Krash & Rovastar - Cerebral Demons - Phat + Eo.S. Killer Death Bunny Remix.milk 10 KB

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  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=0
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  30. fShader=0.300000
  31. zoom=0.999900
  32. rot=0.100000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=1.000000
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  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.800000
  50. ib_size=0.005000
  51. ib_r=0.400000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
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  60. mv_r=0.000000
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  62. mv_b=1.000000
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  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=0.800000
  75. wavecode_0_b=0.300000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=n=sample*6.283;
  78. wave_0_per_point2=
  79. wave_0_per_point3=xp=sin(n);
  80. wave_0_per_point4=yp=cos(n);
  81. wave_0_per_point5=
  82. wave_0_per_point6=tm=q3 - sample;
  83. wave_0_per_point7=
  84. wave_0_per_point8=xof=sin(tm) * sin(tm*3) * 0.4 + 0.5;
  85. wave_0_per_point9=yof=cos(tm*1.3) * sin(tm*5.4) * 0.4 + 0.5;
  86. wave_0_per_point10=
  87. wave_0_per_point11=
  88. wave_0_per_point12=x= xof;
  89. wave_0_per_point13=y= (1-yof);
  90. wave_0_per_point14=
  91. wave_0_per_point15=a=1-sample;
  92. wave_0_per_point16=
  93. wave_0_per_point17=
  94. wave_0_per_point18=
  95. wave_0_per_point19=
  96. wavecode_1_enabled=1
  97. wavecode_1_samples=512
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  100. wavecode_1_bUseDots=0
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  102. wavecode_1_bAdditive=0
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  104. wavecode_1_smoothing=0.500000
  105. wavecode_1_r=1.000000
  106. wavecode_1_g=0.700000
  107. wavecode_1_b=0.200000
  108. wavecode_1_a=1.000000
  109. wave_1_per_point1=n=sample*6.283;
  110. wave_1_per_point2=n2=(sample-q8 - time*0.1)*6;
  111. wave_1_per_point3=
  112. wave_1_per_point4=xp=sin(n);
  113. wave_1_per_point5=yp=cos(n);
  114. wave_1_per_point6=
  115. wave_1_per_point7=tm=q8 - sample;
  116. wave_1_per_point8=
  117. wave_1_per_point9=tx= sin(n2*13)*sin(n2*5) * sample * 0.05;
  118. wave_1_per_point10=ty= cos(n2*13)*sin(n2*7) * sample * 0.05;
  119. wave_1_per_point11=
  120. wave_1_per_point12=xof=sin(tm) * sin(tm*3) * 0.4 + 0.5 + tx;
  121. wave_1_per_point13=yof=cos(tm*1.3) * sin(tm*5.4) * 0.4 + 0.5 + ty;
  122. wave_1_per_point14=
  123. wave_1_per_point15=xran=(rand(10) - 5) * 0.0005; xran=xran*sample;
  124. wave_1_per_point16=yran=(rand(10) - 5) * 0.0005; yran=yran*sample;
  125. wave_1_per_point17=
  126. wave_1_per_point18=x= xof + xran;
  127. wave_1_per_point19=y= (1-yof) + yran;
  128. wave_1_per_point20=
  129. wave_1_per_point21=a=(1-sample);
  130. wave_1_per_point22=g=g*(1-sample);
  131. wave_1_per_point23=b=b*(1-sample)
  132. wavecode_2_enabled=1
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  137. wavecode_2_bDrawThick=1
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  140. wavecode_2_smoothing=0.500000
  141. wavecode_2_r=1.000000
  142. wavecode_2_g=0.780000
  143. wavecode_2_b=0.200000
  144. wavecode_2_a=1.000000
  145. wave_2_per_point1=n=sample*6.283;
  146. wave_2_per_point2=n2=(sample-q8 - time*0.1)*6;
  147. wave_2_per_point3=
  148. wave_2_per_point4=xp=sin(n);
  149. wave_2_per_point5=yp=cos(n);
  150. wave_2_per_point6=
  151. wave_2_per_point7=tm=q8 - sample;
  152. wave_2_per_point8=
  153. wave_2_per_point9=tx= sin(n2*13)*sin(n2*5) * sample * 0.05;
