123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352 |
- [preset00]
- fRating=3.000000
- fGammaAdj=1.000000
- fDecay=0.925000
- fVideoEchoZoom=1.001829
- fVideoEchoAlpha=0.000000
- nVideoEchoOrientation=1
- nWaveMode=2
- bAdditiveWaves=1
- bWaveDots=1
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=4.099998
- fWaveScale=2.850136
- fWaveSmoothing=0.630000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.710000
- fModWaveAlphaEnd=1.300000
- fWarpAnimSpeed=1.000000
- fWarpScale=1.331000
- fZoomExponent=1.000000
- fShader=0.000000
- zoom=0.999514
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000000
- warp=0.010000
- sx=1.000000
- sy=1.000000
- wave_r=1.000000
- wave_g=0.000000
- wave_b=0.000000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.000000
- ob_r=0.010000
- ob_g=0.000000
- ob_b=0.000000
- ob_a=1.000000
- ib_size=0.015000
- ib_r=0.250000
- ib_g=0.250000
- ib_b=0.250000
- ib_a=1.000000
- nMotionVectorsX=64.000000
- nMotionVectorsY=48.000000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=1.799999
- mv_r=0.300000
- mv_g=0.210000
- mv_b=0.110000
- mv_a=0.000000
- wavecode_0_enabled=1
- wavecode_0_samples=512
- wavecode_0_sep=0
- wavecode_0_bSpectrum=0
- wavecode_0_bUseDots=0
- wavecode_0_bDrawThick=0
- wavecode_0_bAdditive=0
- wavecode_0_scaling=1.000000
- wavecode_0_smoothing=0.500000
- wavecode_0_r=1.000000
- wavecode_0_g=1.000000
- wavecode_0_b=1.000000
- wavecode_0_a=1.000000
- wave_0_per_frame1=basstime=basstime+(bass*bass);
- wave_0_per_frame2=t1=basstime*0.003;
- wave_0_per_frame3=
- wave_0_per_point1=//plot x,y,z to point on circle
- wave_0_per_point2=smp=sample*6.283;
- wave_0_per_point3=xp=sin(smp )*0.20;
- wave_0_per_point4=yp=cos(smp )*0.20;
- wave_0_per_point5=zp=0;
- wave_0_per_point6=
- wave_0_per_point7=
- wave_0_per_point8=//alter shape;
- wave_0_per_point9=angy=sin(sample*6.28*4 +t1 )*6.28;
- wave_0_per_point10=xq=xp*cos(angy) - zp*sin(angy);
- wave_0_per_point11=zq=xp*sin(angy) + zp*cos(angy);
- wave_0_per_point12=xp=xq;
- wave_0_per_point13=zp=zq;
- wave_0_per_point14=
- wave_0_per_point15=
- wave_0_per_point16=//rotate on y axis;
- wave_0_per_point17=angy=t1*0.1;
- wave_0_per_point18=xq=xp*cos(angy) - zp*sin(angy);
- wave_0_per_point19=zq=xp*sin(angy) + zp*cos(angy);
- wave_0_per_point20=xp=xq;
- wave_0_per_point21=zp=zq;
- wave_0_per_point22=
- wave_0_per_point23=//rotate on x axis
- wave_0_per_point24=axs1 = sin(t1*0.15) + 1.6;
- wave_0_per_point25=yq= yp*cos(axs1) - zp*sin(axs1);
- wave_0_per_point26=zq= yp*sin(axs1) + zp*cos(axs1);
- wave_0_per_point27=yp=yq;
- wave_0_per_point28=zp=zq;
- wave_0_per_point29=
- wave_0_per_point30=//rotate on y axis again
- wave_0_per_point31=axs2 = sin(t1*0.1)*3.3;
- wave_0_per_point32=xq=xp*cos(axs2) - zp*sin(axs2);
- wave_0_per_point33=zq=xp*sin(axs2) + zp*cos(axs2);
- wave_0_per_point34=xp=xq;
- wave_0_per_point35=zp=zq;
- wave_0_per_point36=
- wave_0_per_point37=//stretch y axis to compensate for aspect ratio
- wave_0_per_point38=yp=yp*1.2;
- wave_0_per_point39=
- wave_0_per_point40=//push forward into viewpace
- wave_0_per_point41=zp=zp+2.1;
- wave_0_per_point42=
- wave_0_per_point43=//project x,y,z into screenspace
- wave_0_per_point44=xs=xp/zp;
- wave_0_per_point45=ys=yp/zp;
- wave_0_per_point46=
- wave_0_per_point47=//center 0,0 in middle of screen
- wave_0_per_point48=x=xs+0.5+q4;
- wave_0_per_point49=y=ys+0.5+q5;
- wave_0_per_point50=
- wave_0_per_point51=r=1-q1;
- wave_0_per_point52=g=1-q2;
- wave_0_per_point53=b=1-q3;
- wavecode_1_enabled=0
