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- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=4.000
- fGammaAdj=1.000
- fDecay=0.955
- fVideoEchoZoom=0.997
- fVideoEchoAlpha=0.500
- nVideoEchoOrientation=1
- nWaveMode=7
- bAdditiveWaves=1
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=1
- bMaximizeWaveColor=0
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001
- fWaveScale=1.286
- fWaveSmoothing=0.630
- fWaveParam=0.000
- fModWaveAlphaStart=0.710
- fModWaveAlphaEnd=1.300
- fWarpAnimSpeed=1.000
- fWarpScale=1.331
- fZoomExponent=1.00000
- fShader=1.000
- zoom=0.99951
- rot=0.00000
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=0.01000
- sx=1.00000
- sy=1.00000
- wave_r=0.650
- wave_g=0.650
- wave_b=0.650
- wave_x=0.500
- wave_y=0.500
- ob_size=0.005
- ob_r=0.000
- ob_g=0.000
- ob_b=1.000
- ob_a=1.000
- ib_size=0.260
- ib_r=0.250
- ib_g=0.250
- ib_b=0.250
- ib_a=0.000
- nMotionVectorsX=64.000
- nMotionVectorsY=48.000
- mv_dx=0.000
- mv_dy=0.000
- mv_l=0.000
- mv_r=1.000
- mv_g=1.000
- mv_b=1.000
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.000
- wavecode_0_enabled=0
- wavecode_0_samples=512
- wavecode_0_sep=0
- wavecode_0_bSpectrum=0
- wavecode_0_bUseDots=0
- wavecode_0_bDrawThick=1
- wavecode_0_bAdditive=0
- wavecode_0_scaling=1.00000
- wavecode_0_smoothing=0.50000
- wavecode_0_r=1.000
- wavecode_0_g=1.000
- wavecode_0_b=1.000
- wavecode_0_a=1.000
- wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
- wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
- wave_0_per_point3=
- wave_0_per_point4=mx=mx+(.0002*cos(ma));
- wave_0_per_point5=my=my+(.0002*sin(ma));
- wave_0_per_point6=
- wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
- wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
- wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
- wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
- wave_0_per_point11=
- wave_0_per_point12=x=mx;
- wave_0_per_point13=y=my;
- wave_0_per_point14=
- wave_0_per_point15=a=(above(bass+mid+treb,.8));
- wavecode_1_enabled=0
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=0
- wavecode_1_bUseDots=0
- wavecode_1_bDrawThick=1
- wavecode_1_bAdditive=0
- wavecode_1_scaling=1.00000
- wavecode_1_smoothing=0.50000
- wavecode_1_r=1.000
- wavecode_1_g=1.000
- wavecode_1_b=1.000
- wavecode_1_a=1.000
- wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
- wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
- wave_1_per_point3=
- wave_1_per_point4=mx=mx+(.0001*cos(ma));
- wave_1_per_point5=my=my+(.0001*sin(ma));
- wave_1_per_point6=
- wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
- wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
- wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
- wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
- wave_1_per_point11=
- wave_1_per_point12=x=mx;
- wave_1_per_point13=y=my;
- wave_1_per_point14=
- wave_1_per_point15=a=(above(bass+mid+treb,.1));
- wavecode_2_enabled=0
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=1
- wavecode_2_bAdditive=0
- wavecode_2_scaling=1.00000
- wavecode_2_smoothing=0.50000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=1.000
- wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
- wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
- wave_2_per_point3=
- wave_2_per_point4=mx=mx+(.0004*cos(ma));
- wave_2_per_point5=my=my+(.0004*sin(ma));
- wave_2_per_point6=
- wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
- wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
- wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
- wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
- wave_2_per_point11=
- wave_2_per_point12=x=mx;
- wave_2_per_point13=y=my;
- wave_2_per_point14=
- wave_2_per_point15=a=(above(bass+mid+treb,.3));
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=0
- wavecode_3_bDrawThick=1
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.00000
- wavecode_3_smoothing=0.50000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
- wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
- wave_3_per_point3=
- wave_3_per_point4=mx=mx+(.0008*cos(ma));
- wave_3_per_point5=my=my+(.0008*sin(ma));
- wave_3_per_point6=
- wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
- wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
- wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
- wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
- wave_3_per_point11=
- wave_3_per_point12=x=mx;
- wave_3_per_point13=y=my;
- wave_3_per_point14=
- wave_3_per_point15=a=(above(bass+mid+treb,.2));
- shapecode_0_enabled=1
- shapecode_0_sides=14
- shapecode_0_additive=1
- shapecode_0_thickOutline=0
- shapecode_0_textured=0
- shapecode_0_num_inst=512
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=0.01220
- shapecode_0_ang=0.00000
- shapecode_0_tex_ang=0.62832
- shapecode_0_tex_zoom=1.00000
- shapecode_0_r=1.000
- shapecode_0_g=0.000
- shapecode_0_b=0.000
- shapecode_0_a=1.000
- shapecode_0_r2=1.000
- shapecode_0_g2=0.000
- shapecode_0_b2=0.000
- shapecode_0_a2=1.000
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.000
- shape_0_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
- shape_0_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
- shape_0_per_frame3=
- shape_0_per_frame4=mx=mx+(.0002*cos(ma));
- shape_0_per_frame5=my=my+(.0002*sin(ma));
- shape_0_per_frame6=
- shape_0_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
- shape_0_per_frame8=my=if(above(my,.9),(.9-my),my);
- shape_0_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
- shape_0_per_frame10=my=if(below(my,.1),(.9+my),my);
- shape_0_per_frame11=
- shape_0_per_frame12=x=mx;
- shape_0_per_frame13=y=my;
- shape_0_per_frame14=
- shape_0_per_frame15=a=(above(bass+mid+treb,.8));
- shapecode_1_enabled=1
- shapecode_1_sides=23
- shapecode_1_additive=1
- shapecode_1_thickOutline=0
- shapecode_1_textured=0
- shapecode_1_num_inst=1024
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=0.01489
- shapecode_1_ang=0.43982
- shapecode_1_tex_ang=0.62832
- shapecode_1_tex_zoom=1.00000
- shapecode_1_r=1.000
- shapecode_1_g=0.000
- shapecode_1_b=0.000
- shapecode_1_a=1.000
- shapecode_1_r2=1.000
- shapecode_1_g2=0.000
- shapecode_1_b2=0.000
- shapecode_1_a2=1.000
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=0.000
- shape_1_per_frame1=ma=ma+(above(bass,1)*3.1415*.05*bass);
- shape_1_per_frame2=ma=ma-(above(mid,1)*3.1415*.05*mid);
- shape_1_per_frame3=
- shape_1_per_frame4=mx=mx+(.0001*cos(ma));
- shape_1_per_frame5=my=my+(.0001*sin(ma));
- shape_1_per_frame6=
- shape_1_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
- shape_1_per_frame8=my=if(above(my,.9),(.9-my),my);
- shape_1_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
- shape_1_per_frame10=my=if(below(my,.1),(.9+my),my);
- shape_1_per_frame11=
- shape_1_per_frame12=x=mx;
- shape_1_per_frame13=y=my;
- shape_1_per_frame14=
- shape_1_per_frame15=a=(above(bass+mid+treb,.1));
- shapecode_2_enabled=1
- shapecode_2_sides=14
- shapecode_2_additive=1
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_num_inst=256
- shapecode_2_x=0.500
- shapecode_2_y=0.500
- shapecode_2_rad=0.01525
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.62832
- shapecode_2_tex_zoom=1.00000
- shapecode_2_r=1.000
- shapecode_2_g=0.000
- shapecode_2_b=0.000
- shapecode_2_a=1.000
- shapecode_2_r2=1.000
- shapecode_2_g2=0.000
- shapecode_2_b2=0.000
- shapecode_2_a2=1.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.000
- shape_2_per_frame1=ma=ma+(above(mid,1)*3.1415*.01*mid);
- shape_2_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
- shape_2_per_frame3=
- shape_2_per_frame4=mx=mx+(.0004*cos(ma));
- shape_2_per_frame5=my=my+(.0004*sin(ma));
- shape_2_per_frame6=
- shape_2_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
- shape_2_per_frame8=my=if(above(my,.9),(.9-my),my);
- shape_2_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
- shape_2_per_frame10=my=if(below(my,.1),(.9+my),my);
- shape_2_per_frame11=
- shape_2_per_frame12=x=mx;
- shape_2_per_frame13=y=my;
- shape_2_per_frame14=
- shape_2_per_frame15=a=(above(bass+mid+treb,.3));
- shapecode_3_enabled=1
- shapecode_3_sides=14
- shapecode_3_additive=1
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_num_inst=256
- shapecode_3_x=0.500
- shapecode_3_y=0.500
- shapecode_3_rad=0.01525
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=0.62832
- shapecode_3_tex_zoom=1.00000
- shapecode_3_r=1.000
- shapecode_3_g=0.000
- shapecode_3_b=0.000
- shapecode_3_a=1.000
- shapecode_3_r2=1.000
