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Rovastar - Inner Thoughts (Frantic Thoughts Mix).milk 7.3 KB

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  3. fGammaAdj=1.980000
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000000
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  10. bWaveDots=0
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  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
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  21. fWaveAlpha=4.099998
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.018000
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  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
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  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.015000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.010000
  51. ib_r=0.950000
  52. ib_g=0.850000
  53. ib_b=0.650000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
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  60. mv_r=0.000000
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  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
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  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
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  115. wavecode_3_a=1.000000
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  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=1
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=1.621747
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=1.884956
  126. shapecode_0_tex_zoom=0.424973
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=1.000000
  129. shapecode_0_b=1.000000
  130. shapecode_0_a=0.700000
  131. shapecode_0_r2=1.000000
  132. shapecode_0_g2=0.600000
  133. shapecode_0_b2=0.000000
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  135. shapecode_0_border_r=1.000000
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  137. shapecode_0_border_b=1.000000
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  140. shape_0_per_frame2=a =1;
  141. shape_0_per_frame3=a1=1;
  142. shape_0_per_frame4=//tex_zoom =0.1;
  143. shape_0_per_frame5=x = 0.5 + 0.1*sin(q7*0.986);
  144. shape_0_per_frame6=y = 0.5 + 0.1*sin(q7*0.846);
  145. shape_0_per_frame7=tex_ang = 3.1515 + 3.1415*sin(q7*0.4521);
  146. shapecode_1_enabled=1
  147. shapecode_1_sides=4
  148. shapecode_1_additive=0
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  155. shapecode_1_tex_ang=1.884956
  156. shapecode_1_tex_zoom=0.424973
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  160. shapecode_1_a=0.700000
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  162. shapecode_1_g2=0.600000
  163. shapecode_1_b2=0.000000
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  166. shapecode_1_border_g=1.000000
  167. shapecode_1_border_b=1.000000
  168. shapecode_1_border_a=0.000000
  169. shape_1_per_frame1=//tex_zoom = 0.05*q6;
  170. shape_1_per_frame2=a =1;
  171. shape_1_per_frame3=a1=1;
  172. shape_1_per_frame4=//tex_zoom =0.1;
  173. shape_1_per_frame5=x = 0.5 + 0.1*sin(q7*0.986);
  174. shape_1_per_frame6=y = 0.5 + 0.1*sin(q7*0.846);
  175. shape_1_per_frame7=tex_ang = 3.1515 + 3.1415*sin(q7*0.4521);
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  185. shapecode_2_tex_ang=1.884956
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  197. shapecode_2_border_b=1.000000
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  200. shape_2_per_frame2=a =1;
  201. shape_2_per_frame3=a1=1;
  202. shape_2_per_frame4=//tex_zoom =0.1;
  203. shape_2_per_frame5=x = 0.5 + 0.1*sin(q7*0.986);
  204. shape_2_per_frame6=y = 0.5 + 0.1*sin(q7*0.846);
  205. shape_2_per_frame7=tex_ang = 3.1515 + 3.1415*sin(q7*0.4521);
  206. shapecode_3_enabled=1
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  230. shape_3_per_frame2=a =1;
  231. shape_3_per_frame3=a1=1;
  232. shape_3_per_frame4=//tex_zoom =0.1;
  233. shape_3_per_frame5=x = 0.5 + 0.1*sin(q7*0.986);
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  235. shape_3_per_frame7=tex_ang = 3.1515 + 3.1415*sin(q7*0.4521);
  236. per_frame_init_1=q8 =0;
  237. per_frame_init_2=q7=0;
  238. per_frame_1=wave_r = 0.5+ 0.2*(bass-1);
  239. per_frame_2=wave_g = 0.5+ 0.2*(mid-1.2);
  240. per_frame_3=wave_b = 0.5+ 0.2*(treb-.5);
  241. per_frame_4=warp =0;
  242. per_frame_5=ob_r = 1-wave_r;
  243. per_frame_6=ob_g = 1-wave_g;
  244. per_frame_7=ob_b = 1-wave_b;
  245. per_frame_8=ib_r = 0.75 + 0.25*sin(time*0.4123);
  246. per_frame_9=ib_g = 0.25 + 0.25*cos(time*0.87);
  247. per_frame_10=ib_b = 0.5+0.5*sin(1.23*time);
  248. per_frame_11=q8 = oldq8 +0.003*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps));
  249. per_frame_12=oldq8 = q8;
  250. per_frame_13=q7 =oldq7+ 0.001*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,7)/fps);
  251. per_frame_14=oldq7 = q7;
  252. per_frame_15=wave_a =0;
  253. per_frame_16=dy = 0.5 + 0.01*(sin(0.786*q7));
  254. per_frame_17=dx = 0.1*sin(1.143*q8);
  255. per_frame_18=q6 = 15+0.1*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps));
  256. per_pixel_1=//dx=dx+0.5*sin((y-0.5)*128);
  257. per_pixel_2=dy=dy+0.008*cos((x-0.5 - 0.1*sin(q7))*(q6));