| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693 | /* * Snd_Defs.h * ---------- * Purpose: Basic definitions of data types, enums, etc. for the playback engine core. * Notes  : (currently none) * Authors: Olivier Lapicque *          OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */#pragma once#include "openmpt/all/BuildSettings.hpp"#include "openmpt/base/FlagSet.hpp"OPENMPT_NAMESPACE_BEGINusing ROWINDEX = uint32;inline constexpr ROWINDEX ROWINDEX_INVALID = uint32_max;using CHANNELINDEX = uint16;inline constexpr CHANNELINDEX CHANNELINDEX_INVALID = uint16_max;using ORDERINDEX = uint16;inline constexpr ORDERINDEX ORDERINDEX_INVALID = uint16_max;inline constexpr ORDERINDEX ORDERINDEX_MAX = uint16_max - 1;using PATTERNINDEX = uint16;inline constexpr PATTERNINDEX PATTERNINDEX_INVALID = uint16_max;using PLUGINDEX = uint8;inline constexpr PLUGINDEX PLUGINDEX_INVALID = uint8_max;using SAMPLEINDEX = uint16;inline constexpr SAMPLEINDEX SAMPLEINDEX_INVALID = uint16_max;using INSTRUMENTINDEX = uint16;inline constexpr INSTRUMENTINDEX INSTRUMENTINDEX_INVALID = uint16_max;using SEQUENCEINDEX = uint8;inline constexpr SEQUENCEINDEX SEQUENCEINDEX_INVALID = uint8_max;using SmpLength = uint32;inline constexpr SmpLength MAX_SAMPLE_LENGTH = 0x10000000; // Sample length in frames. Sample size in bytes can be more than this (= 256 MB).inline constexpr ROWINDEX MAX_PATTERN_ROWS       = 1024;inline constexpr ROWINDEX MAX_ROWS_PER_BEAT      = 65536;inline constexpr ORDERINDEX MAX_ORDERS           = ORDERINDEX_MAX + 1;inline constexpr PATTERNINDEX MAX_PATTERNS       = 4000;inline constexpr SAMPLEINDEX MAX_SAMPLES         = 4000;inline constexpr INSTRUMENTINDEX MAX_INSTRUMENTS = 256;inline constexpr PLUGINDEX MAX_MIXPLUGINS        = 250;inline constexpr SEQUENCEINDEX MAX_SEQUENCES     = 50;inline constexpr CHANNELINDEX MAX_BASECHANNELS   = 127; // Maximum pattern channels.inline constexpr CHANNELINDEX MAX_CHANNELS       = 256; // Maximum number of mixing channels.enum { FREQ_FRACBITS = 4 }; // Number of fractional bits in return value of CSoundFile::GetFreqFromPeriod()// String lengths (including trailing null char)enum{	MAX_SAMPLENAME         = 32,	MAX_SAMPLEFILENAME     = 22,	MAX_INSTRUMENTNAME     = 32,	MAX_INSTRUMENTFILENAME = 32,	MAX_PATTERNNAME        = 32,	MAX_CHANNELNAME        = 20,};enum MODTYPE{	MOD_TYPE_NONE = 0x00,	MOD_TYPE_MOD  = 0x01,	MOD_TYPE_S3M  = 0x02,	MOD_TYPE_XM   = 0x04,	MOD_TYPE_MED  = 0x08,	MOD_TYPE_MTM  = 0x10,	MOD_TYPE_IT   = 0x20,	MOD_TYPE_669  = 0x40,	MOD_TYPE_ULT  = 0x80,	MOD_TYPE_STM  = 0x100,	MOD_TYPE_FAR  = 0x200,	MOD_TYPE_DTM  = 0x400,	MOD_TYPE_AMF  = 0x800,	MOD_TYPE_AMS  = 0x1000,	MOD_TYPE_DSM  = 0x2000,	MOD_TYPE_MDL  = 0x4000,	MOD_TYPE_OKT  = 0x8000,	MOD_TYPE_MID  = 0x10000,	MOD_TYPE_DMF  = 0x20000,	MOD_TYPE_PTM  = 0x40000,	MOD_TYPE_DBM  = 0x80000,	MOD_TYPE_MT2  = 0x100000,	MOD_TYPE_AMF0 = 0x200000,	MOD_TYPE_PSM  = 0x400000,	MOD_TYPE_J2B  = 0x800000,	MOD_TYPE_MPT  = 0x1000000,	MOD_TYPE_IMF  = 0x2000000,	MOD_TYPE_DIGI = 0x4000000,	MOD_TYPE_STP  = 0x8000000,	MOD_TYPE_PLM  = 0x10000000,	MOD_TYPE_SFX  = 0x20000000,};DECLARE_FLAGSET(MODTYPE)enum MODCONTAINERTYPE{	MOD_CONTAINERTYPE_NONE = 0x0,	MOD_CONTAINERTYPE_UMX  = 0x3,	MOD_CONTAINERTYPE_XPK  = 0x4,	MOD_CONTAINERTYPE_PP20 = 0x5,	MOD_CONTAINERTYPE_MMCMP= 0x6,	MOD_CONTAINERTYPE_WAV  = 0x7, // WAV as module	MOD_CONTAINERTYPE_UAX  = 0x8, // Unreal sample set as module};// Module channel / sample flagsenum ChannelFlags{	// Sample Flags	CHN_16BIT           = 0x01,        // 16-bit sample	CHN_LOOP            = 0x02,        // Looped sample	CHN_PINGPONGLOOP    = 0x04,        // Bidi-looped sample	CHN_SUSTAINLOOP     = 0x08,        // Sample with sustain loop	CHN_PINGPONGSUSTAIN = 0x10,        // Sample with bidi sustain loop	CHN_PANNING         = 0x20,        // Sample with forced panning	CHN_STEREO          = 0x40,        // Stereo sample	CHN_REVERSE         = 0x80,        // Start sample playback from sample / loop end (Velvet Studio feature)	CHN_SURROUND        = 0x100,       // Use surround channel	CHN_ADLIB           = 0x200,       // Adlib / OPL instrument is active on this channel	// Channel Flags	CHN_PINGPONGFLAG    = 0x80,        // When flag is on, sample is processed backwards - this is intentionally the same flag as CHN_REVERSE.	