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=0
- wavecode_1_bUseDots=0
- wavecode_1_bDrawThick=0
- wavecode_1_bAdditive=0
- wavecode_1_scaling=1.000000
- wavecode_1_smoothing=0.500000
- wavecode_1_r=1.000000
- wavecode_1_g=1.000000
- wavecode_1_b=1.000000
- wavecode_1_a=1.000000
- wavecode_2_enabled=0
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=0
- wavecode_2_bAdditive=0
- wavecode_2_scaling=1.000000
- wavecode_2_smoothing=0.500000
- wavecode_2_r=1.000000
- wavecode_2_g=1.000000
- wavecode_2_b=1.000000
- wavecode_2_a=1.000000
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=0
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.000000
- wavecode_3_smoothing=0.500000
- wavecode_3_r=1.000000
- wavecode_3_g=1.000000
- wavecode_3_b=1.000000
- wavecode_3_a=1.000000
- shapecode_0_enabled=0
- shapecode_0_sides=23
- shapecode_0_additive=1
- shapecode_0_thickOutline=0
- shapecode_0_textured=1
- shapecode_0_x=0.500000
- shapecode_0_y=0.700000
- shapecode_0_rad=0.154930
- shapecode_0_ang=0.000000
- shapecode_0_tex_ang=0.000000
- shapecode_0_tex_zoom=0.010000
- shapecode_0_r=1.000000
- shapecode_0_g=1.000000
- shapecode_0_b=1.000000
- shapecode_0_a=1.000000
- shapecode_0_r2=1.000000
- shapecode_0_g2=1.000000
- shapecode_0_b2=1.000000
- shapecode_0_a2=0.000000
- shapecode_0_border_r=1.000000
- shapecode_0_border_g=1.000000
- shapecode_0_border_b=1.000000
- shapecode_0_border_a=0.000000
- shape_0_per_frame1=y=bass_att*0.5+0.2;
- shape_0_per_frame2=x=cos(time*2)*0.5+0.5;
- shapecode_1_enabled=0
- shapecode_1_sides=4
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=1
- shapecode_1_x=0.500000
- shapecode_1_y=0.500000
- shapecode_1_rad=1.801999
- shapecode_1_ang=0.000000
- shapecode_1_tex_ang=3.141593
- shapecode_1_tex_zoom=0.572684
- shapecode_1_r=1.000000
- shapecode_1_g=1.000000
- shapecode_1_b=1.000000
- shapecode_1_a=1.000000
- shapecode_1_r2=1.000000
- shapecode_1_g2=1.000000
- shapecode_1_b2=1.000000
- shapecode_1_a2=1.000000
- shapecode_1_border_r=1.000000
- shapecode_1_border_g=1.000000
- shapecode_1_border_b=1.000000
- shapecode_1_border_a=0.000000
- shape_1_per_frame1=//ang = ang + (bass*.2) + (time*.4);
- shape_1_per_frame2=//rad=1.781+(bass*0.025);
- shape_1_per_frame3=ang=above(0.5,treb_att)*.063;
- shapecode_2_enabled=0
- shapecode_2_sides=100
- shapecode_2_additive=1
- shapecode_2_thickOutline=0
- shapecode_2_textured=1
- shapecode_2_x=0.900000
- shapecode_2_y=0.500000
- shapecode_2_rad=0.100000
- shapecode_2_ang=0.000000
- shapecode_2_tex_ang=0.000000
- shapecode_2_tex_zoom=0.010000
- shapecode_2_r=1.000000
- shapecode_2_g=1.000000
- shapecode_2_b=1.000000
- shapecode_2_a=1.000000
- shapecode_2_r2=1.000000
- shapecode_2_g2=1.000000
- shapecode_2_b2=1.000000
- shapecode_2_a2=0.000000
- shapecode_2_border_r=1.000000
- shapecode_2_border_g=1.000000
- shapecode_2_border_b=1.000000
- shapecode_2_border_a=0.100000
- shape_2_per_frame1=x = sin(time*5) * .4 + .5;
- shape_2_per_frame2=y=treb_att*0.5;
- shape_2_per_frame3=
- shape_2_per_frame4=pow( (bass*.15),2);
- shapecode_3_enabled=0
- shapecode_3_sides=100
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=1
- shapecode_3_x=0.500000
- shapecode_3_y=0.500000
- shapecode_3_rad=0.033004
- shapecode_3_ang=0.000000
- shapecode_3_tex_ang=0.000000
- shapecode_3_tex_zoom=0.010000
- shapecode_3_r=1.000000
- shapecode_3_g=1.000000
- shapecode_3_b=1.000000
- shapecode_3_a=1.000000
- shapecode_3_r2=1.000000
- shapecode_3_g2=1.000000
- shapecode_3_b2=1.000000
- shapecode_3_a2=0.000000
- shapecode_3_border_r=1.000000
