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- /******************************************************************************
- Plush Version 1.2
- clip.c
- 3D Frustum Clipping
- Copyright (c) 1996-2000, Justin Frankel
- ******************************************************************************/
- #include "plush.h"
- #define NUM_CLIP_PLANES 5
- typedef struct
- {
- pl_Vertex newVertices[8];
- double Shades[8];
- double MappingU[8];
- double MappingV[8];
- double eMappingU[8];
- double eMappingV[8];
- } _clipInfo;
- static _clipInfo m_cl[2];
- static double m_clipPlanes[NUM_CLIP_PLANES][4];
- static pl_Cam *m_cam;
- static pl_sInt32 m_cx, m_cy;
- static double m_fov;
- static double m_adj_asp;
- static void _FindNormal(double x2, double x3,
- double y2, double y3,
- double zv,
- double *res);
- /* Returns: 0 if nothing gets in, 1 or 2 if pout1 & pout2 get in */
- static pl_uInt _ClipToPlane(pl_uInt numVerts, double *plane);
- void plClipSetFrustum(pl_Cam *cam) {
- m_adj_asp = 1.0 / cam->AspectRatio;
- m_fov = plMin(plMax(cam->Fov,1.0),179.0);
- m_fov = (1.0/tan(m_fov*(PL_PI/360.0)))*(double) (cam->ClipRight-cam->ClipLeft);
- m_cx = cam->CenterX<<20;
- m_cy = cam->CenterY<<20;
- m_cam = cam;
- memset(m_clipPlanes,0,sizeof(m_clipPlanes));
- /* Back */
- m_clipPlanes[0][2] = -1.0;
- m_clipPlanes[0][3] = -cam->ClipBack;
- /* Left */
- m_clipPlanes[1][3] = 0.00000001;
- if (cam->ClipLeft == cam->CenterX) {
- m_clipPlanes[1][0] = 1.0;
- }
- else _FindNormal(-100,-100,
- 100, -100,
- m_fov*-100.0/(cam->ClipLeft-cam->CenterX),
- m_clipPlanes[1]);
- if (cam->ClipLeft > cam->CenterX) {
- m_clipPlanes[1][0] = -m_clipPlanes[1][0];
- m_clipPlanes[1][1] = -m_clipPlanes[1][1];
- m_clipPlanes[1][2] = -m_clipPlanes[1][2];
- }
- /* Right */
- m_clipPlanes[2][3] = 0.00000001;
- if (cam->ClipRight == cam->CenterX) {
- m_clipPlanes[2][0] = -1.0;
- }
- else _FindNormal(100,100,
- -100, 100,
- m_fov*100.0/(cam->ClipRight-cam->CenterX),
- m_clipPlanes[2]);
- if (cam->ClipRight < cam->CenterX) {
- m_clipPlanes[2][0] = -m_clipPlanes[2][0];
- m_clipPlanes[2][1] = -m_clipPlanes[2][1];
- m_clipPlanes[2][2] = -m_clipPlanes[2][2];
- }
- /* Top */
- m_clipPlanes[3][3] = 0.00000001;
- if (cam->ClipTop == cam->CenterY) {
- m_clipPlanes[3][1] = -1.0;
- } else _FindNormal(100, -100,
- 100, 100,
- m_fov*m_adj_asp*100.0/(cam->CenterY-cam->ClipTop),
- m_clipPlanes[3]);
- if (cam->ClipTop > cam->CenterY) {
- m_clipPlanes[3][0] = -m_clipPlanes[3][0];
- m_clipPlanes[3][1] = -m_clipPlanes[3][1];
- m_clipPlanes[3][2] = -m_clipPlanes[3][2];
- }
- /* Bottom */
- m_clipPlanes[4][3] = 0.00000001;
- if (cam->ClipBottom == cam->CenterY) {
- m_clipPlanes[4][1] = 1.0;
- } else _FindNormal(-100, 100,
- -100, -100,
- m_fov*m_adj_asp*-100.0/(cam->CenterY-cam->ClipBottom),
- m_clipPlanes[4]);
- if (cam->ClipBottom < cam->CenterY) {
- m_clipPlanes[4][0] = -m_clipPlanes[4][0];
- m_clipPlanes[4][1] = -m_clipPlanes[4][1];
- m_clipPlanes[4][2] = -m_clipPlanes[4][2];
- }
- }
- void plClipRenderFace(pl_Face *face) {
- pl_uInt k, a, w, numVerts, q;
- double tmp, tmp2;
- pl_Face newface;
- for (a = 0; a < 3; a ++) {
- m_cl[0].newVertices[a] = *(face->Vertices[a]);
- m_cl[0].Shades[a] = face->Shades[a];
- m_cl[0].MappingU[a] = face->MappingU[a];
- m_cl[0].MappingV[a] = face->MappingV[a];
- m_cl[0].eMappingU[a] = face->eMappingU[a];