CHN_MUTE            = 0x400,       // Muted channel	CHN_KEYOFF          = 0x800,       // Exit sustain	CHN_NOTEFADE        = 0x1000,      // Fade note (instrument mode)	CHN_WRAPPED_LOOP    = 0x2000,      // Loop just wrapped around to loop start (required for correct interpolation around loop points)	CHN_AMIGAFILTER     = 0x4000,      // Apply Amiga low-pass filter	CHN_FILTER          = 0x8000,      // Apply resonant filter on sample	CHN_VOLUMERAMP      = 0x10000,     // Apply volume ramping	CHN_VIBRATO         = 0x20000,     // Apply vibrato	CHN_TREMOLO         = 0x40000,     // Apply tremolo	CHN_PORTAMENTO      = 0x80000,     // Apply portamento	CHN_GLISSANDO       = 0x100000,    // Glissando (force portamento to semitones) mode	CHN_FASTVOLRAMP     = 0x200000,    // Force usage of global ramping settings instead of ramping over the complete render buffer length	CHN_EXTRALOUD       = 0x400000,    // Force sample to play at 0dB	CHN_REVERB          = 0x800000,    // Apply reverb on this channel	CHN_NOREVERB        = 0x1000000,   // Disable reverb on this channel	CHN_SOLO            = 0x2000000,   // Solo channel	CHN_NOFX            = 0x4000000,   // Dry channel (no plugins)	CHN_SYNCMUTE        = 0x8000000,   // Keep sample sync on mute	// Sample flags (only present in ModSample::uFlags, may overlap with CHN_CHANNELFLAGS)	SMP_MODIFIED        = 0x2000,      // Sample data has been edited in the tracker	SMP_KEEPONDISK      = 0x4000,      // Sample is not saved to file, data is restored from original sample file	SMP_NODEFAULTVOLUME = 0x8000,      // Ignore default volume setting};DECLARE_FLAGSET(ChannelFlags)#define CHN_SAMPLEFLAGS (CHN_16BIT | CHN_LOOP | CHN_PINGPONGLOOP | CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN | CHN_PANNING | CHN_STEREO | CHN_PINGPONGFLAG | CHN_REVERSE | CHN_SURROUND | CHN_ADLIB)#define CHN_CHANNELFLAGS (~CHN_SAMPLEFLAGS | CHN_SURROUND)// Sample flags fit into the first 16 bits, and with the current memory layout, storing them as a 16-bit integer packs struct ModSample nicely.using SampleFlags = FlagSet<ChannelFlags, uint16>;// Instrument envelope-specific flagsenum EnvelopeFlags : uint8{	ENV_ENABLED = 0x01, // env is enabled	ENV_LOOP    = 0x02, // env loop	ENV_SUSTAIN = 0x04, // env sustain	ENV_CARRY   = 0x08, // env carry	ENV_FILTER  = 0x10, // filter env enabled (this has to be combined with ENV_ENABLED in the pitch envelope's flags)};DECLARE_FLAGSET(EnvelopeFlags)// Envelope value boundaries#define ENVELOPE_MIN   0   // Vertical min value of a point#define ENVELOPE_MID   32  // Vertical middle line#define ENVELOPE_MAX   64  // Vertical max value of a point#define MAX_ENVPOINTS  240 // Maximum length of each instrument envelope// Instrument-specific flagsenum InstrumentFlags : uint8{	INS_SETPANNING = 0x01, // Panning enabled	INS_MUTE       = 0x02, // Instrument is muted};DECLARE_FLAGSET(InstrumentFlags)// envelope types in instrument editorenum EnvelopeType : uint8{	ENV_VOLUME = 0,	ENV_PANNING,	ENV_PITCH,	ENV_MAXTYPES};// Filter Modesenum class FilterMode : uint8{	Unchanged = 0xFF,	LowPass   = 0,	HighPass  = 1,};// NNA types (New Note Action)enum class NewNoteAction : uint8{	NoteCut  = 0,	Continue = 1,	NoteOff  = 2,	NoteFade = 3,};// DCT types (Duplicate Check Types)enum class DuplicateCheckType : uint8{	None       = 0,	Note       = 1,	Sample     = 2,	Instrument = 3,	Plugin     = 4,};// DNA types (Duplicate Note Action)enum class DuplicateNoteAction : uint8{	NoteCut  = 0,	NoteOff  = 1,	NoteFade = 2,};// Module flags - contains both song configuration and playback state... Use SONG_FILE_FLAGS and SONG_PLAY_FLAGS distinguish between the two.enum SongFlags{	SONG_FASTVOLSLIDES =       0x02,  // Old Scream Tracker 3.0 volume slides	SONG_ITOLDEFFECTS  =       0x04,  // Old Impulse Tracker effect implementations	SONG_ITCOMPATGXX   =       