shifter - tumbling cubes (ripples).milk 9.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339
  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.950000
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.108925
  30. fShader=0.000000
  31. zoom=1.104085
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=1
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=sp = sample*6.28*8*8*4;
  78. wave_0_per_point2=it = it+1;
  79. wave_0_per_point3=it = it*above(sample,0);
  80. wave_0_per_point4=sz = q1;
  81. wave_0_per_point5=ss = sample*2;
  82. wave_0_per_point6=ox = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz;
  83. wave_0_per_point7=oy = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1);
  84. wave_0_per_point8=oz = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1);
  85. wave_0_per_point9=
  86. wave_0_per_point10=xang = q2*0.132;
  87. wave_0_per_point11=axang = 0;
  88. wave_0_per_point12=yang = q2*0.153;
  89. wave_0_per_point13=ayang = 0;
  90. wave_0_per_point14=zang = q2*2.10;
  91. wave_0_per_point15=azang = 0;
  92. wave_0_per_point16=fov = 0.6 + 0.2*sin(time);
  93. wave_0_per_point17=fov = .3;
  94. wave_0_per_point18=
  95. wave_0_per_point19=mx = ox*cos(zang) - oy*sin(zang);
  96. wave_0_per_point20=my = ox*sin(zang) + oy*cos(zang);
  97. wave_0_per_point21=ox = mx;
  98. wave_0_per_point22=oy = my;
  99. wave_0_per_point23=mx = ox*cos(yang) + oz*sin(yang);
  100. wave_0_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
  101. wave_0_per_point25=ox = mx;
  102. wave_0_per_point26=oz = mz;
  103. wave_0_per_point27=my = oy*cos(xang) - oz*sin(xang);
  104. wave_0_per_point28=mz = oy*sin(xang) + oz*cos(xang);
  105. wave_0_per_point29=oy = my;
  106. wave_0_per_point30=oz = mz;
  107. wave_0_per_point31=
  108. wave_0_per_point32=aa = 0 + (oz-1)*.5;
  109. wave_0_per_point33=a = .05;
  110. wave_0_per_point34=oz = oz - 2;
  111. wave_0_per_point35=x = ox*fov/oz + 0.5;
  112. wave_0_per_point36=x = (x-.5)*0.75 + 0.5;
  113. wave_0_per_point37=y = oy*fov/oz + 0.5;
  114. wave_0_per_point38=
  115. wave_0_per_point39=g = 1 + sin(sp);
  116. wave_0_per_point40=b = 0.5 + 0.5*sin(sample*1.57);
  117. wave_0_per_point41=r = 0.5 + 0.5*cos(sample*1.57);
  118. wavecode_1_enabled=1
  119. wavecode_1_samples=512
  120. wavecode_1_sep=0
  121. wavecode_1_bSpectrum=1
  122. wavecode_1_bUseDots=0
  123. wavecode_1_bDrawThick=1
  124. wavecode_1_bAdditive=0
  125. wavecode_1_scaling=1.000000
  126. wavecode_1_smoothing=0.500000
  127. wavecode_1_r=1.000000
  128. wavecode_1_g=1.000000
  129. wavecode_1_b=1.000000
  130. wavecode_1_a=1.000000
  131. wave_1_per_point1=sp = sample*6.28*8*8*4;
  132. wave_1_per_point2=it = it+1;
  133. wave_1_per_point3=it = it*above(sample,0);
  134. wave_1_per_point4=sz = q1;
  135. wave_1_per_point5=ss = sample*2;
  136. wave_1_per_point6=oy = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz;
  137. wave_1_per_point7=oz = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1);
  138. wave_1_per_point8=ox = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1);
  139. wave_1_per_point9=
  140. wave_1_per_point10=xang = q2*0.132;
  141. wave_1_per_point11=axang = 0;
  142. wave_1_per_point12=yang = q2*0.153;
  143. wave_1_per_point13=ayang = 0;
  144. wave_1_per_point14=zang = q2*2.10;
  145. wave_1_per_point15=azang = 0;
  146. wave_1_per_point16=fov = 0.6 + 0.2*sin(time);
  147. wave_1_per_point17=fov = .3;
  148. wave_1_per_point18=
  149. wave_1_per_point19=mx = ox*cos(zang) - oy*sin(zang);
