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- /***************************************************************************
- *
- * Copyright (c) Microsoft Corporation. All rights reserved.
- *
- * File: xma2defs.h
- * Content: Constants, data types and functions for XMA2 compressed audio.
- *
- ***************************************************************************/
- #ifndef __XMA2DEFS_INCLUDED__
- #define __XMA2DEFS_INCLUDED__
- #include <sal.h> // Markers for documenting API semantics
- #include <winerror.h> // For S_OK, E_FAIL
- #include <audiodefs.h> // Basic data types and constants for audio work
- /***************************************************************************
- * Overview
- ***************************************************************************/
- // A typical XMA2 file contains these RIFF chunks:
- //
- // 'fmt' or 'XMA2' chunk (or both): A description of the XMA data's structure
- // and characteristics (length, channels, sample rate, loops, block size, etc).
- //
- // 'seek' chunk: A seek table to help navigate the XMA data.
- //
- // 'data' chunk: The encoded XMA2 data.
- //
- // The encoded XMA2 data is structured as a set of BLOCKS, which contain PACKETS,
- // which contain FRAMES, which contain SUBFRAMES (roughly speaking). The frames
- // in a file may also be divided into several subsets, called STREAMS.
- //
- // FRAME: A variable-sized segment of XMA data that decodes to exactly 512 mono
- // or stereo PCM samples. This is the smallest unit of XMA data that can
- // be decoded in isolation. Frames are an arbitrary number of bits in
- // length, and need not be byte-aligned. See "XMA frame structure" below.
- //
- // SUBFRAME: A region of bits in an XMA frame that decodes to 128 mono or stereo
- // samples. The XMA decoder cannot decode a subframe in isolation; it needs
- // a whole frame to work with. However, it can begin emitting the frame's
- // decoded samples at any one of the four subframe boundaries. Subframes
- // can be addressed for seeking and looping purposes.
- //
- // PACKET: A 2Kb region containing a 32-bit header and some XMA frames. Frames
- // can (and usually do) span packets. A packet's header includes the offset
- // in bits of the first frame that begins within that packet. All of the
- // frames that begin in a given packet belong to the same "stream" (see the
- // Multichannel Audio section below).
- //
- // STREAM: A set of packets within an XMA file that all contain data for the
- // same mono or stereo component of a PCM file with more than two channels.
- // The packets comprising a given stream may be interleaved with each other
- // more or less arbitrarily; see Multichannel Audio.
- //
- // BLOCK: An array of XMA packets; or, to break it down differently, a series of
- // consecutive XMA frames, padded at the end with reserved data. A block
- // must contain at least one 2Kb packet per stream, and it can hold up to
- // 4095 packets (8190Kb), but its size is typically in the 32Kb-128Kb range.
- // (The size chosen involves a trade-off between memory use and efficiency
- // of reading from permanent storage.)
- //
- // XMA frames do not span blocks, so a block is guaranteed to begin with a
- // set of complete frames, one per stream. Also, a block in a multi-stream
- // XMA2 file always contains the same number of samples for each stream;
- // see Multichannel Audio.
- //
- // The 'data' chunk in an XMA2 file is an array of XMA2WAVEFORMAT.BlockCount XMA
- // blocks, all the same size (as specified in XMA2WAVEFORMAT.BlockSizeInBytes)
- // except for the last one, which may be shorter.
- // MULTICHANNEL AUDIO: the XMA decoder can only decode raw XMA data into either
- // mono or stereo PCM data. In order to encode a 6-channel file (say), the file
- // must be deinterleaved into 3 stereo streams that are encoded independently,
- // producing 3 encoded XMA data streams. Then the packets in these 3 streams
- // are interleaved to produce a single XMA2 file, and some information is added
- // to the file so that the original 6-channel audio can be reconstructed at
- // decode time. This works using the concept of an XMA stream (see above).
- //
- // The frames for all the streams in an XMA file are interleaved in an arbitrary
- // order. To locate a frame that belongs to a given stream in a given XMA block,
- // you must examine the first few packets in the block. Here (and only here) the
- // packets are guaranteed to be presented in stream order, so that all frames
- // beginning in packet 0 belong to stream 0 (the first stereo pair), etc.
