bdrv - ultramix2 #43.milk 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294
  1. [preset00]
  2. fRating=4.000000
  3. fGammaAdj=1.000
  4. fDecay=1.000
  5. fVideoEchoZoom=1.000
  6. fVideoEchoAlpha=0.000
  7. nVideoEchoOrientation=3
  8. nWaveMode=5
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.312
  22. fWaveScale=0.972
  23. fWaveSmoothing=0.500
  24. fWaveParam=0.000
  25. fModWaveAlphaStart=0.500
  26. fModWaveAlphaEnd=1.000
  27. fWarpAnimSpeed=1.000
  28. fWarpScale=1.000
  29. fZoomExponent=1.00000
  30. fShader=0.000
  31. zoom=1.00000
  32. rot=0.00000
  33. cx=0.500
  34. cy=0.500
  35. dx=0.00001
  36. dy=0.00001
  37. warp=0.01000
  38. sx=1.00000
  39. sy=1.00000
  40. wave_r=0.500
  41. wave_g=0.500
  42. wave_b=0.500
  43. wave_x=0.500
  44. wave_y=0.500
  45. ob_size=0.005
  46. ob_r=0.000
  47. ob_g=0.000
  48. ob_b=0.000
  49. ob_a=1.000
  50. ib_size=0.005
  51. ib_r=0.000
  52. ib_g=0.000
  53. ib_b=0.000
  54. ib_a=1.000
  55. nMotionVectorsX=0.000
  56. nMotionVectorsY=0.000
  57. mv_dx=0.000
  58. mv_dy=0.000
  59. mv_l=1.000
  60. mv_r=1.000
  61. mv_g=1.000
  62. mv_b=1.000
  63. mv_a=0.000
  64. b1n=0.000
  65. b2n=0.000
  66. b3n=0.000
  67. b1x=1.000
  68. b2x=1.000
  69. b3x=1.000
  70. b1ed=0.250
  71. wavecode_0_enabled=0
  72. wavecode_0_samples=512
  73. wavecode_0_sep=0
  74. wavecode_0_bSpectrum=0
  75. wavecode_0_bUseDots=0
  76. wavecode_0_bDrawThick=0
  77. wavecode_0_bAdditive=0
  78. wavecode_0_scaling=1.00000
  79. wavecode_0_smoothing=0.50000
  80. wavecode_0_r=1.000
  81. wavecode_0_g=1.000
  82. wavecode_0_b=1.000
  83. wavecode_0_a=1.000
  84. wavecode_1_enabled=0
  85. wavecode_1_samples=512
  86. wavecode_1_sep=0
  87. wavecode_1_bSpectrum=0
  88. wavecode_1_bUseDots=0
  89. wavecode_1_bDrawThick=0
  90. wavecode_1_bAdditive=0
  91. wavecode_1_scaling=1.00000
  92. wavecode_1_smoothing=0.50000
  93. wavecode_1_r=1.000
  94. wavecode_1_g=1.000
  95. wavecode_1_b=1.000
  96. wavecode_1_a=1.000
  97. wavecode_2_enabled=0
  98. wavecode_2_samples=512
  99. wavecode_2_sep=0
  100. wavecode_2_bSpectrum=0
  101. wavecode_2_bUseDots=0
  102. wavecode_2_bDrawThick=0
  103. wavecode_2_bAdditive=0
  104. wavecode_2_scaling=1.00000
  105. wavecode_2_smoothing=0.50000
  106. wavecode_2_r=1.000
  107. wavecode_2_g=1.000
  108. wavecode_2_b=1.000
  109. wavecode_2_a=1.000
  110. wavecode_3_enabled=0
  111. wavecode_3_samples=512
  112. wavecode_3_sep=0
  113. wavecode_3_bSpectrum=0
  114. wavecode_3_bUseDots=0
  115. wavecode_3_bDrawThick=0
  116. wavecode_3_bAdditive=0
  117. wavecode_3_scaling=1.00000
  118. wavecode_3_smoothing=0.50000
  119. wavecode_3_r=1.000
  120. wavecode_3_g=1.000
  121. wavecode_3_b=1.000
  122. wavecode_3_a=1.000
  123. shapecode_0_enabled=1
  124. shapecode_0_sides=4
  125. shapecode_0_additive=0
  126. shapecode_0_thickOutline=0
  127. shapecode_0_textured=1
  128. shapecode_0_num_inst=1