0x08,  // IT "Compatible Gxx" (IT's flag to behave more like other trackers w/r/t portamento effects)	SONG_LINEARSLIDES  =       0x10,  // Linear slides vs. Amiga slides	SONG_PATTERNLOOP   =       0x20,  // Loop current pattern (pattern editor)	SONG_STEP          =       0x40,  // Song is in "step" mode (pattern editor)	SONG_PAUSED        =       0x80,  // Song is paused (no tick processing, just rendering audio)	SONG_FADINGSONG    =     0x0100,  // Song is fading out	SONG_ENDREACHED    =     0x0200,  // Song is finished	SONG_FIRSTTICK     =     0x1000,  // Is set when the current tick is the first tick of the row	SONG_MPTFILTERMODE =     0x2000,  // Local filter mode (reset filter on each note)	SONG_SURROUNDPAN   =     0x4000,  // Pan in the rear channels	SONG_EXFILTERRANGE =     0x8000,  // Cutoff Filter has double frequency range (up to ~10Khz)	SONG_AMIGALIMITS   =   0x1'0000,  // Enforce amiga frequency limits	SONG_S3MOLDVIBRATO =   0x2'0000,  // ScreamTracker 2 vibrato in S3M files	SONG_BREAKTOROW    =   0x8'0000,  // Break to row command encountered (internal flag, do not touch)	SONG_POSJUMP       =  0x10'0000,  // Position jump encountered (internal flag, do not touch)	SONG_PT_MODE       =  0x20'0000,  // ProTracker 1/2 playback mode	SONG_PLAYALLSONGS  =  0x40'0000,  // Play all subsongs consecutively (libopenmpt)	SONG_ISAMIGA       =  0x80'0000,  // Is an Amiga module and thus qualifies to be played using the Paula BLEP resampler	SONG_IMPORTED      = 0x100'0000,  // Song type does not represent actual module format / was imported from a different format (OpenMPT)};DECLARE_FLAGSET(SongFlags)#define SONG_FILE_FLAGS (SONG_FASTVOLSLIDES|SONG_ITOLDEFFECTS|SONG_ITCOMPATGXX|SONG_LINEARSLIDES|SONG_EXFILTERRANGE|SONG_AMIGALIMITS|SONG_S3MOLDVIBRATO|SONG_PT_MODE|SONG_ISAMIGA|SONG_IMPORTED)#define SONG_PLAY_FLAGS (~SONG_FILE_FLAGS)// Global Options (Renderer)#ifndef NO_AGC#define SNDDSP_AGC            0x40     // Automatic gain control#endif // ~NO_AGC#ifndef NO_DSP#define SNDDSP_MEGABASS       0x02     // Bass expansion#define SNDDSP_SURROUND       0x08     // Surround mix#define SNDDSP_BITCRUSH       0x01#endif // NO_DSP#ifndef NO_REVERB#define SNDDSP_REVERB         0x20     // Apply reverb#endif // NO_REVERB#ifndef NO_EQ#define SNDDSP_EQ             0x80     // Apply EQ#endif // NO_EQ#define SNDMIX_SOFTPANNING    0x10     // Soft panning mode (this is forced with mixmode RC3 and later)// Misc Flags (can safely be turned on or off)#define SNDMIX_MAXDEFAULTPAN  0x80000  // Currently unused (should be used by Amiga MOD loaders)#define SNDMIX_MUTECHNMODE    0x100000 // Notes are not played on muted channels#define MAX_GLOBAL_VOLUME 256u// Resampling modesenum ResamplingMode : uint8{	// ATTENTION: Do not change ANY of these values, as they get written out to files in per instrument interpolation settings	// and old files have these exact values in them which should not change meaning.	SRCMODE_NEAREST   = 0,  // 1 tap, no AA	SRCMODE_LINEAR    = 1,  // 2 tap, no AA	SRCMODE_CUBIC     = 2,  // 4 tap, no AA	SRCMODE_SINC8     = 4,  // 8 tap, no AA   (yes, index 4) (XMMS-ModPlug)	SRCMODE_SINC8LP   = 3,  // 8 tap, with AA (yes, index 3) (Polyphase)	SRCMODE_DEFAULT   = 5,  // Only used for instrument settings, not used inside the mixer	SRCMODE_AMIGA  = 0xFF,  // Not explicitely user-selectable};namespace Resampling{enum class AmigaFilter{	Off        = 0,	A500       = 1,	A1200      = 2,	Unfiltered = 3,};inline std::array<ResamplingMode, 5> AllModes() noexcept { return { { SRCMODE_NEAREST, SRCMODE_LINEAR, SRCMODE_CUBIC, SRCMODE_SINC8, SRCMODE_SINC8LP } }; }inline std::array<ResamplingMode, 6> AllModesWithDefault() noexcept { return { { SRCMODE_NEAREST, SRCMODE_LINEAR, SRCMODE_CUBIC, SRCMODE_SINC8, SRCMODE_SINC8LP, SRCMODE_DEFAULT } }; }constexpr ResamplingMode Default() noexcept { return SRCMODE_SINC8LP; }constexpr bool IsKnownMode(int mode) noexcept { return (mode >= 0) && (mode < SRCMODE_DEFAULT); }constexpr ResamplingMode ToKnownMode(int mode) noexcept{	return Resampling::IsKnownMode(mode) ? static_cast<ResamplingMode>(mode)		: (mode == SRCMODE_AMIGA) ? SRCMODE_LINEAR		: Resampling::Default();}constexpr int Length(ResamplingMode mode) noexcept{	return mode == SRCMODE_NEAREST ? 