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- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=3.000
- fGammaAdj=2.000
- fDecay=0.985
- fVideoEchoZoom=1.007
- fVideoEchoAlpha=0.000
- nVideoEchoOrientation=3
- nWaveMode=4
- bAdditiveWaves=1
- bWaveDots=1
- bWaveThick=1
- bModWaveAlphaByVolume=1
- bMaximizeWaveColor=1
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=1
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.331
- fWaveScale=0.898
- fWaveSmoothing=0.108
- fWaveParam=0.100
- fModWaveAlphaStart=0.720
- fModWaveAlphaEnd=1.280
- fWarpAnimSpeed=1.000
- fWarpScale=2.853
- fZoomExponent=1.00000
- fShader=0.000
- zoom=0.96190
- rot=-0.01000
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=0.00000
- sx=1.00000
- sy=1.00000
- wave_r=0.000
- wave_g=0.500
- wave_b=0.500
- wave_x=0.500
- wave_y=0.540
- ob_size=0.010
- ob_r=0.000
- ob_g=0.000
- ob_b=0.000
- ob_a=0.000
- ib_size=0.010
- ib_r=0.500
- ib_g=0.570
- ib_b=0.400
- ib_a=0.000
- nMotionVectorsX=24.800
- nMotionVectorsY=9.000
- mv_dx=0.000
- mv_dy=0.160
- mv_l=1.500
- mv_r=1.000
- mv_g=1.000
- mv_b=1.000
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.000
- wavecode_0_enabled=1
- wavecode_0_samples=352
- wavecode_0_sep=0
- wavecode_0_bSpectrum=0
- wavecode_0_bUseDots=1
- wavecode_0_bDrawThick=1
- wavecode_0_bAdditive=1
- wavecode_0_scaling=0.03856
- wavecode_0_smoothing=0.20000
- wavecode_0_r=1.000
- wavecode_0_g=0.000
- wavecode_0_b=1.000
- wavecode_0_a=1.000
- wave_0_per_frame1=q1=bass_att;
- wave_0_per_point1=r = abs (sin (frame /38));
- wave_0_per_point2=g = 0.5*abs (cos (frame /45));
- wave_0_per_point3=b = 0.5*abs (sin (frame / 133));
- wave_0_per_point4=a = 0.3;
- wave_0_per_point5=t02 = t02 + q1/10;
- wave_0_per_point6=ratio = sin (frame/49);
- wave_0_per_point7=
- wave_0_per_point8=ampl = 0.01+0.4*sqr(sin ((frame ) / 18)* cos (frame / 123));
- wave_0_per_point9=
- wave_0_per_point10=x1 = (r-0.5)/15 +0.5 + ampl* sin (sample*6.28);
- wave_0_per_point11=y1 = (b-0.5)/15+0.5 + ampl* cos (sample*6.28);
- wave_0_per_point12=
- wave_0_per_point13=x = x1+1*0.2*(ampl+ratio )*sin ( sample*6.28 * ratio*7.3);
- wave_0_per_point14=y = y1+1*0.2*(ampl+ratio )*cos ( sample*6.28*6);
- wave_0_per_point15=
- wavecode_1_enabled=0
- wavecode_1_samples=15
- wavecode_1_sep=0
- wavecode_1_bSpectrum=0
- wavecode_1_bUseDots=0
- wavecode_1_bDrawThick=0
- wavecode_1_bAdditive=0
- wavecode_1_scaling=2.06378
- wavecode_1_smoothing=0.80000
- wavecode_1_r=0.800
- wavecode_1_g=0.000
- wavecode_1_b=0.600
- wavecode_1_a=0.900
- wavecode_2_enabled=0
- wavecode_2_samples=112
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=0
- wavecode_2_bAdditive=1
- wavecode_2_scaling=1.00000
- wavecode_2_smoothing=0.50000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=1.000
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=0
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.00000
- wavecode_3_smoothing=0.50000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- shapecode_0_enabled=0
- shapecode_0_sides=3
- shapecode_0_additive=0
- shapecode_0_thickOutline=0
- shapecode_0_textured=0
- shapecode_0_num_inst=1
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=0.31275
- shapecode_0_ang=0.00000
- shapecode_0_tex_ang=0.00000
- shapecode_0_tex_zoom=0.17914
- shapecode_0_r=0.820
- shapecode_0_g=0.000
- shapecode_0_b=0.000
- shapecode_0_a=1.000
- shapecode_0_r2=0.000
- shapecode_0_g2=1.000
- shapecode_0_b2=0.000
- shapecode_0_a2=0.000
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.000
- shape_0_per_frame1=xy=0.5+rand_frame;
- shapecode_1_enabled=0
- shapecode_1_sides=4
