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- [preset00]
- fRating=1.000000
- fGammaAdj=1.000000
- fDecay=0.980000
- fVideoEchoZoom=1.006489
- fVideoEchoAlpha=0.500000
- nVideoEchoOrientation=3
- nWaveMode=3
- bAdditiveWaves=1
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=1
- bDarkenCenter=1
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.968100
- fWaveScale=0.861900
- fWaveSmoothing=0.126000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.550000
- fModWaveAlphaEnd=1.150000
- fWarpAnimSpeed=1.530000
- fWarpScale=100.000000
- fZoomExponent=1.208145
- fShader=1.000000
- zoom=0.020642
- rot=0.040000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000000
- warp=0.263000
- sx=1.000000
- sy=1.020100
- wave_r=0.000000
- wave_g=0.000000
- wave_b=0.000000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.000000
- ob_r=0.000000
- ob_g=0.000000
- ob_b=0.000000
- ob_a=1.000000
- ib_size=0.050000
- ib_r=1.000000
- ib_g=1.000000
- ib_b=1.000000
- ib_a=0.260000
- nMotionVectorsX=8.000000
- nMotionVectorsY=1.920000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=5.000000
- mv_r=0.000000
- mv_g=1.000000
- mv_b=0.000000
- mv_a=0.000000
- per_frame_1=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
- per_frame_2=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
- per_frame_3=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
- per_frame_4=zoom=zoom+0.05+0.05*sin(time*0.133);
- per_frame_5=decay=decay-0.01*(frame%2);
- per_frame_6=dx = dx + dx_residual;
- per_frame_7=dy = dy + dy_residual;
- per_frame_8=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
- per_frame_9=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
- per_frame_10=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
- per_frame_11=q1=dx_residual;
- per_frame_12=q2=dy_residual;
- per_frame_13=wave_r = 0.444 * sin (0.118 * time);
- per_frame_14=wave_g = 0.901 * sin (0.568 * time);
- per_frame_15=wave_b = 0.111 * sin (0.972 * time);
- per_frame_16=ib_r = wave_g + 0.189 * sin (0.111 * time);
- per_frame_17=ib_g = sin (wave_g / 2);
- per_frame_18=ib_b = 0.345 * sin (0.888 * time);
- per_frame_19=ib_size = 0.065 + (0.014 * bass);
- per_pixel_1=zoom=1-zoom*rad*sin(time)*(q1+q2)*cos(rad*20*sin(time*.5))*10;
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