1		: mode == SRCMODE_LINEAR ? 2		: mode == SRCMODE_CUBIC ? 4		: mode == SRCMODE_SINC8 ? 8		: mode == SRCMODE_SINC8LP ? 8		: 0;}constexpr bool HasAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8LP); }constexpr ResamplingMode AddAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8) ? SRCMODE_SINC8LP : mode; }constexpr ResamplingMode RemoveAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8LP) ? SRCMODE_SINC8 : mode; }}// Release node defines#define ENV_RELEASE_NODE_UNSET	0xFF#define NOT_YET_RELEASED		(-1)static_assert(ENV_RELEASE_NODE_UNSET > MAX_ENVPOINTS);enum PluginPriority{	ChannelOnly,	InstrumentOnly,	PrioritiseInstrument,	PrioritiseChannel,};enum PluginMutePriority{	EvenIfMuted,	RespectMutes,};// Plugin velocity handling optionsenum PlugVelocityHandling : uint8{	PLUGIN_VELOCITYHANDLING_CHANNEL = 0,	PLUGIN_VELOCITYHANDLING_VOLUME};// Plugin volumecommand handling optionsenum PlugVolumeHandling : uint8{	PLUGIN_VOLUMEHANDLING_MIDI = 0,	PLUGIN_VOLUMEHANDLING_DRYWET,	PLUGIN_VOLUMEHANDLING_IGNORE,	PLUGIN_VOLUMEHANDLING_CUSTOM,	PLUGIN_VOLUMEHANDLING_MAX,};enum MidiChannel : uint8{	MidiNoChannel		= 0,	MidiFirstChannel	= 1,	MidiLastChannel		= 16,	MidiMappedChannel	= 17,};// Vibrato Typesenum VibratoType : uint8{	VIB_SINE = 0,	VIB_SQUARE,	VIB_RAMP_UP,	VIB_RAMP_DOWN,	VIB_RANDOM};// Tracker-specific playback behaviour// Note: The index of every flag has to be fixed, so do not remove flags. Always add new flags at the end!enum PlayBehaviour{	MSF_COMPATIBLE_PLAY,            // No-op - only used during loading (Old general compatibility flag for IT/MPT/XM)	kMPTOldSwingBehaviour,          // MPT 1.16 swing behaviour (IT/MPT, deprecated)	kMIDICCBugEmulation,            // Emulate broken volume MIDI CC behaviour (IT/MPT/XM, deprecated)	kOldMIDIPitchBends,             // Old VST MIDI pitch bend behaviour (IT/MPT/XM, deprecated)	kFT2VolumeRamping,              // Smooth volume ramping like in FT2 (XM)	kMODVBlankTiming,               // F21 and above set speed instead of tempo	kSlidesAtSpeed1,                // Execute normal slides at speed 1 as if they were fine slides	kPeriodsAreHertz,               // Compute note frequency in Hertz rather than periods	kTempoClamp,                    // Clamp tempo to 32-255 range.	kPerChannelGlobalVolSlide,      // Global volume slide memory is per-channel	kPanOverride,                   // Panning commands override surround and random pan variation	kITInstrWithoutNote,            // Avoid instrument handling if there is no note	kITVolColFinePortamento,        // Volume column portamento never does fine portamento	kITArpeggio,                    // IT arpeggio algorithm	kITOutOfRangeDelay,             // Out-of-range delay command behaviour in IT	kITPortaMemoryShare,            // Gxx shares memory with Exx and Fxx	kITPatternLoopTargetReset,      // After finishing a pattern loop, set the pattern loop target to the next row	kITFT2PatternLoop,              // Nested pattern loop behaviour	kITPingPongNoReset,             // Don't reset ping pong direction with instrument numbers	kITEnvelopeReset,               // IT envelope reset behaviour	kITClearOldNoteAfterCut,        // Forget the previous note after cutting it	kITVibratoTremoloPanbrello,     // More IT-like Hxx / hx, Rxx, Yxx and autovibrato handling, including more precise LUTs	kITTremor,                      // Ixx behaves like in IT	kITRetrigger,                   // Qxx behaves like in IT	kITMultiSampleBehaviour,        // Properly update C-5 frequency when changing in multisampled instrument	kITPortaTargetReached,          // Clear portamento target after it has been reached	kITPatternLoopBreak,            // Don't reset loop count on pattern break.	