=if(above(q1,q2),swirl,-swirl);