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- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=3.000
- fGammaAdj=2.000
- fDecay=0.500
- fVideoEchoZoom=1.000
- fVideoEchoAlpha=0.500
- nVideoEchoOrientation=3
- nWaveMode=7
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=1
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=1
- bInvert=0
- fWaveAlpha=0.001
- fWaveScale=1.000
- fWaveSmoothing=0.750
- fWaveParam=0.000
- fModWaveAlphaStart=0.750
- fModWaveAlphaEnd=0.950
- fWarpAnimSpeed=1.000
- fWarpScale=1.000
- fZoomExponent=1.00000
- fShader=0.000
- zoom=1.00000
- rot=-0.28000
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=0.01000
- sx=1.00000
- sy=1.00000
- wave_r=0.000
- wave_g=0.400
- wave_b=0.000
- wave_x=0.500
- wave_y=0.500
- ob_size=0.010
- ob_r=0.000
- ob_g=0.000
- ob_b=0.000
- ob_a=0.000
- ib_size=0.010
- ib_r=0.250
- ib_g=0.250
- ib_b=0.250
- ib_a=0.000
- nMotionVectorsX=12.000
- nMotionVectorsY=9.000
- mv_dx=0.000
- mv_dy=0.000
- mv_l=0.900
- mv_r=1.000
- mv_g=1.000
- mv_b=1.000
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.250
- wavecode_0_enabled=0
- wavecode_0_samples=512
- wavecode_0_sep=0
- wavecode_0_bSpectrum=1
- wavecode_0_bUseDots=0
- wavecode_0_bDrawThick=0
- wavecode_0_bAdditive=0
- wavecode_0_scaling=1.00000
- wavecode_0_smoothing=0.00000
- wavecode_0_r=1.000
- wavecode_0_g=1.000
- wavecode_0_b=1.000
- wavecode_0_a=1.000
- wave_0_per_point1=speed = sqrt(bass_att*0.0005);
- wave_0_per_point2=v = sample*10000 + value2*bass*0.1;
- wave_0_per_point3=
- wave_0_per_point4=//state 0 elipse
- wave_0_per_point5=xs = xs + sin(v*1)*speed*atan(v*1.51);
- wave_0_per_point6=ys = ys + sin(v*1)*speed;
- wave_0_per_point7=zs = zs + cos(v*1.1)*speed;
- wave_0_per_point8=
- wave_0_per_point9=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs)*atan(basstime + zs*0.1);
- wave_0_per_point10=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs)*sin(basstime*0.4 + zs*0.12);
- wave_0_per_point11=z = 0.5 + 0.5*sin(zs*0.1)*cos(time*2.1 + zs);
- wave_0_per_point12=
- wave_0_per_point13=x = x + sample*0.5*sin(basstime)*bass;
- wave_0_per_point14=y = y + sample*0.5*sin(basstime*1.2)*bass;
- wave_0_per_point15=
- wave_0_per_point16=
- wave_0_per_point17=z = cos(z*sample)*value1*sample*10 + 2;
- wave_0_per_point18=
- wave_0_per_point19=x_int = x*0.6 + 0.2;
- wave_0_per_point20=y_int = y;
- wave_0_per_point21=
- wave_0_per_point22=x = x_int*z*0.5;
- wave_0_per_point23=y = y_int*z*0.5;
- wave_0_per_point24=
- wave_0_per_point25=
- wave_0_per_point26=r = 0.5 + 0.5*sin(time*6.22)*x_int + 0.1;
- wave_0_per_point27=g = 0.4 + 0.4*sin(time*5.307)*x_int;
- wave_0_per_point28=b = 0.4 + 0.4*sin(time*4.959)*y_int;
- wave_0_per_point29=
- wave_0_per_point30=xs = if(above(xs,1000),0 ,xs);
- wave_0_per_point31=ys = if(above(ys,1000),0 ,ys);
- wavecode_1_enabled=0
