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- fVideoEchoZoom=1.001827
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- bDarkenCenter=0
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- fModWaveAlphaStart=1.000000
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- fWarpAnimSpeed=1.000000
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- fZoomExponent=1.000000
- fShader=0.000000
- zoom=1.000000
- rot=0.000000
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- warp=0.010000
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- wave_r=1.000000
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- ib_size=0.015000
- ib_r=1.000000
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- ib_b=0.590000
- ib_a=1.000000
- nMotionVectorsX=64.000000
- nMotionVectorsY=48.000000
- mv_dx=0.000000
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- mv_l=0.200000
- mv_r=1.000000
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- wavecode_0_bSpectrum=0
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- wavecode_3_sep=0
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- shapecode_0_enabled=1
- shapecode_0_sides=26
- shapecode_0_additive=1
- shapecode_0_thickOutline=0
- shapecode_0_textured=1
- shapecode_0_x=0.500000
- shapecode_0_y=0.500000
- shapecode_0_rad=0.808141
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- shapecode_0_border_a=0.000000
- shape_0_per_frame1=ang=sin(time/2);
- shape_0_per_frame2=r2=0+((sin(time)*0.5+0.5)*0.2);
- shapecode_1_enabled=1
- shapecode_1_sides=26
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=1
- shapecode_1_x=0.500000
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- shapecode_1_rad=0.892690
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- shape_1_per_frame2=angvar=above(bass,0.9);
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- shape_1_per_frame4=y=if((angvar-0.3)+((sin(time)*0.5+0.5)*0.1),0.5+((sin(time)*0.5+0.5)*0.03),0.5);
- shape_1_per_frame5=var=sin(time/2)*0.01;
- shape_1_per_frame6=var=((var+above(bass,0.9))*0.1);
- shape_1_per_frame7=alpha=bass*0.8-(below(bass,0.4)*0.4);
- shape_1_per_frame8=r=1-var*3;
- shape_1_per_frame9=g=1-var;
- shape_1_per_frame10=b=1-var*3.5;
- shape_1_per_frame11=r2=1-var*2;
- shape_1_per_frame12=g2=g;
- shape_1_per_frame13=b2=b;
- shape_1_per_frame14=a=alpha*0.9;
- shape_1_per_frame15=a2=alpha*0.9;
- shape_1_per_frame16=border_a=0;
- shapecode_2_enabled=1
- shapecode_2_sides=34
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
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- shapecode_2_border_a=0.100000
- shape_2_per_frame1=r=1-(sin(time)*0.3);
- shape_2_per_frame2=g2=1-(cos(time)*0.3);
- shape_2_per_frame3=x=(sin(time)*0.5+0.5)+0.01;
- shape_2_per_frame4=y=(cos(time)*0.5+0.5)+0.01
- shapecode_3_enabled=0
- shapecode_3_sides=4
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_x=0.500000
- shapecode_3_y=0.500000
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- shapecode_3_border_a=0.100000
- per_frame_1=warp=1;
- per_frame_2=ib_r=1-((sin(time)*0.5+0.5)*0.435);
- per_frame_3=ib_g=1-((cos(time)*0.5+0.5)*0.435);
- per_frame_4=rot=0.01
- per_pixel_1=dmt=20+((((bass*bass*bass)/3)*8)*above(bass,1.1));
- per_pixel_2=
- per_pixel_3=zoom=1+(( (sin( (x*dmt)+sin(time) )/28) + (cos( (y*dmt)+cos(time) )/28) ) *0.4 );
- per_pixel_4=
- per_pixel_5=dx=rad*0.01;
- per_pixel_6=dy=rad*0.01;
- per_pixel_7=dx=dx+(above(bass,0.9)*0.002);
- per_pixel_8=dy=dy+(above(bass,0.9)*0.002)
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