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- #include <windows.h>
- #include "Audio.h"
- #include "main.h"
- #include "api__in_cdda.h"
- static int start_clock,paused;
- static HWAVEIN hWaveIn;
- static short data_latest[576*2];
- static short data_buffers[2][576*2];
- static WAVEHDR wave_hdrs[2];
- static HANDLE hThread;
- static DWORD WINAPI Thread(LPVOID _a);
- int a_v = -666, a_p = 0, initted = 0;
- int audioInit(/*int sample*/)
- {
- WAVEFORMATEX wft = {0};
- DWORD threadid;
- start_clock=GetTickCount();
- paused=0;
- // if (!sample) return initted=0;
- wft.wFormatTag = WAVE_FORMAT_PCM;
- wft.nChannels = 2;
- wft.nSamplesPerSec = 44100;
- wft.nBlockAlign = 2*2;
- wft.nAvgBytesPerSec = wft.nSamplesPerSec*wft.nBlockAlign;
- wft.wBitsPerSample = 16;
- wft.cbSize = 0;
- if (waveInOpen(&hWaveIn,WAVE_MAPPER,&wft,0,0,0) != MMSYSERR_NOERROR)
- {
- return 1;
- }
- for (int x = 0; x < 2; x ++)
- {
- memset(&wave_hdrs[x],0,sizeof(wave_hdrs[x]));
- wave_hdrs[x].lpData = (char *) data_buffers[x];
- wave_hdrs[x].dwBufferLength = 576*2*sizeof(short);
- waveInPrepareHeader(hWaveIn,&wave_hdrs[x],sizeof(wave_hdrs[0]));
- waveInAddBuffer(hWaveIn,&wave_hdrs[x],sizeof(wave_hdrs[0]));
- }
- initted=1;
- done=0;
- waveInStart(hWaveIn);
- hThread = CreateThread(NULL,0,Thread,(LPVOID)&done,0,&threadid);
- SetThreadPriority(hThread, (int)AGAVE_API_CONFIG->GetInt(playbackConfigGroupGUID, L"priority", THREAD_PRIORITY_HIGHEST));
- return 0;
- }
- void audioPause(int s)
- {
- if (s)
- {
- if (!paused)
- {
- paused=1;
- if (initted) waveInStop(hWaveIn);
- start_clock = GetTickCount()-start_clock;
- }
- }
- else
- {
- if (paused)
- {
- if (initted) waveInStart(hWaveIn);
- start_clock=GetTickCount()-start_clock;
- paused=0;
- }
- }
- }
- void audioQuit()
- {
- if (!initted) return;
- done=1;
- WaitForSingleObject(hThread,INFINITE);
- waveInStop(hWaveIn);
- waveInReset(hWaveIn);
- while (waveInClose(hWaveIn) == WAVERR_STILLPLAYING) Sleep(10);
- CloseHandle(hThread);
- }
- int audioGetPos()
- {
- if (paused) return start_clock;
- return GetTickCount()-start_clock;
- }
- void audioSetPos(int ms)
- {
- start_clock = GetTickCount()-ms;
- }
- static DWORD WINAPI Thread(LPVOID _a)
- {
- volatile int *a = (volatile int *)_a;
- int w;
- while (!*a)
- {
- Sleep(576000/44100);
- if (wave_hdrs[0].dwFlags & WHDR_DONE) w=0;
- else if (wave_hdrs[1].dwFlags & WHDR_DONE) w=1;
- else continue;
- memcpy(data_latest,wave_hdrs[w].lpData,576*2*sizeof(short));
- wave_hdrs[w].dwFlags=WHDR_PREPARED;
- waveInAddBuffer(hWaveIn,&wave_hdrs[w],sizeof(wave_hdrs[0]));
- // memset(data_latest,0,576*2*sizeof(short));
- line.VSAAddPCMData(data_latest,2,16,0);
- line.SAAddPCMData(data_latest,2,16,0);
- }
- return 0;
- }
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