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=1
- wavecode_1_bUseDots=0
- wavecode_1_bDrawThick=0
- wavecode_1_bAdditive=0
- wavecode_1_scaling=1.00000
- wavecode_1_smoothing=0.00000
- wavecode_1_r=1.000
- wavecode_1_g=1.000
- wavecode_1_b=1.000
- wavecode_1_a=1.000
- wave_1_per_point1=speed = sqrt(bass_att*0.00051);
- wave_1_per_point2=v = sample*10000 + value2*bass*0.1;
- wave_1_per_point3=
- wave_1_per_point4=//state 0 elipse
- wave_1_per_point5=xs = xs + sin(v*1)*speed*atan(v*1.51);
- wave_1_per_point6=ys = ys + sin(v*1)*speed;
- wave_1_per_point7=zs = zs + cos(v*1.1)*speed;
- wave_1_per_point8=
- wave_1_per_point9=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs)*atan(basstime + zs*0.1);
- wave_1_per_point10=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs)*sin(basstime*0.4 + zs*0.12);
- wave_1_per_point11=z = 0.5 + 0.5*sin(zs*0.1)*cos(time*2.1 + zs);
- wave_1_per_point12=
- wave_1_per_point13=x = x + sample*0.5*sin(basstime)*bass;
- wave_1_per_point14=y = y + sample*0.5*sin(basstime*1.2)*bass;
- wave_1_per_point15=
- wave_1_per_point16=
- wave_1_per_point17=z = cos(z*sample)*value1*sample*10 + 2;
- wave_1_per_point18=
- wave_1_per_point19=x_int = x*0.6 + 0.2;
- wave_1_per_point20=y_int = y;
- wave_1_per_point21=
- wave_1_per_point22=x = x_int*z*0.5;
- wave_1_per_point23=y = -y_int*z*0.5 + 1;
- wave_1_per_point24=
- wave_1_per_point25=
- wave_1_per_point26=r = 0.5 + 0.5*sin(time*6.22)*x_int + 0.1;
- wave_1_per_point27=g = 0.4 + 0.4*sin(time*5.307)*x_int;
- wave_1_per_point28=b = 0.4 + 0.4*sin(time*4.959)*y_int;
- wave_1_per_point29=
- wave_1_per_point30=xs = if(above(xs,1000),0 ,xs);
- wave_1_per_point31=ys = if(above(ys,1000),0 ,ys);
- wavecode_2_enabled=0
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=0
- wavecode_2_bAdditive=0
- wavecode_2_scaling=1.00000
- wavecode_2_smoothing=0.00000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=1.000
- wave_2_per_point1=speed = bass_att*0.8;
- wave_2_per_point2=v = sample*10000 + value2*bass*0.1;
- wave_2_per_point3=
- wave_2_per_point4=//state 0 elipse
- wave_2_per_point5=xs = xs + (equal(0,q1))*sin(v*1)*speed*atan(v*1.51);
- wave_2_per_point6=ys = ys + (equal(0,q1))*sin(v*1)*speed;
- wave_2_per_point7=
- wave_2_per_point8=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);
- wave_2_per_point9=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);
- wave_2_per_point10=
- wave_2_per_point11=x = x - sample*0.01;
- wave_2_per_point12=
- wave_2_per_point13=x = x*0.6 + 0.2;
- wave_2_per_point14=y = y + bass*0.1;
- wave_2_per_point15=y = y*0.8;
- wave_2_per_point16=
- wave_2_per_point17=r = 0.5 + 0.5*sin(time*6.22) + 0.1;
- wave_2_per_point18=g = 0.4 + 0.4*sin(time*5.307);
- wave_2_per_point19=b = 0.4 + 0.4*sin(time*4.959)*x;
- wave_2_per_point20=
- wave_2_per_point21=xs = if(above(xs,1000),0 ,xs);
- wave_2_per_point22=ys = if(above(ys,1000),0 ,ys);
