Zylot - Funnels.milk 5.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240
  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.997000
  5. fVideoEchoZoom=0.996629
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.270000
  24. fWaveParam=-0.380000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=2.987785
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=x = .5+.25*(sample*2)/sin(sample*100+time*10);
  78. wave_0_per_point2=y = .5+.25*(sample*2)*cos(sample*100+time*10);
  79. wave_0_per_point3=r = .01+.5*sin(sample*250+time*1);
  80. wave_0_per_point4=b = .01+.5*sin(sample*220-time*2);
  81. wave_0_per_point5=g = .01+.5*sin(sample*130+time*4);
  82. wave_0_per_point6=
  83. wave_0_per_point7=b = if(above(b,0),b,0);
  84. wave_0_per_point8=r = if(above(r,0),r,0);
  85. wave_0_per_point9=g = if(above(g,0),g,0);
  86. wavecode_1_enabled=1
  87. wavecode_1_samples=512
  88. wavecode_1_sep=0
  89. wavecode_1_bSpectrum=0
  90. wavecode_1_bUseDots=1
  91. wavecode_1_bDrawThick=1
  92. wavecode_1_bAdditive=0
  93. wavecode_1_scaling=1.000000
  94. wavecode_1_smoothing=0.500000
  95. wavecode_1_r=1.000000
  96. wavecode_1_g=1.000000
  97. wavecode_1_b=1.000000
  98. wavecode_1_a=1.000000
  99. wave_1_per_point1=x = .5+.25*(sample*2)*sin(sample*100+time*10);
  100. wave_1_per_point2=y = .5+.25*(sample*2)/cos(sample*100+time*10);
  101. wave_1_per_point3=r = .01+.5*sin(sample*250+time*1);
  102. wave_1_per_point4=b = .01+.5*sin(sample*220-time*2);
  103. wave_1_per_point5=g = .01+.5*sin(sample*130+time*4);
  104. wave_1_per_point6=
  105. wave_1_per_point7=b = if(above(b,0),b,0);
  106. wave_1_per_point8=r = if(above(r,0),r,0);
  107. wave_1_per_point9=g = if(above(g,0),g,0);
  108. wavecode_2_enabled=0
  109. wavecode_2_samples=512
  110. wavecode_2_sep=0
  111. wavecode_2_bSpectrum=0
  112. wavecode_2_bUseDots=0
  113. wavecode_2_bDrawThick=0
  114. wavecode_2_bAdditive=0
  115. wavecode_2_scaling=1.000000
  116. wavecode_2_smoothing=0.500000
  117. wavecode_2_r=1.000000
  118. wavecode_2_g=1.000000
  119. wavecode_2_b=1.000000
  120. wavecode_2_a=1.000000
  121. wavecode_3_enabled=0
  122. wavecode_3_samples=512
  123. wavecode_3_sep=0
  124. wavecode_3_bSpectrum=0
  125. wavecode_3_bUseDots=0
  126. wavecode_3_bDrawThick=0
  127. wavecode_3_bAdditive=0
  128. wavecode_3_scaling=1.000000
  129. wavecode_3_smoothing=0.500000
  130. wavecode_3_r=1.000000
  131. wavecode_3_g=1.000000
  132. wavecode_3_b=1.000000
  133. wavecode_3_a=1.000000
  134. shapecode_0_enabled=1
  135. shapecode_0_sides=4
  136. shapecode_0_additive=0
  137. shapecode_0_thickOutline=0
  138. shapecode_0_textured=0
  139. shapecode_0_x=0.500000
  140. shapecode_0_y=0.500000
  141. shapecode_0_rad=0.218586
  142. shapecode_0_ang=0.000000
  143. shapecode_0_tex_ang=0.000000
  144. shapecode_0_tex_zoom=1.000000
  145. shapecode_0_r=0.000000
  146. shapecode_0_g=0.000000
  147. shapecode_0_b=0.000000
  148. shapecode_0_a=1.000000
  149. shapecode_0_r2=0.000000
  150. shapecode_0_g2=0.000000
  151. shapecode_0_b2=0.000000