- //
- // (This means that when decoding multi-stream XMA files, only entire XMA blocks
- // should be submitted to the decoder; otherwise it cannot know which frames
- // belong to which stream.)
- //
- // Once you have one frame that belongs to a given stream, you can find the next
- // one by looking at the frame's 'NextFrameOffsetBits' value (which is stored in
- // its first 15 bits; see XMAFRAME below). The GetXmaFrameBitPosition function
- // uses this technique.
- // SEEKING IN XMA2 FILES: Here is some pseudocode to find the byte position and
- // subframe in an XMA2 file which will contain sample S when decoded.
- //
- // 1. Traverse the seek table to find the XMA2 block containing sample S. The
- // seek table is an array of big-endian DWORDs, one per block in the file.
- // The Nth DWORD is the total number of PCM samples that would be obtained
- // by decoding the entire XMA file up to the end of block N. Hence, the
- // block we want is the first one whose seek table entry is greater than S.
- // (See the GetXmaBlockContainingSample helper function.)
- //
- // 2. Calculate which frame F within the block found above contains sample S.
- // Since each frame decodes to 512 samples, this is straightforward. The
- // first frame in the block produces samples X to X + 512, where X is the
- // seek table entry for the prior block. So F is (S - X) / 512.
- //
- // 3. Find the bit offset within the block where frame F starts. Since frames
- // are variable-sized, this can only be done by traversing all the frames in
- // the block until we reach frame F. (See GetXmaFrameBitPosition.)
- //
- // 4. Frame F has four 128-sample subframes. To find the subframe containing S,
- // we can use the formula (S % 512) / 128.
- //
- // In the case of multi-stream XMA files, sample S is a multichannel sample with
- // parts coming from several frames, one per stream. To find all these frames,
- // steps 2-4 need to be repeated for each stream N, using the knowledge that the
- // first packets in a block are presented in stream order. The frame traversal
- // in step 3 must be started at the first frame in the Nth packet of the block,
- // which will be the first frame for stream N. (And the packet header will tell
- // you the first frame's start position within the packet.)
- //
- // Step 1 can be performed using the GetXmaBlockContainingSample function below,
- // and steps 2-4 by calling GetXmaDecodePositionForSample once for each stream.
- /***************************************************************************
- * XMA constants
- ***************************************************************************/
- // Size of the PCM samples produced by the XMA decoder
- #define XMA_OUTPUT_SAMPLE_BYTES 2u
- #define XMA_OUTPUT_SAMPLE_BITS (XMA_OUTPUT_SAMPLE_BYTES * 8u)
- // Size of an XMA packet
- #define XMA_BYTES_PER_PACKET 2048u
- #define XMA_BITS_PER_PACKET (XMA_BYTES_PER_PACKET * 8u)
- // Size of an XMA packet header
- #define XMA_PACKET_HEADER_BYTES 4u
- #define XMA_PACKET_HEADER_BITS (XMA_PACKET_HEADER_BYTES * 8u)
- // Sample blocks in a decoded XMA frame
- #define XMA_SAMPLES_PER_FRAME 512u
- // Sample blocks in a decoded XMA subframe
- #define XMA_SAMPLES_PER_SUBFRAME 128u
- // Maximum encoded data that can be submitted to the XMA decoder at a time
- #define XMA_READBUFFER_MAX_PACKETS 4095u
- #define XMA_READBUFFER_MAX_BYTES (XMA_READBUFFER_MAX_PACKETS * XMA_BYTES_PER_PACKET)
- // Maximum size allowed for the XMA decoder's output buffers
- #define XMA_WRITEBUFFER_MAX_BYTES (31u * 256u)
- // Required byte alignment of the XMA decoder's output buffers
- #define XMA_WRITEBUFFER_BYTE_ALIGNMENT 256u
- // Decode chunk sizes for the XMA_PLAYBACK_INIT.subframesToDecode field
- #define XMA_MIN_SUBFRAMES_TO_DECODE 1u
- #define XMA_MAX_SUBFRAMES_TO_DECODE 8u
- #define XMA_OPTIMAL_SUBFRAMES_TO_DECODE 4u
- // LoopCount<255 means finite repetitions; LoopCount=255 means infinite looping
- #define XMA_MAX_LOOPCOUNT 254u
- #define XMA_INFINITE_LOOP 255u
- /***************************************************************************
- * XMA format structures
- ***************************************************************************/
- // The currently recommended way to express format information for XMA2 files
- // is the XMA2WAVEFORMATEX structure. This structure is fully compliant with
- // the WAVEFORMATEX standard and contains all the information needed to parse
- // and manage XMA2 files in a compact way.