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=0
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.00000
- wavecode_3_smoothing=0.00000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- wave_3_per_point1=speed = bass_att*0.8;
- wave_3_per_point2=v = sample*10000 + value2*bass*0.1;
- wave_3_per_point3=
- wave_3_per_point4=//state 0 elipse
- wave_3_per_point5=xs = xs + (equal(0,q1))*sin(v*1)*speed*atan(v*1.51);
- wave_3_per_point6=ys = ys + (equal(0,q1))*sin(v*1)*speed;
- wave_3_per_point7=
- wave_3_per_point8=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);
- wave_3_per_point9=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);
- wave_3_per_point10=
- wave_3_per_point11=y = y - sample*0.01;
- wave_3_per_point12=
- wave_3_per_point13=x = x*0.6 + 0.2;
- wave_3_per_point14=y = y + bass*0.1;
- wave_3_per_point15=y = y*0.8;
- wave_3_per_point16=
- wave_3_per_point17=r = 0.5 + 0.5*sin(time*6.22) + 0.1;
- wave_3_per_point18=g = 0.4 + 0.4*sin(time*5.307);
- wave_3_per_point19=b = 0.4 + 0.4*sin(time*4.959)*x;
- wave_3_per_point20=
- wave_3_per_point21=xs = if(above(xs,1000),0 ,xs);
- wave_3_per_point22=ys = if(above(ys,1000),0 ,ys);
- shapecode_0_enabled=0
- shapecode_0_sides=4
- shapecode_0_additive=0
- shapecode_0_thickOutline=0
- shapecode_0_textured=1
- shapecode_0_num_inst=1
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=2.66718
- shapecode_0_ang=0.00000
- shapecode_0_tex_ang=0.00000
- shapecode_0_tex_zoom=0.38928
- shapecode_0_r=1.000
- shapecode_0_g=1.000
- shapecode_0_b=1.000
- shapecode_0_a=0.600
- shapecode_0_r2=1.000
- shapecode_0_g2=1.000
- shapecode_0_b2=1.000
- shapecode_0_a2=0.400
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.100
- shape_0_per_frame1=tex_capture = above(bass,1);
- shape_0_per_frame2=ang = basstime;
- shape_0_per_frame3=
- shape_0_per_frame4=
- shape_0_per_frame5=ob_r = 0.5 * sin(basstime*1.12);
- shape_0_per_frame6=ob_g = 0.5 * sin(basstime*1.5);
- shape_0_per_frame7=ob_b = 0.5 * sin(basstime*2.12);
- shapecode_1_enabled=0
- shapecode_1_sides=4
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=1
- shapecode_1_num_inst=1
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=2.66718
- shapecode_1_ang=0.00000
- shapecode_1_tex_ang=0.00000
- shapecode_1_tex_zoom=0.36970
- shapecode_1_r=1.000
- shapecode_1_g=1.000
- shapecode_1_b=1.000
- shapecode_1_a=0.600
- shapecode_1_r2=0.000
- shapecode_1_g2=1.000
- shapecode_1_b2=0.000
- shapecode_1_a2=1.000
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=0.100
- shape_1_per_frame1=tex_capture = above(bass,1);
- shapecode_2_enabled=1
- shapecode_2_sides=4
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_num_inst=1
- shapecode_2_x=0.500
- shapecode_2_y=0.550
- shapecode_2_rad=0.10000
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.00000
- shapecode_2_tex_zoom=1.00000
- shapecode_2_r=1.000