  150. wave_1_per_point20=my = ox*sin(zang) + oy*cos(zang);
  151. wave_1_per_point21=ox = mx;
  152. wave_1_per_point22=oy = my;
  153. wave_1_per_point23=mx = ox*cos(yang) + oz*sin(yang);
  154. wave_1_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
  155. wave_1_per_point25=ox = mx;
  156. wave_1_per_point26=oz = mz;
  157. wave_1_per_point27=my = oy*cos(xang) - oz*sin(xang);
  158. wave_1_per_point28=mz = oy*sin(xang) + oz*cos(xang);
  159. wave_1_per_point29=oy = my;
  160. wave_1_per_point30=oz = mz;
  161. wave_1_per_point31=
  162. wave_1_per_point32=oz = oz - 2;
  163. wave_1_per_point33=x = ox*fov/oz + 0.5;
  164. wave_1_per_point34=x = (x-.5)*0.75 + 0.5;
  165. wave_1_per_point35=y = oy*fov/oz + 0.5;
  166. wave_1_per_point36=
  167. wave_1_per_point37=a = .5 + (oz+2)*.5;
  168. wave_1_per_point38=a = .05;
  169. wave_1_per_point39=g = 1 + sin(sp);
  170. wave_1_per_point40=b = 0.5 + 0.5*sin(sample*1.57);
  171. wave_1_per_point41=r = 0.5 + 0.5*cos(sample*1.57);
  172. wavecode_2_enabled=1
  173. wavecode_2_samples=512
  174. wavecode_2_sep=0
  175. wavecode_2_bSpectrum=1
  176. wavecode_2_bUseDots=0
  177. wavecode_2_bDrawThick=1
  178. wavecode_2_bAdditive=0
  179. wavecode_2_scaling=1.000000
  180. wavecode_2_smoothing=0.500000
  181. wavecode_2_r=1.000000
  182. wavecode_2_g=1.000000
  183. wavecode_2_b=1.000000
  184. wavecode_2_a=1.000000
  185. wave_2_per_point1=sp = sample*6.28*8*8*4;
  186. wave_2_per_point2=it = it+1;
  187. wave_2_per_point3=it = it*above(sample,0);
  188. wave_2_per_point4=sz = q1;
  189. wave_2_per_point5=ss = sample*2;
  190. wave_2_per_point6=oz = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz;
  191. wave_2_per_point7=ox = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1);
  192. wave_2_per_point8=oy = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1);
  193. wave_2_per_point9=
  194. wave_2_per_point10=xang = q2*0.132;
  195. wave_2_per_point11=axang = 0;
  196. wave_2_per_point12=yang = q2*0.153;
  197. wave_2_per_point13=ayang = 0;
  198. wave_2_per_point14=zang = q2*2.10;
  199. wave_2_per_point15=azang = 0;
  200. wave_2_per_point16=fov = 0.6 + 0.2*sin(time);
  201. wave_2_per_point17=fov = .3;
  202. wave_2_per_point18=
  203. wave_2_per_point19=mx = ox*cos(zang) - oy*sin(zang);
  204. wave_2_per_point20=my = ox*sin(zang) + oy*cos(zang);
  205. wave_2_per_point21=ox = mx;
  206. wave_2_per_point22=oy = my;
  207. wave_2_per_point23=mx = ox*cos(yang) + oz*sin(yang);
  208. wave_2_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
  209. wave_2_per_point25=ox = mx;
  210. wave_2_per_point26=oz = mz;
  211. wave_2_per_point27=my = oy*cos(xang) - oz*sin(xang);
  212. wave_2_per_point28=mz = oy*sin(xang) + oz*cos(xang);
  213. wave_2_per_point29=oy = my;
  214. wave_2_per_point30=oz = mz;
  215. wave_2_per_point31=
  216. wave_2_per_point32=oz = oz - 2;
  217. wave_2_per_point33=x = ox*fov/oz + 0.5;
  218. wave_2_per_point34=x = (x-.5)*0.75 + 0.5;
  219. wave_2_per_point35=y = oy*fov/oz + 0.5;
  220. wave_2_per_point36=
  221. wave_2_per_point37=a = .5 + (oz+2)*.1;
  222. wave_2_per_point38=a = .05;
  223. wave_2_per_point39=g = 1 + sin(sp);
  224. wave_2_per_point40=b = 0.5 + 0.5*sin(sample*1.57);
  225. wave_2_per_point41=r = 0.5 + 0.5*cos(sample*1.57);
  226. wavecode_3_enabled=0
  227. wavecode_3_samples=512
  228. wavecode_3_sep=0
  229. wavecode_3_bSpectrum=0
  230. wavecode_3_bUseDots=0
  231. wavecode_3_bDrawThick=0
  232. wavecode_3_bAdditive=0
