Zylot - Star Ornament.milk 8.5 KB

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  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.997000
  5. fVideoEchoZoom=0.996629
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001185
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.270000
  24. fWaveParam=-0.380000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.000000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=0.010576
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=pulse = 0;
  78. wave_0_per_frame1=pulse = if(above(bass*.05,pulse),pulse+.001,pulse-.001);
  79. wave_0_per_frame2=pulse = pulse*above(pulse,0);
  80. wave_0_per_frame3=t1 = pulse;
  81. wave_0_per_point1=x = sqrt(sample*mid*.05);
  82. wave_0_per_point2=y = .5 + (.1+t1)*cos(sample*20);
  83. wavecode_1_enabled=0
  84. wavecode_1_samples=512
  85. wavecode_1_sep=0
  86. wavecode_1_bSpectrum=0
  87. wavecode_1_bUseDots=0
  88. wavecode_1_bDrawThick=0
  89. wavecode_1_bAdditive=0
  90. wavecode_1_scaling=1.000000
  91. wavecode_1_smoothing=0.500000
  92. wavecode_1_r=1.000000
  93. wavecode_1_g=1.000000
  94. wavecode_1_b=1.000000
  95. wavecode_1_a=1.000000
  96. wave_1_init1=pulse = 0;
  97. wave_1_per_frame1=pulse = if(above(bass*.05,pulse),pulse+.001,pulse-.001);
  98. wave_1_per_frame2=pulse = pulse*above(pulse,0);
  99. wave_1_per_frame3=t1 = pulse;
  100. wave_1_per_point1=x = sqrt(sample*mid*.05);
  101. wave_1_per_point2=y = .5 + -(.1+t1)*cos(sample*20);
  102. wavecode_2_enabled=0
  103. wavecode_2_samples=512
  104. wavecode_2_sep=0
  105. wavecode_2_bSpectrum=0
  106. wavecode_2_bUseDots=0
  107. wavecode_2_bDrawThick=0
  108. wavecode_2_bAdditive=0
  109. wavecode_2_scaling=1.000000
  110. wavecode_2_smoothing=0.500000
  111. wavecode_2_r=1.000000
  112. wavecode_2_g=1.000000
  113. wavecode_2_b=1.000000
  114. wavecode_2_a=1.000000
  115. wave_2_init1=pulse = 0;
  116. wave_2_per_frame1=pulse = if(above(bass*.05,pulse),pulse+.001,pulse-.001);
  117. wave_2_per_frame2=pulse = pulse*above(pulse,0);
  118. wave_2_per_frame3=t1 = pulse;
  119. wave_2_per_point1=x = 1 - sqrt(sample*mid*.05);
  120. wave_2_per_point2=y = .5 + (.1+t1)*cos(sample*20);
  121. wavecode_3_enabled=0
  122. wavecode_3_samples=512
  123. wavecode_3_sep=0
  124. wavecode_3_bSpectrum=0
  125. wavecode_3_bUseDots=0
  126. wavecode_3_bDrawThick=0
  127. wavecode_3_bAdditive=0
  128. wavecode_3_scaling=1.000000
  129. wavecode_3_smoothing=0.500000
  130. wavecode_3_r=1.000000
  131. wavecode_3_g=1.000000
  132. wavecode_3_b=1.000000
  133. wavecode_3_a=1.000000
  134. wave_3_init1=pulse = 0;
  135. wave_3_per_frame1=pulse = if(above(bass*.05,pulse),pulse+.001,pulse-.001);
  136. wave_3_per_frame2=pulse = pulse*above(pulse,0);
  137. wave_3_per_frame3=t1 = pulse;
  138. wave_3_per_point1=x = 1 - sqrt(sample*mid*.05);
  139. wave_3_per_point2=y = .5 + -(.1+t1)*cos(sample*20);
  140. shapecode_0_enabled=1
  141. shapecode_0_sides=3
  142. shapecode_0_additive=0
  143. shapecode_0_thickOutline=0
  144. shapecode_0_textured=0
  145. shapecode_0_x=0.500000