  154. wave_2_per_point10=ty= cos(n2*13)*sin(n2*7) * sample * 0.05;
  155. wave_2_per_point11=
  156. wave_2_per_point12=xof=sin(tm) * sin(tm*3) * 0.4 + 0.5 + tx;
  157. wave_2_per_point13=yof=cos(tm*1.3) * sin(tm*5.4) * 0.4 + 0.5 + ty;
  158. wave_2_per_point14=
  159. wave_2_per_point15=xran=(rand(10) - 5) * 0.0005; xran=xran*sample;
  160. wave_2_per_point16=yran=(rand(10) - 5) * 0.0005; yran=yran*sample;
  161. wave_2_per_point17=
  162. wave_2_per_point18=x= xof + xran;
  163. wave_2_per_point19=y= (1-yof) + yran;
  164. wave_2_per_point20=
  165. wave_2_per_point21=a=(1-sample);
  166. wave_2_per_point22=g=g*(1-sample);
  167. wave_2_per_point23=b=b*(1-sample)
  168. wavecode_3_enabled=0
  169. wavecode_3_samples=512
  170. wavecode_3_sep=0
  171. wavecode_3_bSpectrum=0
  172. wavecode_3_bUseDots=0
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  176. wavecode_3_smoothing=0.500000
  177. wavecode_3_r=1.000000
  178. wavecode_3_g=1.000000
  179. wavecode_3_b=1.000000
  180. wavecode_3_a=1.000000
  181. wave_3_per_point1=xs=sin(sample*6.28);
  182. wave_3_per_point2=ys=cos(sample*6.28);
  183. wave_3_per_point3=xs=xs*0.7 + 0.5;
  184. wave_3_per_point4=ys=ys*0.7 + 0.5;
  185. wave_3_per_point5=xs=min(xs,0.958);
  186. wave_3_per_point6=xs=max(xs,0.042);
  187. wave_3_per_point7=ys=min(ys,0.988);
  188. wave_3_per_point8=ys=max(ys,0.012);
  189. wave_3_per_point9=x=xs;y=ys;
  190. wave_3_per_point10=
  191. wave_3_per_point11=n2=abs((sample*6.283)-3.1415);
  192. wave_3_per_point12=
  193. wave_3_per_point13=r=sin(n2+time)*0.5+0.5;
  194. wave_3_per_point14=g=sin(n2+2.1+time)*0.5+0.5;
  195. wave_3_per_point15=b=sin(n2+4.2+time)*0.5+0.5;
  196. wave_3_per_point16=
  197. wave_3_per_point17=
  198. wave_3_per_point18=a=a * above(sin(n2*9+q8*2), sin(time) )
  199. shapecode_0_enabled=1
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  219. shapecode_0_border_g=1.000000
  220. shapecode_0_border_b=1.000000
  221. shapecode_0_border_a=0.100000
  222. shape_0_per_frame1=x=q1;
  223. shape_0_per_frame2=y=1-q2;
  224. shape_0_per_frame3=ang=time
  225. shapecode_1_enabled=1
  226. shapecode_1_sides=5
  227. shapecode_1_additive=0
  228. shapecode_1_thickOutline=0
  229. shapecode_1_textured=0
  230. shapecode_1_x=0.500000
  231. shapecode_1_y=0.500000
  232. shapecode_1_rad=0.030000
  233. shapecode_1_ang=0.000000
  234. shapecode_1_tex_ang=0.000000
  235. shapecode_1_tex_zoom=1.000000
  236. shapecode_1_r=0.000000
  237. shapecode_1_g=0.000000
  238. shapecode_1_b=0.000000
  239. shapecode_1_a=1.000000
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  245. shapecode_1_border_g=1.000000
  246. shapecode_1_border_b=1.000000
  247. shapecode_1_border_a=0.100000
  248. shape_1_per_frame1=x=q1;
  249. shape_1_per_frame2=y=1-q2;
  250. shape_1_per_frame3=ang=time
  251. shapecode_2_enabled=0
  252. shapecode_2_sides=4
  253. shapecode_2_additive=0
  254. shapecode_2_thickOutline=0
  255. shapecode_2_textured=0
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  257. shapecode_2_y=0.500000
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  264. shapecode_2_b=0.000000
  265. shapecode_2_a=1.000000
  266. shapecode_2_r2=0.000000
  267. shapecode_2_g2=1.000000
  268. shapecode_2_b2=0.000000
  269. shapecode_2_a2=0.000000
  270. shapecode_2_border_r=1.000000
  271. shapecode_2_border_g=1.000000
  272. shapecode_2_border_b=1.000000
  273. shapecode_2_border_a=0.100000
  274. shapecode_3_enabled=0
  275. shapecode_3_sides=4
  276. shapecode_3_additive=0
  277. shapecode_3_thickOutline=0
  278. shapecode_3_textured=0
  279. shapecode_3_x=0.500000
  280. shapecode_3_y=0.500000
  281. shapecode_3_rad=0.100000
  282. shapecode_3_ang=0.000000