- shapecode_3_g2=0.000
- shapecode_3_b2=0.000
- shapecode_3_a2=1.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.000
- shape_3_per_frame1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
- shape_3_per_frame2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
- shape_3_per_frame3=
- shape_3_per_frame4=mx=mx+(.0008*cos(ma));
- shape_3_per_frame5=my=my+(.0008*sin(ma));
- shape_3_per_frame6=
- shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
- shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
- shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
- shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
- shape_3_per_frame11=
- shape_3_per_frame12=x=mx;
- shape_3_per_frame13=y=my;
- shape_3_per_frame14=
- shape_3_per_frame15=a=(above(bass+mid+treb,.2));
- per_frame_1=warp = 0;
- per_frame_2=zoom = 1.001;
- per_frame_3=
- per_frame_4=
- per_frame_5=// Flexis dampened sound response functions
- per_frame_6=
- per_frame_7=db = db*0.98 + bass*0.2; // dampener
- per_frame_8=bb = bb + db*0.1; // accumulation, replace time expressions with this ;)
- per_frame_9=
- per_frame_10=dt = dt*0.98 + treb*0.2;
- per_frame_11=tt = tt + dt*0.1;
- per_frame_12=
- per_frame_13=dm = dm*0.98 + mid*0.2;
- per_frame_14=mm = mm + dm*0.1;
- per_frame_15=
- per_frame_16=
- per_frame_17=//***** [q11-q18] variables for Flexis caleidoscope shader code *****
- per_frame_18=
- per_frame_19=// change
- per_frame_20=q13 = 0.5 + sin((bb-mm)*0.1)*0.25; // center x
- per_frame_21=q14 = 0.5 + sin((tt-mm)*0.1)*0.25; // center y
- per_frame_22=w = (bb-tt)*0.1; // angle
- per_frame_23=q16 = 0.5 - (db-dt)*0.04; // size
- per_frame_24=
- per_frame_25=//don't change
- per_frame_26=q11 = sin(w);
- per_frame_27=q12 = cos(w);
- per_frame_28=q17 = sin(-w);
- per_frame_29=q18 = cos(-w);
- per_frame_30=q15 = 1/q16;
- per_frame_31=
- warp_1=`shader_body
- warp_2=`{
- warp_3=`ret.x = GetPixel(uv_orig).x*0.8-0.004;
- warp_4=`
- warp_5=`
- warp_6=`float2 uv_y = saturate(0.5 + (uv-0.5)*2);
- warp_7=`
- warp_8=`float2 uv_x =2*uv ;
- warp_9=`uv_x = 1.0 - abs( frac( uv_x * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code
- warp_10=`uv_x = 0.5 + (uv_x-0.5)*float2(0.75,-0.9) - float2(0,0.05);
- warp_11=`
- warp_12=`ret.y = GetPixel(uv_y).y + GetPixel(uv_x.yx).x;
- warp_13=`
- warp_14=`float2 d = texsize.zw*4;
- warp_15=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
- warp_16=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
- warp_17=`
- warp_18=`float2 uv_dz = uv_orig + float2(dx.z,dy.z)*texsize.zw*6;
- warp_19=`ret.z = GetPixel(uv_dz).z + (GetPixel(uv_dz).z - GetBlur1(uv).z)*0.06 - 0.008;
- warp_20=`
- warp_21=`
- warp_22=`ret.z += GetPixel(uv_x).x*0.012;
- warp_23=`}
- comp_1=`shader_body
- comp_2=`{
- comp_3=`float2 uv_x = 1.0 - abs( frac( uv ) * 2.0 - 1.0 ); // Eo.S' mirror code
- comp_4=`
- comp_5=`uv_x = 0.5 + (uv_x-0.5)*float2(0.75,-0.9) - float2(0,0.05);
- comp_6=`
- comp_7=`ret.x = GetPixel(uv_x).x;
- comp_8=`
- comp_9=`// ***** Flexis rotating caleidoscope code *****
- comp_10=`
- comp_11=`float2 cntr = float2(q13,q14); float sin = q11; float cos = q12; float scale = q15;
- comp_12=`float2 uv_r = (uv-cntr)*aspect.xy;
- comp_13=` uv_r = scale*float2( cos*uv_r.x - sin*uv_r.y, sin*uv_r.x + cos*uv_r.y); // rotation
- comp_14=` uv_r = cntr + uv_r*aspect.zw;
- comp_15=` uv_r = 1.0 - abs( frac( uv_r * 0.5 ) * 2.0 - 1.0 ); // mirror
- comp_16=`
- comp_17=`sin = q17; cos = q18; scale = q16;
- comp_18=`float2 uv_rr = (uv_r-cntr)*aspect.xy;
- comp_19=` uv_rr = scale*float2( cos*uv_rr.x - sin*uv_rr.y, sin*uv_rr.x + cos*uv_rr.y); // counter-rotation
- comp_20=` uv_rr = cntr + (uv_rr)*aspect.zw;
- comp_21=`
- comp_22=`float2 uv_y = uv_rr;
- comp_23=`
- comp_24=`// ***** :) *****
- comp_25=`
- comp_26=`
- comp_27=`
- comp_28=` float2 d = texsize.zw*4;
- comp_29=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
- comp_30=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
- comp_31=`
- comp_32=`
- comp_33=`ret = (0.5 +(dx+dy).z*0.5)*GetBlur1(uv+float2(dx.z,dy.z)*0.04).z*float3(0.75,0.4,0);
- comp_34=`ret = lerp(ret,float3(0.3,0.5,1),GetPixel(uv_y).y);
- comp_35=`
- comp_36=`ret = lerp(ret,2,GetBlur3(uv_x).x + (GetPixel(uv_x).x-GetBlur2(uv_x).x));
- comp_37=`}
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