- shapecode_2_g=0.000
- shapecode_2_b=0.000
- shapecode_2_a=1.000
- shapecode_2_r2=0.000
- shapecode_2_g2=1.000
- shapecode_2_b2=0.000
- shapecode_2_a2=1.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.100
- shape_2_per_frame1=
- shape_2_per_frame2=
- shape_2_per_frame3=r = 0.5 + 0.5*sin(time);
- shape_2_per_frame4=g = 0.5 + 0.5*sin(time*0.9);
- shape_2_per_frame5=b = 0.5 + 0.5*sin(time*0.8);
- shape_2_per_frame6=
- shape_2_per_frame7=
- shape_2_per_frame8=r2 = 0.5 + 0.5*sin(time);
- shape_2_per_frame9=g2 = 0.5 + 0.5*sin(time*0.9);
- shapecode_3_enabled=1
- shapecode_3_sides=4
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_num_inst=1
- shapecode_3_x=0.500
- shapecode_3_y=0.500
- shapecode_3_rad=0.10000
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=0.00000
- shapecode_3_tex_zoom=1.00000
- shapecode_3_r=1.000
- shapecode_3_g=0.000
- shapecode_3_b=0.000
- shapecode_3_a=1.000
- shapecode_3_r2=0.000
- shapecode_3_g2=1.000
- shapecode_3_b2=0.000
- shapecode_3_a2=1.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.100
- shape_3_per_frame1=
- shape_3_per_frame2=
- shape_3_per_frame3=r = 0.5 + 0.5*sin(time);
- shape_3_per_frame4=g = 0.5 + 0.5*sin(time*0.9);
- shape_3_per_frame5=b = 0.5 + 0.5*sin(time*0.56);
- shape_3_per_frame6=
- shape_3_per_frame7=
- shape_3_per_frame8=r2 = 0.5 + 0.5*sin(time);
- shape_3_per_frame9=g2 = 0.5 + 0.5*sin(time*0.9);
- shape_3_per_frame10=b2 = 0.5 + 0.5*sin(time*0.56);
- per_frame_1=wave_r = 0.5 + 0.5*sin(time*2);
- per_frame_2=wave_b = 0.5 + 0.5*sin(time*5);
- per_frame_3=
- per_frame_4=//sx = 1.05;
- per_frame_5=
- per_frame_6=basstime = basstime + bass*0.0003;
- per_frame_7=q2 = basstime;
- per_frame_8=q1 = basstime*0.1;
- per_pixel_1=warp = 1;
- per_pixel_2=zoom = 1;
- per_pixel_3=rot = 1;
- warp_1=`shader_body
- warp_2=`{
- warp_3=` float3 txr = float3(uv,q2*10);
- warp_4=`
- warp_5=` float final_noise = 0;
- warp_6=` for(int i = 0 ; i < 1 ; i++){
- warp_7=` final_noise += (1.0/pow(2,i))*(tex3D(sampler_noisevol_lq, txr*pow(2,i))*2-1);
- warp_8=` }
- warp_9=`
- warp_10=` final_noise = (final_noise+1)*0.5;
- warp_11=`
- warp_12=` // sample previous frame
- warp_13=` float2x2 rot = { cos(q1), sin(q1),
- warp_14=` -sin(q1), cos(q1) };
- warp_15=`
- warp_16=`
- warp_17=` ret = tex2D( sampler_main, mul(uv-0.5,rot)*(1-rad*0.05) + 0.5 + final_noise*0.01*rad ).xyz;
- warp_18=`
- warp_19=` // darken (decay) over time
- warp_20=` ret -= 0.0; //or try: ret -= 0.004;
- warp_21=`}
- comp_1=`shader_body
- comp_2=`{
- comp_3=`
- comp_4=`
- comp_5=` float2 uv_echo = (uv - 0.5)*1.000*float2(-1,-1) + 0.5;
- comp_6=` ret = lerp( tex2D(sampler_main, uv).xyz,
- comp_7=` tex2D(sampler_main, uv_echo ).xyz,
- comp_8=` 0.50
- comp_9=` ); //video echo
- comp_10=` ret *= 2;
- comp_11=` ret = ret*(1-ret)*4; //solarize
- comp_12=`}
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