  129. shapecode_0_x=0.500
  130. shapecode_0_y=1.800
  131. shapecode_0_rad=0.10000
  132. shapecode_0_ang=0.00000
  133. shapecode_0_tex_ang=0.00000
  134. shapecode_0_tex_zoom=1.00000
  135. shapecode_0_r=1.000
  136. shapecode_0_g=0.000
  137. shapecode_0_b=0.000
  138. shapecode_0_a=1.000
  139. shapecode_0_r2=0.000
  140. shapecode_0_g2=1.000
  141. shapecode_0_b2=0.000
  142. shapecode_0_a2=0.000
  143. shapecode_0_border_r=1.000
  144. shapecode_0_border_g=1.000
  145. shapecode_0_border_b=1.000
  146. shapecode_0_border_a=0.100
  147. shapecode_1_enabled=1
  148. shapecode_1_sides=4
  149. shapecode_1_additive=0
  150. shapecode_1_thickOutline=0
  151. shapecode_1_textured=1
  152. shapecode_1_num_inst=1
  153. shapecode_1_x=0.500
  154. shapecode_1_y=1.800
  155. shapecode_1_rad=0.10000
  156. shapecode_1_ang=0.00000
  157. shapecode_1_tex_ang=0.00000
  158. shapecode_1_tex_zoom=1.00000
  159. shapecode_1_r=1.000
  160. shapecode_1_g=0.000
  161. shapecode_1_b=0.000
  162. shapecode_1_a=1.000
  163. shapecode_1_r2=0.000
  164. shapecode_1_g2=1.000
  165. shapecode_1_b2=0.000
  166. shapecode_1_a2=0.000
  167. shapecode_1_border_r=1.000
  168. shapecode_1_border_g=1.000
  169. shapecode_1_border_b=1.000
  170. shapecode_1_border_a=0.100
  171. shapecode_2_enabled=1
  172. shapecode_2_sides=4
  173. shapecode_2_additive=0
  174. shapecode_2_thickOutline=0
  175. shapecode_2_textured=1
  176. shapecode_2_num_inst=1
  177. shapecode_2_x=0.500
  178. shapecode_2_y=1.800
  179. shapecode_2_rad=0.10000
  180. shapecode_2_ang=0.00000
  181. shapecode_2_tex_ang=0.00000
  182. shapecode_2_tex_zoom=1.00000
  183. shapecode_2_r=1.000
  184. shapecode_2_g=0.000
  185. shapecode_2_b=0.000
  186. shapecode_2_a=1.000
  187. shapecode_2_r2=0.000
  188. shapecode_2_g2=1.000
  189. shapecode_2_b2=0.000
  190. shapecode_2_a2=0.000
  191. shapecode_2_border_r=1.000
  192. shapecode_2_border_g=1.000
  193. shapecode_2_border_b=1.000
  194. shapecode_2_border_a=0.100
  195. shapecode_3_enabled=0
  196. shapecode_3_sides=4
  197. shapecode_3_additive=0
  198. shapecode_3_thickOutline=0
  199. shapecode_3_textured=0
  200. shapecode_3_num_inst=1
  201. shapecode_3_x=0.500
  202. shapecode_3_y=0.500
  203. shapecode_3_rad=0.10000
  204. shapecode_3_ang=0.00000
  205. shapecode_3_tex_ang=0.00000
  206. shapecode_3_tex_zoom=1.00000
  207. shapecode_3_r=1.000
  208. shapecode_3_g=0.000
  209. shapecode_3_b=0.000
  210. shapecode_3_a=1.000
  211. shapecode_3_r2=0.000
  212. shapecode_3_g2=1.000
  213. shapecode_3_b2=0.000
  214. shapecode_3_a2=0.000
  215. shapecode_3_border_r=1.000
  216. shapecode_3_border_g=1.000
  217. shapecode_3_border_b=1.000
  218. shapecode_3_border_a=0.100
  219. per_frame_1=wave_r = 0.5 + 0.5*sin(6*time);
  220. per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
  221. per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
  222. per_frame_4=warp = 0;
  223. per_frame_5=