- #define WAVE_FORMAT_XMA2 0x166
- typedef struct XMA2WAVEFORMATEX
- {
- WAVEFORMATEX wfx;
- // Meaning of the WAVEFORMATEX fields here:
- // wFormatTag; // Audio format type; always WAVE_FORMAT_XMA2
- // nChannels; // Channel count of the decoded audio
- // nSamplesPerSec; // Sample rate of the decoded audio
- // nAvgBytesPerSec; // Used internally by the XMA encoder
- // nBlockAlign; // Decoded sample size; channels * wBitsPerSample / 8
- // wBitsPerSample; // Bits per decoded mono sample; always 16 for XMA
- // cbSize; // Size in bytes of the rest of this structure (34)
- WORD NumStreams; // Number of audio streams (1 or 2 channels each)
- DWORD ChannelMask; // Spatial positions of the channels in this file,
- // stored as SPEAKER_xxx values (see audiodefs.h)
- DWORD SamplesEncoded; // Total number of PCM samples the file decodes to
- DWORD BytesPerBlock; // XMA block size (but the last one may be shorter)
- DWORD PlayBegin; // First valid sample in the decoded audio
- DWORD PlayLength; // Length of the valid part of the decoded audio
- DWORD LoopBegin; // Beginning of the loop region in decoded sample terms
- DWORD LoopLength; // Length of the loop region in decoded sample terms
- BYTE LoopCount; // Number of loop repetitions; 255 = infinite
- BYTE EncoderVersion; // Version of XMA encoder that generated the file
- WORD BlockCount; // XMA blocks in file (and entries in its seek table)
- } XMA2WAVEFORMATEX, *PXMA2WAVEFORMATEX;
- // The legacy XMA format structures are described here for reference, but they
- // should not be used in new content. XMAWAVEFORMAT was the structure used in
- // XMA version 1 files. XMA2WAVEFORMAT was used in early XMA2 files; it is not
- // placed in the usual 'fmt' RIFF chunk but in its own 'XMA2' chunk.
- #ifndef WAVE_FORMAT_XMA
- #define WAVE_FORMAT_XMA 0x0165
- // Values used in the ChannelMask fields below. Similar to the SPEAKER_xxx
- // values defined in audiodefs.h, but modified to fit in a single byte.
- #ifndef XMA_SPEAKER_LEFT
- #define XMA_SPEAKER_LEFT 0x01
- #define XMA_SPEAKER_RIGHT 0x02
- #define XMA_SPEAKER_CENTER 0x04
- #define XMA_SPEAKER_LFE 0x08
- #define XMA_SPEAKER_LEFT_SURROUND 0x10
- #define XMA_SPEAKER_RIGHT_SURROUND 0x20
- #define XMA_SPEAKER_LEFT_BACK 0x40
- #define XMA_SPEAKER_RIGHT_BACK 0x80
- #endif
- // Used in XMAWAVEFORMAT for per-stream data
- typedef struct XMASTREAMFORMAT
- {
- DWORD PsuedoBytesPerSec; // Used by the XMA encoder (typo preserved for legacy reasons)
- DWORD SampleRate; // The stream's decoded sample rate (in XMA2 files,
- // this is the same for all streams in the file).
- DWORD LoopStart; // Bit offset of the frame containing the loop start
- // point, relative to the beginning of the stream.
- DWORD LoopEnd; // Bit offset of the frame containing the loop end.
- BYTE SubframeData; // Two 4-bit numbers specifying the exact location of
- // the loop points within the frames that contain them.
- // SubframeEnd: Subframe of the loop end frame where
- // the loop ends. Ranges from 0 to 3.