kITOffset,                      // IT-style Oxx edge case handling	kITSwingBehaviour,              // IT's swing behaviour	kITNNAReset,                    // NNA is reset on every note change, not every instrument change	kITSCxStopsSample,              // SCx really stops the sample and does not just mute it	kITEnvelopePositionHandling,    // IT-style envelope position advance + enable/disable behaviour	kITPortamentoInstrument,        // No sample changes during portamento with Compatible Gxx enabled, instrument envelope reset with portamento	kITPingPongMode,                // Don't repeat last sample point in ping pong loop, like IT's software mixer	kITRealNoteMapping,             // Use triggered note rather than translated note for PPS and other effects	kITHighOffsetNoRetrig,          // SAx should not apply an offset effect to a note next to it	kITFilterBehaviour,             // User IT's filter coefficients (unless extended filter range is used)	kITNoSurroundPan,               // Panning and surround are mutually exclusive	kITShortSampleRetrig,           // Don't retrigger already stopped channels	kITPortaNoNote,                 // Don't apply any portamento if no previous note is playing	kITFT2DontResetNoteOffOnPorta,  // Only reset note-off status on portamento in IT Compatible Gxx mode	kITVolColMemory,                // IT volume column effects share their memory with the effect column	kITPortamentoSwapResetsPos,     // Portamento with sample swap plays the new sample from the beginning	kITEmptyNoteMapSlot,            // IT ignores instrument note map entries with no note completely	kITFirstTickHandling,           // IT-style first tick handling	kITSampleAndHoldPanbrello,      // IT-style sample&hold panbrello waveform	kITClearPortaTarget,            // New notes reset portamento target in IT	kITPanbrelloHold,               // Don't reset panbrello effect until next note or panning effect	kITPanningReset,                // Sample and instrument panning is only applied on note change, not instrument change	kITPatternLoopWithJumpsOld,     // Bxx on the same row as SBx terminates the loop in IT (old implementation of kITPatternLoopWithJumps)	kITInstrWithNoteOff,            // Instrument number with note-off recalls default volume	kFT2Arpeggio,                   // FT2 arpeggio algorithm	kFT2Retrigger,                  // Rxx behaves like in FT2	kFT2VolColVibrato,              // Vibrato depth in volume column does not actually execute the vibrato effect	kFT2PortaNoNote,                // Don't play portamento-ed note if no previous note is playing	kFT2KeyOff,                     // FT2-style Kxx handling	kFT2PanSlide,                   // Volume-column pan slides should be handled like fine slides	kFT2ST3OffsetOutOfRange,        // Offset past sample end stops the note	kFT2RestrictXCommand,           // Don't allow MPT extensions to Xxx command in XM	kFT2RetrigWithNoteDelay,        // Retrigger envelopes if there is a note delay with no note	kFT2SetPanEnvPos,               // Lxx only sets the pan env position if the volume envelope's sustain flag is set	kFT2PortaIgnoreInstr,           // Portamento plus instrument number applies the volume settings of the new sample, but not the new sample itself.	kFT2VolColMemory,               // No volume column memory in FT2	kFT2LoopE60Restart,             // Next pattern starts on the same row as the last E60 command	kFT2ProcessSilentChannels,      // Keep processing silent channels for later 3xx pickup	kFT2ReloadSampleSettings,       // Reload sample settings even if a note-off is placed next to an instrument number	kFT2PortaDelay,                 // Portamento with note delay next to it is ignored in FT2	kFT2Transpose,                  // Out-of-range transposed notes in FT2	kFT2PatternLoopWithJumps,       // Bxx or Dxx on the same row as E6x terminates the loop in FT2	kFT2PortaTargetNoReset,         // Portamento target is not reset with new notes in FT2	kFT2EnvelopeEscape,             // FT2 sustain point at end of envelope	kFT2Tremor,                     // Txx behaves like in FT2	kFT2OutOfRangeDelay,            // Out-of-range delay command behaviour in FT2	kFT2Periods,                    // Use FT2's broken period handling	kFT2PanWithDelayedNoteOff,      // Pan command with delayed note-off	kFT2VolColDelay,                // FT2-style volume column handling if there is a note delay	kFT2FinetunePrecision,          // Only take the upper 4 bits of sample finetune.	