  283. shapecode_3_tex_ang=0.000000
  284. shapecode_3_tex_zoom=1.000000
  285. shapecode_3_r=1.000000
  286. shapecode_3_g=0.000000
  287. shapecode_3_b=0.000000
  288. shapecode_3_a=1.000000
  289. shapecode_3_r2=0.000000
  290. shapecode_3_g2=1.000000
  291. shapecode_3_b2=0.000000
  292. shapecode_3_a2=0.000000
  293. shapecode_3_border_r=1.000000
  294. shapecode_3_border_g=1.000000
  295. shapecode_3_border_b=1.000000
  296. shapecode_3_border_a=0.100000
  297. per_frame_1=warp=0;
  298. per_frame_2=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
  299. per_frame_3=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.722));
  300. per_frame_4=wave_g = wave_g + 0.4*sin(time*1.931);
  301. per_frame_5=wave_r = 0.2125*wave_r + 0.7154*wave_g + 0.0721*wave_b;
  302. per_frame_6=wave_g = wave_r;
  303. per_frame_7=wave_b = wave_r;
  304. per_frame_8=vol = 0.167*(bass+mid);
  305. per_frame_9=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  306. per_frame_10=xamp = xamp + 0.5*(xamptarg-xamp);
  307. per_frame_11=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  308. per_frame_12=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  309. per_frame_13=xpos = xpos + 0.001*xspeed;
  310. per_frame_14=wave_x = 1.25*xpos + 0.5;
  311. per_frame_15=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
  312. per_frame_16=yamp = yamp + 0.5*(yamptarg-yamp);
  313. per_frame_17=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  314. per_frame_18=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  315. per_frame_19=ypos = ypos + 0.001*yspeed;
  316. per_frame_20=wave_y = 1.25*ypos + 0.5;
  317. per_frame_21=dx = dx + dx_residual;
  318. per_frame_22=dy = dy + dy_residual;
  319. per_frame_23=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  320. per_frame_24=dx_residual = equal(bass_thresh,2)*0.003*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
  321. per_frame_25=dy_residual = equal(bass_thresh,2)*0.001*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
  322. per_frame_26=rot = 0.1;
  323. per_frame_27=
  324. per_frame_28=vol=(bass+mid+treb)*0.25;
  325. per_frame_29=vol=vol*vol;
  326. per_frame_30=mtime=mtime + vol*0.01*(75/fps);
  327. per_frame_31=q8=mtime;
  328. per_frame_32=
  329. per_frame_33=
  330. per_frame_34=q1=sin(mtime) * sin(mtime*3) * 0.4 + 0.5;
  331. per_frame_35=q2=cos(mtime*1.3) * sin(mtime*5.4) * 0.4 + 0.5;
  332. per_frame_36=
  333. per_frame_37=
  334. per_frame_38=
  335. per_frame_39=ib_r = tan(time);
  336. per_frame_40=ib_r = min(1, max(ib_r,0));
  337. per_frame_41=
  338. per_frame_42=ib_g = tan(time+2.1);
  339. per_frame_43=ib_g = min(1, max(ib_g,0));
  340. per_frame_44=
  341. per_frame_45=ib_b = tan(time+4.2);
  342. per_frame_46=ib_b = min(1, max(ib_b,0));
  343. per_frame_47=
  344. per_frame_48=q3 = 10+8*(0.6*sin(0.223*time) + 0.4*sin(0.153*time));
  345. per_frame_49=q4 = 1/q3;
  346. per_frame_50=q5 = 0.5*sign(xpos);
  347. per_frame_51=q6 = 0.5*sign(ypos);
  348. per_frame_52=
  349. per_frame_53=monitor=q4
  350. per_frame_54=
  351. per_frame_55=
  352. per_pixel_1=cx = ((0&(x*q3-q5))+q5)*q4;
  353. per_pixel_2=cy = ((0&(y*q3-q6))+q6)*q4;
  354. per_pixel_3=newx = q1-x;
  355. per_pixel_4=newy = q2-y;
  356. per_pixel_5=newrad = sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2;
  357. per_pixel_6=newzoom = pow(1.05 + 0.03*newrad, pow(0.01+sin(newrad*newrad), newrad*2-1));
  358. per_pixel_7=dx = (newx)*newzoom - newx;
  359. per_pixel_8=dy = (newy)*newzoom - newy;
  360. per_pixel_9=dx =dx*0.1;
  361. per_pixel_10=dy=dy*0.1;
  362. per_pixel_11=rot = 2*newrad*(0.5*(0.5-rad)+0.1);
  363. per_pixel_12=rot=rot*sin(time)*0.2;
  364. per_pixel_13=//sx=-1