- // SubframeSkip: Subframes to skip in the start frame to
- // reach the loop. Ranges from 0 to 4.
- BYTE Channels; // Number of channels in the stream (1 or 2)
- WORD ChannelMask; // Spatial positions of the channels in the stream
- } XMASTREAMFORMAT;
- // Legacy XMA1 format structure
- typedef struct XMAWAVEFORMAT
- {
- WORD FormatTag; // Audio format type (always WAVE_FORMAT_XMA)
- WORD BitsPerSample; // Bit depth (currently required to be 16)
- WORD EncodeOptions; // Options for XMA encoder/decoder
- WORD LargestSkip; // Largest skip used in interleaving streams
- WORD NumStreams; // Number of interleaved audio streams
- BYTE LoopCount; // Number of loop repetitions; 255 = infinite
- BYTE Version; // XMA encoder version that generated the file.
- // Always 3 or higher for XMA2 files.
- XMASTREAMFORMAT XmaStreams[1]; // Per-stream format information; the actual
- // array length is in the NumStreams field.
- } XMAWAVEFORMAT;
- // Used in XMA2WAVEFORMAT for per-stream data
- typedef struct XMA2STREAMFORMAT
- {
- BYTE Channels; // Number of channels in the stream (1 or 2)
- BYTE RESERVED; // Reserved for future use
- WORD ChannelMask; // Spatial positions of the channels in the stream
- } XMA2STREAMFORMAT;
- // Legacy XMA2 format structure (big-endian byte ordering)
- typedef struct XMA2WAVEFORMAT
- {
- BYTE Version; // XMA encoder version that generated the file.
- // Always 3 or higher for XMA2 files.
- BYTE NumStreams; // Number of interleaved audio streams
- BYTE RESERVED; // Reserved for future use
- BYTE LoopCount; // Number of loop repetitions; 255 = infinite
- DWORD LoopBegin; // Loop begin point, in samples
- DWORD LoopEnd; // Loop end point, in samples
- DWORD SampleRate; // The file's decoded sample rate
- DWORD EncodeOptions; // Options for the XMA encoder/decoder
- DWORD PsuedoBytesPerSec; // Used internally by the XMA encoder
- DWORD BlockSizeInBytes; // Size in bytes of this file's XMA blocks (except
- // possibly the last one). Always a multiple of
- // 2Kb, since XMA blocks are arrays of 2Kb packets.
- DWORD SamplesEncoded; // Total number of PCM samples encoded in this file
- DWORD SamplesInSource; // Actual number of PCM samples in the source
- // material used to generate this file
- DWORD BlockCount; // Number of XMA blocks in this file (and hence
- // also the number of entries in its seek table)
- XMA2STREAMFORMAT Streams[1]; // Per-stream format information; the actual
- // array length is in the NumStreams field.
- } XMA2WAVEFORMAT;
- #endif // #ifndef WAVE_FORMAT_XMA
- /***************************************************************************
- * XMA packet structure (in big-endian form)
- ***************************************************************************/
- typedef struct XMA2PACKET
- {
- int FrameCount : 6; // Number of XMA frames that begin in this packet
- int FrameOffsetInBits : 15; // Bit of XmaData where the first complete frame begins
- int PacketMetaData : 3; // Metadata stored in the packet (always 1 for XMA2)
- int PacketSkipCount : 8; // How many packets belonging to other streams must be
- // skipped to find the next packet belonging to this one
- BYTE XmaData[XMA_BYTES_PER_PACKET - sizeof(DWORD)]; // XMA encoded data
- } XMA2PACKET;
- // E.g. if the first DWORD of a packet is 0x30107902:
- //
- // 001100 000001000001111 001 00000010
- // | | | |____ Skip 2 packets to find the next one for this stream
- // | | |___________ XMA2 signature (always 001)
- // | |_____________________ First frame starts 527 bits into packet
- // |________________________________ Packet contains 12 frames
- // Helper functions to extract the fields above from an XMA packet. (Note that
- // the bitfields cannot be read directly on little-endian architectures such as
- // the Intel x86, as they are laid out in big-endian form.)
