fiShbRaiN - witchcraft.milk 6.7 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.955000
  5. fVideoEchoZoom=0.996630
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
  78. wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
  79. wave_0_per_point3=
  80. wave_0_per_point4=mx=mx+(.0002*cos(ma));
  81. wave_0_per_point5=my=my+(.0002*sin(ma));
  82. wave_0_per_point6=
  83. wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
  84. wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
  85. wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
  86. wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
  87. wave_0_per_point11=
  88. wave_0_per_point12=x=mx;
  89. wave_0_per_point13=y=my;
  90. wave_0_per_point14=
  91. wave_0_per_point15=a=(above(bass+mid+treb,.8));
  92. wavecode_1_enabled=1
  93. wavecode_1_samples=512
  94. wavecode_1_sep=0
  95. wavecode_1_bSpectrum=0
  96. wavecode_1_bUseDots=0
  97. wavecode_1_bDrawThick=1
  98. wavecode_1_bAdditive=0
  99. wavecode_1_scaling=1.000000
  100. wavecode_1_smoothing=0.500000
  101. wavecode_1_r=1.000000
  102. wavecode_1_g=1.000000
  103. wavecode_1_b=1.000000
  104. wavecode_1_a=1.000000
  105. wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
  106. wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
  107. wave_1_per_point3=
  108. wave_1_per_point4=mx=mx+(.0001*cos(ma));
  109. wave_1_per_point5=my=my+(.0001*sin(ma));
  110. wave_1_per_point6=
  111. wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
  112. wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
  113. wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
  114. wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
  115. wave_1_per_point11=
  116. wave_1_per_point12=x=mx;
  117. wave_1_per_point13=y=my;
  118. wave_1_per_point14=
  119. wave_1_per_point15=a=(above(bass+mid+treb,.1));
  120. wavecode_2_enabled=1
  121. wavecode_2_samples=512
  122. wavecode_2_sep=0
  123. wavecode_2_bSpectrum=0
  124. wavecode_2_bUseDots=0
  125. wavecode_2_bDrawThick=1
  126. wavecode_2_bAdditive=0
  127. wavecode_2_scaling=1.000000
  128. wavecode_2_smoothing=0.500000
  129. wavecode_2_r=1.000000
  130. wavecode_2_g=1.000000
  131. wavecode_2_b=1.000000
  132. wavecode_2_a=1.000000
  133. wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
  134. wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
  135. wave_2_per_point3=
  136. wave_2_per_point4=mx=mx+(.0004*cos(ma));
  137. wave_2_per_point5=my=my+(.0004*sin(ma));
  138. wave_2_per_point6=
  139. wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
  140. wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
  141. wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
  142. wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
  143. wave_2_per_point11=
  144. wave_2_per_point12=x=mx;
  145. wave_2_per_point13=y=my;
  146. wave_2_per_point14=
  147. wave_2_per_point15=a=(above(bass+mid+treb,.3));
  148. wavecode_3_enabled=1
  149. wavecode_3_samples=512
  150. wavecode_3_sep=0
  151. wavecode_3_bSpectrum=0
  152. wavecode_3_bUseDots=0
  153. wavecode_3_bDrawThick=1
  154. wavecode_3_bAdditive=0
  155. wavecode_3_scaling=1.000000
  156. wavecode_3_smoothing=0.500000
  157. wavecode_3_r=1.000000
  158. wavecode_3_g=1.000000
  159. wavecode_3_b=1.000000
  160. wavecode_3_a=1.000000
  161. wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
  162. wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
  163. wave_3_per_point3=