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=0
- shapecode_1_num_inst=1
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=0.10000
- shapecode_1_ang=0.00000
- shapecode_1_tex_ang=0.00000
- shapecode_1_tex_zoom=1.00000
- shapecode_1_r=1.000
- shapecode_1_g=0.000
- shapecode_1_b=0.000
- shapecode_1_a=1.000
- shapecode_1_r2=0.000
- shapecode_1_g2=1.000
- shapecode_1_b2=0.000
- shapecode_1_a2=0.000
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=0.100
- shapecode_2_enabled=0
- shapecode_2_sides=4
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_num_inst=1
- shapecode_2_x=0.500
- shapecode_2_y=0.500
- shapecode_2_rad=0.10000
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.00000
- shapecode_2_tex_zoom=1.00000
- shapecode_2_r=1.000
- shapecode_2_g=0.000
- shapecode_2_b=0.000
- shapecode_2_a=1.000
- shapecode_2_r2=0.000
- shapecode_2_g2=1.000
- shapecode_2_b2=0.000
- shapecode_2_a2=0.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.100
- shapecode_3_enabled=0
- shapecode_3_sides=4
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_num_inst=1
- shapecode_3_x=0.500
- shapecode_3_y=0.500
- shapecode_3_rad=0.10000
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=0.00000
- shapecode_3_tex_zoom=1.00000
- shapecode_3_r=1.000
- shapecode_3_g=0.000
- shapecode_3_b=0.000
- shapecode_3_a=1.000
- shapecode_3_r2=0.000
- shapecode_3_g2=1.000
- shapecode_3_b2=0.000
- shapecode_3_a2=0.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.100
- per_frame_1=wave_r = wave_r + 0.1*(0.6*sin(0.933*time) + 0.4*sin(1.072*time));
- per_frame_2=wave_g = wave_g + 0.1*(0.6*sin(0.888*time) + 0.4*sin(0.918*time));
- per_frame_3=wave_b = wave_b + 0.2*(0.6*sin(0.335*time) + 0.4*sin(0.4*time));
- per_frame_4=wave_mystery = 0.5*sin(0.35*bass);
- per_frame_5=decay = decay - 0.01*equal(frame%50,0);
- per_frame_6=mv_b = mv_b + 0.2*sin(time*1.411);
- per_frame_7=cx = cx + 0.08*sin(time*1.315);
- per_frame_8=cy = cy + 0.08*sin(time*1.127);
- per_frame_9=q1 = sin(sin(1.211*time)+ cos(0.887*time)-sin(1.453*time));
- per_pixel_1=zoom = zoom + (0.1*rad);
- per_pixel_2=rot = rot - 0.15*sin(q1-ang);
- warp_1=`shader_body
- warp_2=`{
- warp_3=` // PAINTERLY EFFECT:
- warp_4=` float t = 0.005 + 0.025*saturate(treb-1);
- warp_5=` float2 uv2 = uv;
- warp_6=` float2 delta2 = texsize.zw*float2(1,1);
- warp_7=` float3 blurry_color = tex2D( sampler_main,
- warp_8=` lerp(uv,uv_orig,-1) + delta2 ).xyz;
- warp_9=` uv2.xy += (blurry_color.xy-0.37) * t;
- warp_10=`
- warp_11=` // sample previous frame
- warp_12=` ret = tex2D( sampler_main, uv2 ).xyz;
- warp_13=`
- warp_14=` // darken over time
- warp_15=` ret -= 0.004;
- warp_16=`}
- comp_1=`float3 ret1, neu, blur;
- comp_2=`
- comp_3=`shader_body
- comp_4=`{
- comp_5=`float2 uv2;
- comp_6=`float ang2, c, s;
- comp_7=`uv -= 0.5;
- comp_8=`uv *= aspect.xy;
- comp_9=`
- comp_10=`float2 tmp = uv;
- comp_11=`ret1 = 0;
- comp_12=`int anz = 5;
- comp_13=`int n = 0;
- comp_14=`while (n <= anz) {
- comp_15=` ang2 = 6.28*n/anz;
- comp_16=` c = cos(ang2);
- comp_17=` s = sin(ang2);
- comp_18=` uv2.x = uv.x*c - uv.y*s;
- comp_19=` uv2.y = uv.x*s + uv.y*c;
- comp_20=` neu = GetPixel (uv2 + 0.4 + .02*q27 );
- comp_21=` blur= GetBlur1 (uv2 + 0.4 + .02*q27 );
- comp_22=` ret1 = max(ret1, neu+blur*2);
- comp_23=`n++;
- comp_24=`}
- comp_25=`
- comp_26=`
- comp_27=`// I think this bit's from ORB
- comp_28=`ret = (ret1-0.0125)*0.7;
- comp_29=` float3 retish = 1 - ret*(1-ret)*4; //solarize
- comp_30=` ret = float3(retish[0]*0.5,retish[1]*0.5,retish[2]);
- comp_31=` ret *= 0.5;
- comp_32=`
- comp_33=`
- comp_34=`}
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