- __inline DWORD GetXmaPacketFrameCount(__in_bcount(1) const BYTE* pPacket)
- {
- return (DWORD)(pPacket[0] >> 2);
- }
- __inline DWORD GetXmaPacketFirstFrameOffsetInBits(__in_bcount(3) const BYTE* pPacket)
- {
- return ((DWORD)(pPacket[0] & 0x3) << 13) |
- ((DWORD)(pPacket[1]) << 5) |
- ((DWORD)(pPacket[2]) >> 3);
- }
- __inline DWORD GetXmaPacketMetadata(__in_bcount(3) const BYTE* pPacket)
- {
- return (DWORD)(pPacket[2] & 0x7);
- }
- __inline DWORD GetXmaPacketSkipCount(__in_bcount(4) const BYTE* pPacket)
- {
- return (DWORD)(pPacket[3]);
- }
- /***************************************************************************
- * XMA frame structure
- ***************************************************************************/
- // There is no way to represent the XMA frame as a C struct, since it is a
- // variable-sized string of bits that need not be stored at a byte-aligned
- // position in memory. This is the layout:
- //
- // XMAFRAME
- // {
- // LengthInBits: A 15-bit number representing the length of this frame.
- // XmaData: Encoded XMA data; its size in bits is (LengthInBits - 15).
- // }
- // Size in bits of the frame's initial LengthInBits field
- #define XMA_BITS_IN_FRAME_LENGTH_FIELD 15
- // Special LengthInBits value that marks an invalid final frame
- #define XMA_FINAL_FRAME_MARKER 0x7FFF
- /***************************************************************************
- * XMA helper functions
- ***************************************************************************/
- // We define a local ASSERT macro to equal the global one if it exists.
- // You can define XMA2DEFS_ASSERT in advance to override this default.
- #ifndef XMA2DEFS_ASSERT
- #ifdef ASSERT
- #define XMA2DEFS_ASSERT ASSERT
- #else
- #define XMA2DEFS_ASSERT(a) /* No-op by default */
- #endif
- #endif
- // GetXmaBlockContainingSample: Use a given seek table to find the XMA block
- // containing a given decoded sample. Note that the seek table entries in an
- // XMA file are stored in big-endian form and may need to be converted prior
- // to calling this function.
- __inline HRESULT GetXmaBlockContainingSample
- (
- DWORD nBlockCount, // Blocks in the file (= seek table entries)
- __in_ecount(nBlockCount) const DWORD* pSeekTable, // Pointer to the seek table data
- DWORD nDesiredSample, // Decoded sample to locate
- __out DWORD* pnBlockContainingSample, // Index of the block containing the sample
- __out DWORD* pnSampleOffsetWithinBlock // Position of the sample in this block
- )
- {
- DWORD nPreviousTotalSamples = 0;
- DWORD nBlock;
- DWORD nTotalSamplesSoFar;
- XMA2DEFS_ASSERT(pSeekTable);
- XMA2DEFS_ASSERT(pnBlockContainingSample);
- XMA2DEFS_ASSERT(pnSampleOffsetWithinBlock);
- for (nBlock = 0; nBlock < nBlockCount; ++nBlock)
- {
- nTotalSamplesSoFar = pSeekTable[nBlock];
- if (nTotalSamplesSoFar > nDesiredSample)
- {
- *pnBlockContainingSample = nBlock;
- *pnSampleOffsetWithinBlock = nDesiredSample - nPreviousTotalSamples;
- return S_OK;
- }
- nPreviousTotalSamples = nTotalSamplesSoFar;
- }
- return E_FAIL;
- }
- // GetXmaFrameLengthInBits: Reads a given frame's LengthInBits field.