kST3NoMutedChannels,            // Don't process any effects on muted S3M channels	kST3EffectMemory,               // Most effects share the same memory in ST3	kST3PortaSampleChange,          // Portamento plus instrument number applies the volume settings of the new sample, but not the new sample itself (GUS behaviour).	kST3VibratoMemory,              // Do not remember vibrato type in effect memory	kST3LimitPeriod,                // Cut note instead of limiting  final period (ModPlug Tracker style)	KST3PortaAfterArpeggio,         // Portamento after arpeggio continues at the note where the arpeggio left off	kMODOneShotLoops,               // Allow ProTracker-like oneshot loops	kMODIgnorePanning,              // Do not process any panning commands	kMODSampleSwap,                 // On-the-fly sample swapping	kFT2NoteOffFlags,               // Set and reset the correct fade/key-off flags with note-off and instrument number after note-off	kITMultiSampleInstrumentNumber, // After portamento to different sample within multi-sampled instrument, lone instrument numbers in patterns always recall the new sample's default settings	kRowDelayWithNoteDelay,         // Retrigger note delays on every reptition of a row	kFT2MODTremoloRampWaveform,     // FT2-/ProTracker-compatible tremolo ramp down / triangle waveform	kFT2PortaUpDownMemory,          // Portamento up and down have separate memory	kMODOutOfRangeNoteDelay,        // ProTracker behaviour for out-of-range note delays	kMODTempoOnSecondTick,          // ProTracker sets tempo after the first tick	kFT2PanSustainRelease,          // If the sustain point of a panning envelope is reached before key-off, FT2 does not escape it anymore	kLegacyReleaseNode,             // Legacy release node volume processing	kOPLBeatingOscillators,         // Emulate beating FM oscillators from CDFM / Composer 670	kST3OffsetWithoutInstrument,    // Note without instrument uses same offset as previous note	kReleaseNodePastSustainBug,     // OpenMPT 1.23.01.02 / r4009 broke release nodes past the sustain point, fixed in OpenMPT 1.28	kFT2NoteDelayWithoutInstr,      // Sometime between OpenMPT 1.18.03.00 and 1.19.01.00, delayed instrument-less notes in XM started recalling the default sample volume and panning	kOPLFlexibleNoteOff,            // Full control after note-off over OPL voices, ^^^ sends note cut instead of just note-off	kITInstrWithNoteOffOldEffects,  // Instrument number with note-off recalls default volume - special cases with Old Effects enabled	kMIDIVolumeOnNoteOffBug,        // Update MIDI channel volume on note-off (legacy bug emulation)	kITDoNotOverrideChannelPan,     // Sample / instrument pan does not override channel pan for following samples / instruments that are not panned	kITPatternLoopWithJumps,        // Bxx right of SBx terminates the loop in IT	kITDCTBehaviour,                // DCT="Sample" requires sample instrument, DCT="Note" checks old pattern note against new pattern note (previously was checking old pattern note against new translated note)	kOPLwithNNA,                    // NNA note-off / fade are applied to OPL channels	kST3RetrigAfterNoteCut,         // Qxy does not retrigger note after it has been cut with ^^^ or SCx	kST3SampleSwap,                 // On-the-fly sample swapping (SoundBlaster behaviour)	kOPLRealRetrig,                 // Retrigger effect (Qxy) restarts OPL notes	kOPLNoResetAtEnvelopeEnd,       // Do not reset OPL channel status at end of envelope (OpenMPT 1.28 inconsistency with samples)	kOPLNoteStopWith0Hz,            // Set note frequency to 0 Hz to "stop" OPL notes	kOPLNoteOffOnNoteChange,        // Send note-off events for old note on every note change	kFT2PortaResetDirection,        // Reset portamento direction when reaching