  164. wave_3_per_point4=mx=mx+(.0008*cos(ma));
  165. wave_3_per_point5=my=my+(.0008*sin(ma));
  166. wave_3_per_point6=
  167. wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
  168. wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
  169. wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
  170. wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
  171. wave_3_per_point11=
  172. wave_3_per_point12=x=mx;
  173. wave_3_per_point13=y=my;
  174. wave_3_per_point14=
  175. wave_3_per_point15=a=(above(bass+mid+treb,.2));
  176. shapecode_0_enabled=0
  177. shapecode_0_sides=4
  178. shapecode_0_additive=0
  179. shapecode_0_thickOutline=0
  180. shapecode_0_textured=1
  181. shapecode_0_x=0.500000
  182. shapecode_0_y=0.500000
  183. shapecode_0_rad=1.791418
  184. shapecode_0_ang=0.000000
  185. shapecode_0_tex_ang=0.628319
  186. shapecode_0_tex_zoom=1.000000
  187. shapecode_0_r=1.000000
  188. shapecode_0_g=1.000000
  189. shapecode_0_b=1.000000
  190. shapecode_0_a=0.000000
  191. shapecode_0_r2=0.000000
  192. shapecode_0_g2=0.000000
  193. shapecode_0_b2=0.000000
  194. shapecode_0_a2=1.000000
  195. shapecode_0_border_r=1.000000
  196. shapecode_0_border_g=1.000000
  197. shapecode_0_border_b=1.000000
  198. shapecode_0_border_a=0.000000
  199. shapecode_1_enabled=0
  200. shapecode_1_sides=4
  201. shapecode_1_additive=0
  202. shapecode_1_thickOutline=0
  203. shapecode_1_textured=0
  204. shapecode_1_x=0.500000
  205. shapecode_1_y=0.500000
  206. shapecode_1_rad=0.100000
  207. shapecode_1_ang=0.000000
  208. shapecode_1_tex_ang=0.000000
  209. shapecode_1_tex_zoom=1.000000
  210. shapecode_1_r=1.000000
  211. shapecode_1_g=0.000000
  212. shapecode_1_b=0.000000
  213. shapecode_1_a=1.000000
  214. shapecode_1_r2=0.000000
  215. shapecode_1_g2=1.000000
  216. shapecode_1_b2=0.000000
  217. shapecode_1_a2=0.000000
  218. shapecode_1_border_r=1.000000
  219. shapecode_1_border_g=1.000000
  220. shapecode_1_border_b=1.000000
  221. shapecode_1_border_a=0.100000
  222. shapecode_2_enabled=0
  223. shapecode_2_sides=4
  224. shapecode_2_additive=0
  225. shapecode_2_thickOutline=0
  226. shapecode_2_textured=0
  227. shapecode_2_x=0.500000
  228. shapecode_2_y=0.500000
  229. shapecode_2_rad=0.100000
  230. shapecode_2_ang=0.000000
  231. shapecode_2_tex_ang=0.000000
  232. shapecode_2_tex_zoom=1.000000
  233. shapecode_2_r=1.000000
  234. shapecode_2_g=0.000000
  235. shapecode_2_b=0.000000
  236. shapecode_2_a=1.000000
  237. shapecode_2_r2=0.000000
  238. shapecode_2_g2=1.000000
  239. shapecode_2_b2=0.000000
  240. shapecode_2_a2=0.000000
  241. shapecode_2_border_r=1.000000
  242. shapecode_2_border_g=1.000000
  243. shapecode_2_border_b=1.000000
  244. shapecode_2_border_a=0.100000
  245. shapecode_3_enabled=0
  246. shapecode_3_sides=4
  247. shapecode_3_additive=0
  248. shapecode_3_thickOutline=0
  249. shapecode_3_textured=0
  250. shapecode_3_x=0.500000
  251. shapecode_3_y=0.500000
  252. shapecode_3_rad=0.100000
  253. shapecode_3_ang=0.000000
  254. shapecode_3_tex_ang=0.000000
  255. shapecode_3_tex_zoom=1.000000
  256. shapecode_3_r=1.000000
  257. shapecode_3_g=0.000000
  258. shapecode_3_b=0.000000
  259. shapecode_3_a=1.000000
  260. shapecode_3_r2=0.000000
  261. shapecode_3_g2=1.000000
  262. shapecode_3_b2=0.000000
  263. shapecode_3_a2=0.000000
  264. shapecode_3_border_r=1.000000
  265. shapecode_3_border_g=1.000000
  266. shapecode_3_border_b=1.000000
  267. shapecode_3_border_a=0.100000