  233. wavecode_3_scaling=1.000000
  234. wavecode_3_smoothing=0.500000
  235. wavecode_3_r=1.000000
  236. wavecode_3_g=1.000000
  237. wavecode_3_b=1.000000
  238. wavecode_3_a=1.000000
  239. shapecode_0_enabled=0
  240. shapecode_0_sides=4
  241. shapecode_0_additive=0
  242. shapecode_0_thickOutline=0
  243. shapecode_0_textured=0
  244. shapecode_0_x=0.500000
  245. shapecode_0_y=0.500000
  246. shapecode_0_rad=0.100000
  247. shapecode_0_ang=0.000000
  248. shapecode_0_tex_ang=0.000000
  249. shapecode_0_tex_zoom=1.000000
  250. shapecode_0_r=1.000000
  251. shapecode_0_g=0.000000
  252. shapecode_0_b=0.000000
  253. shapecode_0_a=1.000000
  254. shapecode_0_r2=0.000000
  255. shapecode_0_g2=1.000000
  256. shapecode_0_b2=0.000000
  257. shapecode_0_a2=0.000000
  258. shapecode_0_border_r=1.000000
  259. shapecode_0_border_g=1.000000
  260. shapecode_0_border_b=1.000000
  261. shapecode_0_border_a=0.100000
  262. shapecode_1_enabled=0
  263. shapecode_1_sides=4
  264. shapecode_1_additive=0
  265. shapecode_1_thickOutline=0
  266. shapecode_1_textured=0
  267. shapecode_1_x=0.500000
  268. shapecode_1_y=0.500000
  269. shapecode_1_rad=0.100000
  270. shapecode_1_ang=0.000000
  271. shapecode_1_tex_ang=0.000000
  272. shapecode_1_tex_zoom=1.000000
  273. shapecode_1_r=1.000000
  274. shapecode_1_g=0.000000
  275. shapecode_1_b=0.000000
  276. shapecode_1_a=1.000000
  277. shapecode_1_r2=0.000000
  278. shapecode_1_g2=1.000000
  279. shapecode_1_b2=0.000000
  280. shapecode_1_a2=0.000000
  281. shapecode_1_border_r=1.000000
  282. shapecode_1_border_g=1.000000
  283. shapecode_1_border_b=1.000000
  284. shapecode_1_border_a=0.100000
  285. shapecode_2_enabled=0
  286. shapecode_2_sides=4
  287. shapecode_2_additive=0
  288. shapecode_2_thickOutline=0
  289. shapecode_2_textured=0
  290. shapecode_2_x=0.500000
  291. shapecode_2_y=0.500000
  292. shapecode_2_rad=0.100000
  293. shapecode_2_ang=0.000000
  294. shapecode_2_tex_ang=0.000000
  295. shapecode_2_tex_zoom=1.000000
  296. shapecode_2_r=1.000000
  297. shapecode_2_g=0.000000
  298. shapecode_2_b=0.000000
  299. shapecode_2_a=1.000000
  300. shapecode_2_r2=0.000000
  301. shapecode_2_g2=1.000000
  302. shapecode_2_b2=0.000000
  303. shapecode_2_a2=0.000000
  304. shapecode_2_border_r=1.000000
  305. shapecode_2_border_g=1.000000
  306. shapecode_2_border_b=1.000000
  307. shapecode_2_border_a=0.100000
  308. shapecode_3_enabled=0
  309. shapecode_3_sides=4
  310. shapecode_3_additive=0
  311. shapecode_3_thickOutline=0
  312. shapecode_3_textured=0
  313. shapecode_3_x=0.500000
  314. shapecode_3_y=0.500000
  315. shapecode_3_rad=0.100000
  316. shapecode_3_ang=0.000000
  317. shapecode_3_tex_ang=0.000000
  318. shapecode_3_tex_zoom=1.000000
  319. shapecode_3_r=1.000000
  320. shapecode_3_g=0.000000
  321. shapecode_3_b=0.000000
  322. shapecode_3_a=1.000000
  323. shapecode_3_r2=0.000000
  324. shapecode_3_g2=1.000000
  325. shapecode_3_b2=0.000000
  326. shapecode_3_a2=0.000000
  327. shapecode_3_border_r=1.000000
  328. shapecode_3_border_g=1.000000
  329. shapecode_3_border_b=1.000000
  330. shapecode_3_border_a=0.100000
  331. per_frame_1=wave_a = 0;
  332. per_frame_2=vol = .1*(vol*9 + (bass_att+mid_att+treb_att)*.333333);
  333. per_frame_3=q1 = vol*.7;
  334. per_frame_4=q1 = min(q1,2);
  335. per_frame_5=
  336. per_frame_6=tic = time-tin;
  337. per_frame_7=tin = time;
  338. per_frame_8=tm = tm + tic*(bass_att+mid_att+treb_att)*.333333;
  339. per_frame_9=q2 = tm;