portamento target from below	kApplyUpperPeriodLimit,         // Enforce m_nMaxPeriod	kApplyOffsetWithoutNote,        // Offset commands even work when there's no note next to them (e.g. DMF, MDL, PLM formats)	kITPitchPanSeparation,          // Pitch/Pan Separation can be overridden by panning commands (this also fixes a bug where any "special" notes affect PPS)	kImprecisePingPongLoops,        // Use old (less precise) ping-pong overshoot calculation	// Add new play behaviours here.	kMaxPlayBehaviours,};// Tempo swing determines how much every row in modern tempo mode contributes to a beat.class TempoSwing : public std::vector<uint32>{public:	static constexpr uint32 Unity = 1u << 24;	// Normalize the tempo swing coefficients so that they add up to exactly the specified tempo again	void Normalize();	void resize(size_type newSize, value_type val = Unity) { std::vector<uint32>::resize(newSize, val); Normalize(); }	static void Serialize(std::ostream &oStrm, const TempoSwing &swing);	static void Deserialize(std::istream &iStrm, TempoSwing &swing, const size_t);};// Sample position and sample position increment valuestruct SamplePosition{	using value_t = int64;	using unsigned_value_t = uint64;protected:	value_t v = 0;public:	static constexpr uint32 fractMax = 0xFFFFFFFFu;	MPT_CONSTEXPRINLINE SamplePosition() { }	MPT_CONSTEXPRINLINE explicit SamplePosition(value_t pos) : v(pos) { }	MPT_CONSTEXPRINLINE SamplePosition(int32 intPart, uint32 fractPart) : v((static_cast<value_t>(intPart) * (1ll << 32)) | fractPart) { }	static SamplePosition Ratio(uint32 dividend, uint32 divisor) { return SamplePosition((static_cast<int64>(dividend) << 32) / divisor); }	static SamplePosition FromDouble(double pos) { return SamplePosition(static_cast<value_t>(pos * 4294967296.0)); }	double ToDouble() const { return v / 4294967296.0; }	// Set integer and fractional part	MPT_CONSTEXPRINLINE SamplePosition &Set(int32 intPart, uint32 fractPart = 0) { v = (static_cast<int64>(intPart) << 32) | fractPart; return *this; }	// Set integer part, keep fractional part	MPT_CONSTEXPRINLINE SamplePosition &SetInt(int32 intPart) { v = (static_cast<value_t>(intPart) << 32) | GetFract(); return *this; }	// Get integer part (as sample length / position)	MPT_CONSTEXPRINLINE SmpLength GetUInt() const { return static_cast<SmpLength>(static_cast<unsigned_value_t>(v) >> 32); }	// Get integer part	MPT_CONSTEXPRINLINE int32 GetInt() const { return static_cast<int32>(static_cast<unsigned_value_t>(v) >> 32); }	// Get fractional part	MPT_CONSTEXPRINLINE uint32 GetFract() const { return static_cast<uint32>(v); }	// Get the inverted fractional part	MPT_CONSTEXPRINLINE SamplePosition GetInvertedFract() const { return SamplePosition(0x100000000ll - GetFract()); }	// Get the raw fixed-point value	MPT_CONSTEXPRINLINE int64 GetRaw() const { return v; }	// Negate the current value	MPT_CONSTEXPRINLINE SamplePosition &Negate() { v = -v; return *this; }	// Multiply and divide by given integer scalars	MPT_CONSTEXPRINLINE SamplePosition &MulDiv(uint32 mul, uint32 div) { v = (v * mul) / div; return *this; }	// Removes the integer part, only keeping fractions	MPT_CONSTEXPRINLINE SamplePosition &RemoveInt() { v &= fractMax; return *this; }	// Check if value is 1.0	MPT_CONSTEXPRINLINE bool IsUnity() const { return v == 0x100000000ll; }	// Check if value is 0	MPT_CONSTEXPRINLINE bool IsZero() const { return v == 0; }	// Check if value is > 0	MPT_CONSTEXPRINLINE bool IsPositive() const { return v > 0; }	// Check if value is < 0	MPT_CONSTEXPRINLINE bool IsNegative() const { return v < 0; }	// Addition / subtraction of another fixed-point number	SamplePosition operator+ (const SamplePosition &other) const { return SamplePosition(v + other.v); }	SamplePosition operator- (const SamplePosition &other) const { return SamplePosition(v - other.v); }	void operator+= (const SamplePosition &other) { v += other.v; }	void operator-= (const SamplePosition &other) { v -= other.v; }	// Multiplication with integer scalar	template<typename T>	SamplePosition operator* (T other) const { return SamplePosition(static_cast<value_t>(v * other)); }	template<typename T>	void operator*= (T other) { v = static_cast<value_t>(v *other); }	// Division by other fractional point number; returns scalar	value_t operator/ (SamplePosition other) const { return v / other.v; }	// Division by scalar; returns fractional point number	SamplePosition operator/ (int div) const { return SamplePosition(v / div); }	MPT_CONSTEXPRINLINE bool operator==(const SamplePosition &other) const { return v == other.v; }	MPT_CONSTEXPRINLINE bool operator!