- __inline DWORD GetXmaFrameLengthInBits
- (
- __in_bcount(nBitPosition / 8 + 3)
- __in const BYTE* pPacket, // Pointer to XMA packet[s] containing the frame
- DWORD nBitPosition // Bit offset of the frame within this packet
- )
- {
- DWORD nRegion;
- DWORD nBytePosition = nBitPosition / 8;
- DWORD nBitOffset = nBitPosition % 8;
- if (nBitOffset < 2) // Only need to read 2 bytes (and might not be safe to read more)
- {
- nRegion = (DWORD)(pPacket[nBytePosition+0]) << 8 |
- (DWORD)(pPacket[nBytePosition+1]);
- return (nRegion >> (1 - nBitOffset)) & 0x7FFF; // Last 15 bits
- }
- else // Need to read 3 bytes
- {
- nRegion = (DWORD)(pPacket[nBytePosition+0]) << 16 |
- (DWORD)(pPacket[nBytePosition+1]) << 8 |
- (DWORD)(pPacket[nBytePosition+2]);
- return (nRegion >> (9 - nBitOffset)) & 0x7FFF; // Last 15 bits
- }
- }
- // GetXmaFrameBitPosition: Calculates the bit offset of a given frame within
- // an XMA block or set of blocks. Returns 0 on failure.
- __inline DWORD GetXmaFrameBitPosition
- (
- __in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
- DWORD nXmaDataBytes, // Size of pXmaData in bytes
- DWORD nStreamIndex, // Stream within which to seek
- DWORD nDesiredFrame // Frame sought
- )
- {
- const BYTE* pCurrentPacket;
- DWORD nPacketsExamined = 0;
- DWORD nFrameCountSoFar = 0;
- DWORD nFramesToSkip;
- DWORD nFrameBitOffset;
- XMA2DEFS_ASSERT(pXmaData);
- XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
- // Get the first XMA packet belonging to the desired stream, relying on the
- // fact that the first packets for each stream are in consecutive order at
- // the beginning of an XMA block.
- pCurrentPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
- for (;;)
- {
- // If we have exceeded the size of the XMA data, return failure
- if (pCurrentPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
- {
- return 0;
- }
- // If the current packet contains the frame we are looking for...
- if (nFrameCountSoFar + GetXmaPacketFrameCount(pCurrentPacket) > nDesiredFrame)
- {
- // See how many frames in this packet we need to skip to get to it
- XMA2DEFS_ASSERT(nDesiredFrame >= nFrameCountSoFar);
- nFramesToSkip = nDesiredFrame - nFrameCountSoFar;
- // Get the bit offset of the first frame in this packet
- nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pCurrentPacket);
- // Advance nFrameBitOffset to the frame of interest
- while (nFramesToSkip--)
- {
- nFrameBitOffset += GetXmaFrameLengthInBits(pCurrentPacket, nFrameBitOffset);
- }
- // The bit offset to return is the number of bits from pXmaData to
- // pCurrentPacket plus the bit offset of the frame of interest
- return (DWORD)(pCurrentPacket - pXmaData) * 8 + nFrameBitOffset;
- }
- // If we haven't found the right packet yet, advance our counters
- ++nPacketsExamined;
- nFrameCountSoFar += GetXmaPacketFrameCount(pCurrentPacket);
- // And skip to the next packet belonging to the same stream
- pCurrentPacket += XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pCurrentPacket) + 1);
- }
- }
- // GetLastXmaFrameBitPosition: Calculates the bit offset of the last complete
- // frame in an XMA block or set of blocks.
- __inline DWORD GetLastXmaFrameBitPosition
- (
- __in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
- DWORD nXmaDataBytes, // Size of pXmaData in bytes
- DWORD nStreamIndex // Stream within which to seek
- )
- {
- const BYTE* pLastPacket;
- DWORD nBytesToNextPacket;
- DWORD nFrameBitOffset;
- DWORD nFramesInLastPacket;
- XMA2DEFS_ASSERT(pXmaData);
- XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
- XMA2DEFS_ASSERT(nXmaDataBytes >= XMA_BYTES_PER_PACKET * (nStreamIndex + 1));
- // Get the first XMA packet belonging to the desired stream, relying on the
- // fact that the first packets for each stream are in consecutive order at
- // the beginning of an XMA block.
- pLastPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
- // Search for the last packet belonging to the desired stream
- for (;;)
- {
- nBytesToNextPacket = XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pLastPacket) + 1);
- XMA2DEFS_ASSERT(nBytesToNextPacket);
- if (pLastPacket + nBytesToNextPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
- {
- break; // The next packet would extend beyond the end of pXmaData
- }
- pLastPacket += nBytesToNextPacket;
- }
- // The last packet can sometimes have no seekable frames, in which case we
- // have to use the previous one
- if (GetXmaPacketFrameCount(pLastPacket) == 0)
- {
- pLastPacket -= nBytesToNextPacket;
- }
- // Found the last packet. Get the bit offset of its first frame.
- nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pLastPacket);
- // Traverse frames until we reach the last one
- nFramesInLastPacket = GetXmaPacketFrameCount(pLastPacket);
- while (--nFramesInLastPacket)
- {
- nFrameBitOffset += GetXmaFrameLengthInBits(pLastPacket, nFrameBitOffset);
- }
- // The bit offset to return is the number of bits from pXmaData to
- // pLastPacket plus the offset of the last frame in this packet.
- return (DWORD)(pLastPacket - pXmaData) * 8 + nFrameBitOffset;
- }
- // GetXmaDecodePositionForSample: Obtains the information needed to make the
- // decoder generate audio starting at a given sample position relative to the
- // beginning of the given XMA block: the bit offset of the appropriate frame,
- // and the right subframe within that frame. This data can be passed directly
- // to the XMAPlaybackSetDecodePosition function.
- __inline HRESULT GetXmaDecodePositionForSample
- (
- __in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
- DWORD nXmaDataBytes, // Size of pXmaData in bytes
- DWORD nStreamIndex, // Stream within which to seek
- DWORD nDesiredSample, // Sample sought
- __out DWORD* pnBitOffset, // Returns the bit offset within pXmaData of
- // the frame containing the sample sought
- __out DWORD* pnSubFrame // Returns the subframe containing the sample
- )
- {
- DWORD nDesiredFrame = nDesiredSample / XMA_SAMPLES_PER_FRAME;
- DWORD nSubFrame = (nDesiredSample % XMA_SAMPLES_PER_FRAME) / XMA_SAMPLES_PER_SUBFRAME;
- DWORD nBitOffset = GetXmaFrameBitPosition(pXmaData, nXmaDataBytes, nStreamIndex, nDesiredFrame);
- XMA2DEFS_ASSERT(pnBitOffset);
- XMA2DEFS_ASSERT(pnSubFrame);
- if (nBitOffset)
- {
- *pnBitOffset = nBitOffset;
- *pnSubFrame = nSubFrame;
- return S_OK;
- }
- else
- {
- return E_FAIL;
- }
- }
- // GetXmaSampleRate: Obtains the legal XMA sample rate (24, 32, 44.1 or 48Khz)
- // corresponding to a generic sample rate.
- __inline DWORD GetXmaSampleRate(DWORD dwGeneralRate)
- {
- DWORD dwXmaRate = 48000; // Default XMA rate for all rates above 44100Hz
- if (dwGeneralRate <= 24000) dwXmaRate = 24000;
- else if (dwGeneralRate <= 32000) dwXmaRate = 32000;
- else if (dwGeneralRate <= 44100) dwXmaRate = 44100;
- return dwXmaRate;
- }
- // Functions to convert between WAVEFORMATEXTENSIBLE channel masks (combinations
- // of the SPEAKER_xxx flags defined in audiodefs.h) and XMA channel masks (which
- // are limited to eight possible speaker positions: left, right, center, low
- // frequency, side left, side right, back left and back right).