  152. shapecode_0_a2=0.000000
  153. shapecode_0_border_r=0.000000
  154. shapecode_0_border_g=0.000000
  155. shapecode_0_border_b=0.000000
  156. shapecode_0_border_a=0.000000
  157. shape_0_per_frame1=r = 1;
  158. shape_0_per_frame2=b = 1;
  159. shape_0_per_frame3=g = 1;
  160. shape_0_per_frame4=
  161. shape_0_per_frame5=mang = mang + .5+bass;
  162. shape_0_per_frame6=rad = rad + treb*.05;
  163. shape_0_per_frame7=ang = mang;
  164. shapecode_1_enabled=0
  165. shapecode_1_sides=8
  166. shapecode_1_additive=0
  167. shapecode_1_thickOutline=0
  168. shapecode_1_textured=0
  169. shapecode_1_x=0.500000
  170. shapecode_1_y=0.500000
  171. shapecode_1_rad=1.003939
  172. shapecode_1_ang=0.000000
  173. shapecode_1_tex_ang=0.000000
  174. shapecode_1_tex_zoom=1.000000
  175. shapecode_1_r=0.000000
  176. shapecode_1_g=0.000000
  177. shapecode_1_b=0.000000
  178. shapecode_1_a=0.000000
  179. shapecode_1_r2=0.000000
  180. shapecode_1_g2=0.400000
  181. shapecode_1_b2=0.000000
  182. shapecode_1_a2=0.000000
  183. shapecode_1_border_r=1.000000
  184. shapecode_1_border_g=1.000000
  185. shapecode_1_border_b=1.000000
  186. shapecode_1_border_a=1.000000
  187. shape_1_per_frame1=ang = ang - time*.333;
  188. shape_1_per_frame2=border_r = .5+.4*sin(time*1.4)+bass*.1;
  189. shape_1_per_frame3=border_g = .5+.4*sin(time*1.2)+treb*.1;
  190. shape_1_per_frame4=border_b = .5+.4*sin(time*1)+mid*.1;
  191. shapecode_2_enabled=0
  192. shapecode_2_sides=3
  193. shapecode_2_additive=0
  194. shapecode_2_thickOutline=0
  195. shapecode_2_textured=0
  196. shapecode_2_x=0.500000
  197. shapecode_2_y=0.500000
  198. shapecode_2_rad=0.210000
  199. shapecode_2_ang=0.000000
  200. shapecode_2_tex_ang=0.000000
  201. shapecode_2_tex_zoom=1.000000
  202. shapecode_2_r=0.840000
  203. shapecode_2_g=0.000000
  204. shapecode_2_b=0.000000
  205. shapecode_2_a=1.000000
  206. shapecode_2_r2=1.000000
  207. shapecode_2_g2=0.580000
  208. shapecode_2_b2=0.000000
  209. shapecode_2_a2=0.000000
  210. shapecode_2_border_r=1.000000
  211. shapecode_2_border_g=1.000000
  212. shapecode_2_border_b=1.000000
  213. shapecode_2_border_a=0.000000
  214. shape_2_per_frame1=ang = ang + time*4;
  215. shapecode_3_enabled=0
  216. shapecode_3_sides=4
  217. shapecode_3_additive=0
  218. shapecode_3_thickOutline=0
  219. shapecode_3_textured=0
  220. shapecode_3_x=0.500000
  221. shapecode_3_y=0.500000
  222. shapecode_3_rad=0.100000
  223. shapecode_3_ang=0.000000
  224. shapecode_3_tex_ang=0.000000
  225. shapecode_3_tex_zoom=1.000000
  226. shapecode_3_r=1.000000
  227. shapecode_3_g=0.000000
  228. shapecode_3_b=0.000000
  229. shapecode_3_a=1.000000
  230. shapecode_3_r2=0.000000
  231. shapecode_3_g2=1.000000
  232. shapecode_3_b2=0.000000
  233. shapecode_3_a2=0.000000
  234. shapecode_3_border_r=1.000000
  235. shapecode_3_border_g=1.000000
  236. shapecode_3_border_b=1.000000
  237. shapecode_3_border_a=0.100000
  238. per_frame_1=warp = 0;
  239. per_frame_2=decay = .95;
  240. per_pixel_1=zoom = zoom + (rad*.6);