=(const SamplePosition &other) const { return v != other.v; }	MPT_CONSTEXPRINLINE bool operator<=(const SamplePosition &other) const { return v <= other.v; }	MPT_CONSTEXPRINLINE bool operator>=(const SamplePosition &other) const { return v >= other.v; }	MPT_CONSTEXPRINLINE bool operator<(const SamplePosition &other) const { return v < other.v; }	MPT_CONSTEXPRINLINE bool operator>(const SamplePosition &other) const { return v > other.v; }};// Aaaand another fixed-point type, e.g. used for fractional tempos// Note that this doesn't use classical bit shifting for the fixed point part.// This is mostly for the clarity of stored values and to be able to represent any value .0000 to .9999 properly.// For easier debugging, use the Debugger Visualizers available in build/vs/debug/// to easily display the stored values.template<size_t FFact, typename T>struct FPInt{protected:	T v;	MPT_CONSTEXPRINLINE FPInt(T rawValue) : v(rawValue) { }public:	enum : size_t { fractFact = FFact };	using store_t = T;	MPT_CONSTEXPRINLINE FPInt() : v(0) { }	MPT_CONSTEXPRINLINE FPInt(T intPart, T fractPart) : v((intPart * fractFact) + (fractPart % fractFact)) { }	explicit MPT_CONSTEXPRINLINE FPInt(float f) : v(mpt::saturate_round<T>(f * float(fractFact))) { }	explicit MPT_CONSTEXPRINLINE FPInt(double f) : v(mpt::saturate_round<T>(f * double(fractFact))) { }	// Set integer and fractional part	MPT_CONSTEXPRINLINE FPInt<fractFact, T> &Set(T intPart, T fractPart = 0) { v = (intPart * fractFact) + (fractPart % fractFact); return *this; }	// Set raw internal representation directly	MPT_CONSTEXPRINLINE FPInt<fractFact, T> &SetRaw(T value) { v = value; return *this; }	// Retrieve the integer part of the stored value	MPT_CONSTEXPRINLINE T GetInt() const { return v / fractFact; }	// Retrieve the fractional part of the stored value	MPT_CONSTEXPRINLINE T GetFract() const { return v % fractFact; }	// Retrieve the raw internal representation of the stored value	MPT_CONSTEXPRINLINE T GetRaw() const { return v; }	// Formats the stored value as a floating-point value	MPT_CONSTEXPRINLINE double ToDouble() const { return v / double(fractFact); }	MPT_CONSTEXPRINLINE friend FPInt<fractFact, T> operator+ (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return FPInt<fractFact, T>(a.v + b.v); }	MPT_CONSTEXPRINLINE friend FPInt<fractFact, T> operator- (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return FPInt<fractFact, T>(a.v - b.v); }	MPT_CONSTEXPRINLINE FPInt<fractFact, T> operator+= (const FPInt<fractFact, T> &other) noexcept { v += other.v; return *this; }	MPT_CONSTEXPRINLINE FPInt<fractFact, T> operator-= (const FPInt<fractFact, T> &other) noexcept { v -= other.v; return *this; }	MPT_CONSTEXPRINLINE friend bool operator== (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v == b.v; }	MPT_CONSTEXPRINLINE friend bool operator!= (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v != b.v; }	MPT_CONSTEXPRINLINE friend bool operator<= (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v <= b.v; }	MPT_CONSTEXPRINLINE friend bool operator>= (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v >= b.v; }	MPT_CONSTEXPRINLINE friend bool operator< (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v < b.v; }	MPT_CONSTEXPRINLINE friend bool operator> (const FPInt<fractFact, T> &a, const FPInt<fractFact, T> &b) noexcept { return a.v > b.v; }};using TEMPO = FPInt<10000, uint32>;using OPLPatch = std::array<uint8, 12>;OPENMPT_NAMESPACE_END
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