- __inline DWORD GetStandardChannelMaskFromXmaMask(BYTE bXmaMask)
- {
- DWORD dwStandardMask = 0;
- if (bXmaMask & XMA_SPEAKER_LEFT) dwStandardMask |= SPEAKER_FRONT_LEFT;
- if (bXmaMask & XMA_SPEAKER_RIGHT) dwStandardMask |= SPEAKER_FRONT_RIGHT;
- if (bXmaMask & XMA_SPEAKER_CENTER) dwStandardMask |= SPEAKER_FRONT_CENTER;
- if (bXmaMask & XMA_SPEAKER_LFE) dwStandardMask |= SPEAKER_LOW_FREQUENCY;
- if (bXmaMask & XMA_SPEAKER_LEFT_SURROUND) dwStandardMask |= SPEAKER_SIDE_LEFT;
- if (bXmaMask & XMA_SPEAKER_RIGHT_SURROUND) dwStandardMask |= SPEAKER_SIDE_RIGHT;
- if (bXmaMask & XMA_SPEAKER_LEFT_BACK) dwStandardMask |= SPEAKER_BACK_LEFT;
- if (bXmaMask & XMA_SPEAKER_RIGHT_BACK) dwStandardMask |= SPEAKER_BACK_RIGHT;
- return dwStandardMask;
- }
- __inline BYTE GetXmaChannelMaskFromStandardMask(DWORD dwStandardMask)
- {
- BYTE bXmaMask = 0;
- if (dwStandardMask & SPEAKER_FRONT_LEFT) bXmaMask |= XMA_SPEAKER_LEFT;
- if (dwStandardMask & SPEAKER_FRONT_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT;
- if (dwStandardMask & SPEAKER_FRONT_CENTER) bXmaMask |= XMA_SPEAKER_CENTER;
- if (dwStandardMask & SPEAKER_LOW_FREQUENCY) bXmaMask |= XMA_SPEAKER_LFE;
- if (dwStandardMask & SPEAKER_SIDE_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_SURROUND;
- if (dwStandardMask & SPEAKER_SIDE_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_SURROUND;
- if (dwStandardMask & SPEAKER_BACK_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_BACK;
- if (dwStandardMask & SPEAKER_BACK_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_BACK;
- return bXmaMask;
- }
- // LocalizeXma2Format: Modifies a XMA2WAVEFORMATEX structure in place to comply
- // with the current platform's byte-ordering rules (little- or big-endian).
- __inline HRESULT LocalizeXma2Format(__inout XMA2WAVEFORMATEX* pXma2Format)
- {
- #define XMASWAP2BYTES(n) ((WORD)(((n) >> 8) | (((n) & 0xff) << 8)))
- #define XMASWAP4BYTES(n) ((DWORD)((n) >> 24 | (n) << 24 | ((n) & 0xff00) << 8 | ((n) & 0xff0000) >> 8))
- if (pXma2Format->wfx.wFormatTag == WAVE_FORMAT_XMA2)
- {
- return S_OK;
- }
- else if (XMASWAP2BYTES(pXma2Format->wfx.wFormatTag) == WAVE_FORMAT_XMA2)
- {
- pXma2Format->wfx.wFormatTag = XMASWAP2BYTES(pXma2Format->wfx.wFormatTag);
- pXma2Format->wfx.nChannels = XMASWAP2BYTES(pXma2Format->wfx.nChannels);
- pXma2Format->wfx.nSamplesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nSamplesPerSec);
- pXma2Format->wfx.nAvgBytesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nAvgBytesPerSec);
- pXma2Format->wfx.nBlockAlign = XMASWAP2BYTES(pXma2Format->wfx.nBlockAlign);
- pXma2Format->wfx.wBitsPerSample = XMASWAP2BYTES(pXma2Format->wfx.wBitsPerSample);
- pXma2Format->wfx.cbSize = XMASWAP2BYTES(pXma2Format->wfx.cbSize);
- pXma2Format->NumStreams = XMASWAP2BYTES(pXma2Format->NumStreams);
- pXma2Format->ChannelMask = XMASWAP4BYTES(pXma2Format->ChannelMask);
- pXma2Format->SamplesEncoded = XMASWAP4BYTES(pXma2Format->SamplesEncoded);
- pXma2Format->BytesPerBlock = XMASWAP4BYTES(pXma2Format->BytesPerBlock);
- pXma2Format->PlayBegin = XMASWAP4BYTES(pXma2Format->PlayBegin);
- pXma2Format->PlayLength = XMASWAP4BYTES(pXma2Format->PlayLength);
- pXma2Format->LoopBegin = XMASWAP4BYTES(pXma2Format->LoopBegin);
- pXma2Format->LoopLength = XMASWAP4BYTES(pXma2Format->LoopLength);
- pXma2Format->BlockCount = XMASWAP2BYTES(pXma2Format->BlockCount);
- return S_OK;
- }
- else
- {
- return E_FAIL; // Not a recognizable XMA2 format
- }
- #undef XMASWAP2BYTES
- #undef XMASWAP4BYTES
- }
- #endif // #ifndef __XMA2DEFS_INCLUDED__
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