  146. shapecode_0_y=0.500000
  147. shapecode_0_rad=0.340000
  148. shapecode_0_ang=0.530000
  149. shapecode_0_tex_ang=0.000000
  150. shapecode_0_tex_zoom=1.000000
  151. shapecode_0_r=0.560000
  152. shapecode_0_g=0.360000
  153. shapecode_0_b=0.000000
  154. shapecode_0_a=1.000000
  155. shapecode_0_r2=0.900000
  156. shapecode_0_g2=1.000000
  157. shapecode_0_b2=0.000000
  158. shapecode_0_a2=0.500000
  159. shapecode_0_border_r=1.000000
  160. shapecode_0_border_g=1.000000
  161. shapecode_0_border_b=1.000000
  162. shapecode_0_border_a=0.000000
  163. shape_0_init1=bassspin = 0;
  164. shape_0_init2=angle = 0;
  165. shape_0_per_frame1=ang = angle;
  166. shape_0_per_frame2=bassspin = if(above(bass*.05,bassspin),bassspin+.001,bassspin-.001);
  167. shape_0_per_frame3=bassspin = bassspin*above(bassspin,0);
  168. shape_0_per_frame4=angle = angle + bassspin;
  169. shape_0_per_frame5=
  170. shape_0_per_frame6=r = bass*.3;
  171. shape_0_per_frame7=g = treb*.3;
  172. shape_0_per_frame8=b = mid*.3;
  173. shape_0_per_frame9=r2 = .8+.2*sin(time*1.2);
  174. shape_0_per_frame10=g2 = .8+.2*sin(time*.9777);
  175. shape_0_per_frame11=b2 = .8+.2*sin(time*.7005);
  176. shape_0_per_frame12=
  177. shape_0_per_frame13=border_a = 1*above(bass+treb+mid,5);
  178. shape_0_per_frame14=
  179. shape_0_per_frame15=x = .5 + q1;
  180. shape_0_per_frame16=y = .5 + q2;
  181. shapecode_1_enabled=1
  182. shapecode_1_sides=100
  183. shapecode_1_additive=1
  184. shapecode_1_thickOutline=0
  185. shapecode_1_textured=1
  186. shapecode_1_x=0.500000
  187. shapecode_1_y=0.500000
  188. shapecode_1_rad=0.108073
  189. shapecode_1_ang=0.000000
  190. shapecode_1_tex_ang=0.000000
  191. shapecode_1_tex_zoom=1.000000
  192. shapecode_1_r=1.000000
  193. shapecode_1_g=1.000000
  194. shapecode_1_b=1.000000
  195. shapecode_1_a=1.000000
  196. shapecode_1_r2=1.000000
  197. shapecode_1_g2=1.000000
  198. shapecode_1_b2=1.000000
  199. shapecode_1_a2=1.000000
  200. shapecode_1_border_r=1.000000
  201. shapecode_1_border_g=1.000000
  202. shapecode_1_border_b=1.000000
  203. shapecode_1_border_a=0.000000
  204. shape_1_init1=bassspin = 0;
  205. shape_1_init2=xpos = .25;
  206. shape_1_init3=ypos = .25;
  207. shape_1_per_frame1=bassspin = if(above(bass*.05,bassspin),bassspin+.001,bassspin-.001);
  208. shape_1_per_frame2=bassspin = bassspin*above(bassspin,0);
  209. shape_1_per_frame3=xpos = xpos + bassspin;
  210. shape_1_per_frame4=ypos = ypos + bassspin;
  211. shape_1_per_frame5=x = .5 + q1 + .13*sin(xpos);
  212. shape_1_per_frame6=y = .5 + q2 + .18*cos(ypos);
  213. shapecode_2_enabled=1
  214. shapecode_2_sides=29
  215. shapecode_2_additive=1
  216. shapecode_2_thickOutline=0
  217. shapecode_2_textured=1
  218. shapecode_2_x=0.500000
  219. shapecode_2_y=0.500000
  220. shapecode_2_rad=0.105693
  221. shapecode_2_ang=0.000000
  222. shapecode_2_tex_ang=0.000000
  223. shapecode_2_tex_zoom=1.000000
  224. shapecode_2_r=1.000000
  225. shapecode_2_g=1.000000
  226. shapecode_2_b=1.000000
  227. shapecode_2_a=1.000000