  224. per_frame_6=ob_r = 1-abs(wave_r);
  225. per_frame_7=ob_g = 1-abs(wave_g);
  226. per_frame_8=ob_b = 1-abs(wave_b);
  227. per_frame_9=ib_r = abs(wave_r);
  228. per_frame_10=ib_b = abs(wave_b);
  229. per_frame_11=ib_g = abs(wave_g);
  230. per_frame_12=;
  231. per_pixel_1=mekdx=dx;//////////////////////////////////////////
  232. per_pixel_2=kdy=dy;
  233. per_pixel_3=ksx=sx;
  234. per_pixel_4=ksy=sy;
  235. per_pixel_5=krt=rot;
  236. per_pixel_6=kzm=zoom;
  237. per_pixel_7=kcx=cx;
  238. per_pixel_8=kcy=cy;
  239. per_pixel_9=kwp=warp;
  240. per_pixel_10=
  241. per_pixel_11=dx=0;
  242. per_pixel_12=dy=0;
  243. per_pixel_13=sx=1;
  244. per_pixel_14=sy=1;
  245. per_pixel_15=rot=0;
  246. per_pixel_16=zoom=1;
  247. per_pixel_17=cx=.5;
  248. per_pixel_18=cy=.5;
  249. per_pixel_19=warp=0;/////////////////////////////////////////////////////
  250. per_pixel_20=
  251. per_pixel_21=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
  252. per_pixel_22=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
  253. per_pixel_23=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
  254. per_pixel_24=
  255. per_pixel_25=xy = above(sin(time),0)*x + below(sin(1.34*time),0)*y + above((bass_att),1.1)*-1;
  256. per_pixel_26=
  257. per_pixel_27=dx = dx + dx_r;
  258. per_pixel_28=dy = dy + dy_r;
  259. per_pixel_29=sx = sx - abs(12*dx_r*(xy*sin(xy*bass_att*1.25)));
  260. per_pixel_30=sy = sy - abs(12*dy_r*(xy*sin(xy*bass_att*1.25)));
  261. per_pixel_31=rot = rot + 22*dx_r*(xy*cos(4*xy*treb_att));
  262. per_pixel_32=cx = cx + 8*dx_r*(xy*sin(xy*mid_att*1.1));
  263. per_pixel_33=cy = cy + 8*dy_r*(xy*sin(xy*mid_att*1.1));
  264. per_pixel_34=///////////////////////////////////////
  265. per_pixel_35=cr1=1*.01;
  266. per_pixel_36=cr2=99*.01;; ; ; ;
  267. per_pixel_37=crx=cr2-cr1;
  268. per_pixel_38=ci=(1-(1-abs(-2*(x+y)/2+1)+(1-abs(-2*(1-(x+(1-y))/2)+1)))/2)*4-1;
  269. per_pixel_39=cb=.25 ;
  270. per_pixel_40=crs=2;
  271. per_pixel_41=cr=pow(sin(ci*6.3-(cb*6.3))/2+.5,crs)*crx+cr1;
  272. per_pixel_42=cqr=if( above (ci,.25+cb),cr,crx+cr1);crr=if( below(ci,1.5),cqr,crx+cr1);
  273. per_pixel_43=jx1=crr;
  274. per_pixel_44=kx1=1-crr;
  275. per_pixel_45=
  276. per_pixel_46=jdx=dx;
  277. per_pixel_47=jdy=dy;
  278. per_pixel_48=jsx=sx;
  279. per_pixel_49=jsy=sy;
  280. per_pixel_50=jrt=rot;
  281. per_pixel_51=jzm=zoom;
  282. per_pixel_52=jcx=cx;
  283. per_pixel_53=jcy=cy;
  284. per_pixel_54=jwp=warp;
  285. per_pixel_55=
  286. per_pixel_56=dx=(jx1*jdx+kx1*kdx);
  287. per_pixel_57=dy=(jx1*jdy+kx1*kdy);
  288. per_pixel_58=sx=(jx1*jsx+kx1*ksx);
  289. per_pixel_59=sy=(jx1*jsy+kx1*ksy);
  290. per_pixel_60=rot=(jx1*jrt+kx1*krt);
  291. per_pixel_61=zoom=(jx1*jzm+kx1*kzm);
  292. per_pixel_62=cx=(jx1*jcx+kx1*kcx);
  293. per_pixel_63=cy=(jx1*jcy+kx1*kcy);
  294. per_pixel_64=warp=(jx1*jwp+kx1*kwp);////////////////////////////////////////////////////