- shapecode_3_border_g=1.000000
- shapecode_3_border_b=1.000000
- shapecode_3_border_a=0.000000
- shape_3_per_frame1=x=.5+(bass*0.07);
- per_frame_1=wave_a = 0;
- per_frame_2=
- per_frame_3=
- per_frame_4=
- per_frame_5=//Thanks to Zylot for rainbow generator
- per_frame_6=counter1 = if(equal(counter2,1),if(equal(counter1,1),0,counter1+.2),1);
- per_frame_7=counter2 = if(equal(counter1,1),if(equal(counter2,1),0,counter2+.2),1);
- per_frame_8=cdelay1 = if(equal(cdelay2,1),1,if(equal(colorcounter%2,1),if(equal(counter1,1),2 ,0), if(equal(counter2,1),2,0)));
- per_frame_9=cdelay2 = if(equal(cdelay1,2),1,0);
- per_frame_10=colorcounter = if(above(colorcounter,7),0,if(equal(cdelay1,1),colorcounter+1,colorcounter));
- per_frame_11=ib_r = .5*if(equal(colorcounter,1),1, if(equal(colorcounter,2),1, if(equal(colorcounter,3),1, if(equal(colorcounter,4),sin(counter2+2.1), if(equal(colorcounter,5),0, if(equal(colorcounter,6),0,sin(counter1)))))));
- per_frame_12=ib_g = .5*if(equal(colorcounter,1),0, if(equal(colorcounter,2),sin(counter2*.5), if(equal(colorcounter,3),sin((counter1+1.75)*.4), if(equal(colorcounter,4),1, if(equal(colorcounter,5),1, if(equal(colorcounter,6),sin(counter2+2),0))))));
- per_frame_13=ib_b = if(equal(colorcounter,1),sin(counter1+2.1), if(equal(colorcounter,2),0, if(equal(colorcounter,3),0, if(equal(colorcounter,4),0, if(equal(colorcounter,5),sin(counter1), if(equal(colorcounter,6),1,1))))));
- per_frame_14=ib_bass=min(bass_att*1+0.2 , 1);
- per_frame_15=ib_r=ib_r*ib_bass;
- per_frame_16=ib_g=ib_g*ib_bass;
- per_frame_17=ib_b=ib_b*ib_bass;
- per_frame_18=gamma=1+min(bass,1)*0.3;
- per_frame_19=
- per_frame_20=
- per_frame_21=ob_r=ib_r-0.5;
- per_frame_22=ob_g=ib_g-0.5;
- per_frame_23=ob_b=ib_b-0.5;
- per_frame_24=q1=ib_r;
- per_frame_25=q2=ib_g;
- per_frame_26=q3=ib_b;
- per_frame_27=
- per_frame_28=
- per_frame_29=
- per_frame_30=decay = 0.99;
- per_frame_31=
- per_frame_32=
- per_frame_33=//echo_orient=((bass_att+mid_att+treb_att)/3)*3;
- per_frame_34=//solarize=above(0.5,bass);
- per_frame_35=//darken=above(0.4,treb);
- per_frame_36=
- per_frame_37=musictime=musictime+(bass*bass)*0.003*(75/fps);
- per_frame_38=basstime=basstime+(bass*bass)*0.03*(75/fps);
- per_frame_39=
- per_frame_40=
- per_frame_41=xpos=sin(musictime*0.6)*0.2;
- per_frame_42=ypos=sin(musictime*0.4)*0.2;
- per_frame_43=q4=xpos;
- per_frame_44=q5=ypos;
- per_frame_45=q6=basstime
- per_pixel_1=//flip= (-2 * above(sin(time),-0.9) )+1;
- per_pixel_2=//var=(bass+mid+treb)/3;
- per_pixel_3=//rot=((ang&rad/rad)/(var*20))/10;
- per_pixel_4=//sx=.99-(var*0.01);
- per_pixel_5=//cx=var*0.1*(ang/12);
- per_pixel_6=//sy=sx;
- per_pixel_7=
- per_pixel_8=zoom=1;
- per_pixel_9=
- per_pixel_10=//move center based on musictime
- per_pixel_11=cx=0.5+q4;
- per_pixel_12=cy=0.5-q5;
- per_pixel_13=
- per_pixel_14=//adjust x,y values based on musictime
- per_pixel_15=nx=(x-0.5-q4)*2;
- per_pixel_16=ny=(y-0.5+q5)*1.5;
- per_pixel_17=
- per_pixel_18=//radians based on adjusted x,y
- per_pixel_19=rd=sqrt( sqr(nx) + sqr(ny) );
- per_pixel_20=
- per_pixel_21=//ang based on adjusted x,y
- per_pixel_22=ag=atan( ny/nx );
- per_pixel_23=
- per_pixel_24=zm=(1.1-(rd/4));
- per_pixel_25=//zm=1;
- per_pixel_26=
- per_pixel_27=shapechange=sin(q6*0.2)*2+2;
- per_pixel_28=
- per_pixel_29=star=sin(ag*(2+shapechange)+q6)*(1-rd)*0.5 + 0.5;
- per_pixel_30=star=star*star*3 -0.4;
- per_pixel_31=zm=zm+star*0.1;
- per_pixel_32=sx=zm;
- per_pixel_33=sy=zm;
- per_pixel_34=rot=above(rd,0.7)*(rd-0.7)*sin(time*0.3)*0.6 * -sin(ag*6)
|