  228. shapecode_2_r2=1.000000
  229. shapecode_2_g2=1.000000
  230. shapecode_2_b2=1.000000
  231. shapecode_2_a2=1.000000
  232. shapecode_2_border_r=1.000000
  233. shapecode_2_border_g=1.000000
  234. shapecode_2_border_b=1.000000
  235. shapecode_2_border_a=0.000000
  236. shape_2_init1=bassspin = 0;
  237. shape_2_init2=xpos = 2.3;
  238. shape_2_init3=ypos = 2.3;
  239. shape_2_per_frame1=bassspin = if(above(bass*.05,bassspin),bassspin+.001,bassspin-.001);
  240. shape_2_per_frame2=bassspin = bassspin*above(bassspin,0);
  241. shape_2_per_frame3=xpos = xpos + bassspin;
  242. shape_2_per_frame4=ypos = ypos + bassspin;
  243. shape_2_per_frame5=x = .5 + q1 +.13*sin(xpos);
  244. shape_2_per_frame6=y = .5 + q2 + .18*cos(ypos);
  245. shapecode_3_enabled=1
  246. shapecode_3_sides=100
  247. shapecode_3_additive=1
  248. shapecode_3_thickOutline=0
  249. shapecode_3_textured=1
  250. shapecode_3_x=0.500000
  251. shapecode_3_y=0.500000
  252. shapecode_3_rad=0.091434
  253. shapecode_3_ang=0.000000
  254. shapecode_3_tex_ang=0.000000
  255. shapecode_3_tex_zoom=1.000000
  256. shapecode_3_r=1.000000
  257. shapecode_3_g=1.000000
  258. shapecode_3_b=1.000000
  259. shapecode_3_a=1.000000
  260. shapecode_3_r2=1.000000
  261. shapecode_3_g2=1.000000
  262. shapecode_3_b2=1.000000
  263. shapecode_3_a2=1.000000
  264. shapecode_3_border_r=1.000000
  265. shapecode_3_border_g=1.000000
  266. shapecode_3_border_b=1.000000
  267. shapecode_3_border_a=0.000000
  268. shape_3_init1=bassspin = 0;
  269. shape_3_init2=xpos = 4.5;
  270. shape_3_init3=ypos = 4.5;
  271. shape_3_per_frame1=bassspin = if(above(bass*.05,bassspin),bassspin+.001,bassspin-.001);
  272. shape_3_per_frame2=bassspin = bassspin*above(bassspin,0);
  273. shape_3_per_frame3=xpos = xpos + bassspin;
  274. shape_3_per_frame4=ypos = ypos + bassspin;
  275. shape_3_per_frame5=x = .5 + q1 + .13*sin(xpos);
  276. shape_3_per_frame6=y = .5 + q2 + .18*cos(ypos);
  277. per_frame_1=warp = 0;
  278. per_frame_2=decay = .92;
  279. per_frame_3=
  280. per_frame_4=vol = (bass+mid+att)/6;
  281. per_frame_5=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  282. per_frame_6=xamp = xamp + 0.5*(xamptarg-xamp);
  283. per_frame_7=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  284. per_frame_8=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  285. per_frame_9=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  286. per_frame_10=xpos = xpos + 0.001*xspeed;
  287. per_frame_11=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
  288. per_frame_12=yamp = yamp + 0.5*(yamptarg-yamp);
  289. per_frame_13=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  290. per_frame_14=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  291. per_frame_15=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  292. per_frame_16=ypos = ypos + 0.001*yspeed;
  293. per_frame_17=
  294. per_frame_18=q1 = ypos;
  295. per_frame_19=q2 = xpos;
  296. per_frame_20=
  297. per_pixel_1=zoom = zoom + (q1*q2)*2;
  298. per_pixel_2=rot = 10+(rad*treb*.1);