- m_cl[0].eMappingV[a] = face->eMappingV[a];
- }
- numVerts = 3;
- q = 0;
- a = (m_clipPlanes[0][3] < 0.0 ? 0 : 1);
- while (a < NUM_CLIP_PLANES && numVerts > 2)
- {
- numVerts = _ClipToPlane(numVerts, m_clipPlanes[a]);
- memcpy(&m_cl[0],&m_cl[1],sizeof(m_cl)/2);
- a++;
- }
- if (numVerts > 2) {
- memcpy(&newface,face,sizeof(pl_Face));
- for (k = 2; k < numVerts; k ++) {
- newface.fShade = plMax(0,plMin(face->fShade,1));
- for (a = 0; a < 3; a ++) {
- if (a == 0) w = 0;
- else w = a+(k-2);
- newface.Vertices[a] = m_cl[0].newVertices+w;
- newface.Shades[a] = (pl_Float) m_cl[0].Shades[w];
- newface.MappingU[a] = (pl_sInt32)m_cl[0].MappingU[w];
- newface.MappingV[a] = (pl_sInt32)m_cl[0].MappingV[w];
- newface.eMappingU[a] = (pl_sInt32)m_cl[0].eMappingU[w];
- newface.eMappingV[a] = (pl_sInt32)m_cl[0].eMappingV[w];
- newface.Scrz[a] = 1.0f/newface.Vertices[a]->xformedz;
- tmp2 = m_fov * newface.Scrz[a];
- tmp = tmp2*newface.Vertices[a]->xformedx;
- tmp2 *= newface.Vertices[a]->xformedy;
- newface.Scrx[a] = m_cx + ((pl_sInt32)((tmp*(float) (1<<20))));
- newface.Scry[a] = m_cy - ((pl_sInt32)((tmp2*m_adj_asp*(float) (1<<20))));
- }
- newface.Material->_PutFace(m_cam,&newface);
- plRender_TriStats[3] ++;
- }
- plRender_TriStats[2] ++;
- }
- }
- pl_sInt plClipNeeded(pl_Face *face) {
- double dr,dl,db,dt;
- double f;
- dr = (m_cam->ClipRight-m_cam->CenterX);
- dl = (m_cam->ClipLeft-m_cam->CenterX);
- db = (m_cam->ClipBottom-m_cam->CenterY);
- dt = (m_cam->ClipTop-m_cam->CenterY);
- f = m_fov*m_adj_asp;
- return ((m_cam->ClipBack <= 0.0 ||
- face->Vertices[0]->xformedz <= m_cam->ClipBack ||
- face->Vertices[1]->xformedz <= m_cam->ClipBack ||
- face->Vertices[2]->xformedz <= m_cam->ClipBack) &&
- (face->Vertices[0]->xformedz >= 0 ||
- face->Vertices[1]->xformedz >= 0 ||
- face->Vertices[2]->xformedz >= 0) &&
- (face->Vertices[0]->xformedx*m_fov<=dr*face->Vertices[0]->xformedz ||
- face->Vertices[1]->xformedx*m_fov<=dr*face->Vertices[1]->xformedz ||
- face->Vertices[2]->xformedx*m_fov<=dr*face->Vertices[2]->xformedz) &&
- (face->Vertices[0]->xformedx*m_fov>=dl*face->Vertices[0]->xformedz ||
- face->Vertices[1]->xformedx*m_fov>=dl*face->Vertices[1]->xformedz ||
- face->Vertices[2]->xformedx*m_fov>=dl*face->Vertices[2]->xformedz) &&
- (face->Vertices[0]->xformedy*f<=db*face->Vertices[0]->xformedz ||
- face->Vertices[1]->xformedy*f<=db*face->Vertices[1]->xformedz ||
- face->Vertices[2]->xformedy*f<=db*face->Vertices[2]->xformedz) &&
- (face->Vertices[0]->xformedy*f>=dt*face->Vertices[0]->xformedz ||
- face->Vertices[1]->xformedy*f>=dt*face->Vertices[1]->xformedz ||
- face->Vertices[2]->xformedy*f>=dt*face->Vertices[2]->xformedz));
- }
- static void _FindNormal(double x2, double x3,double y2, double y3,
- double zv, double *res) {
- res[0] = zv*(y2-y3);
- res[1] = zv*(x3-x2);
- res[2] = x2*y3 - y2*x3;
- }
- /* Returns: 0 if nothing gets in, 1 or 2 if pout1 & pout2 get in */
- static pl_uInt _ClipToPlane(pl_uInt numVerts, double *plane)
- {
- pl_uInt i, nextvert, curin, nextin;
- double curdot, nextdot, scale;
- pl_uInt invert, outvert;
- invert = 0;
- outvert = 0;
- curdot = m_cl[0].newVertices[0].xformedx*plane[0] +
- m_cl[0].newVertices[0].xformedy*plane[1] +
- m_cl[0].newVertices[0].xformedz*plane[2];
- curin = (curdot >= plane[3]);
- for (i=0 ; i < numVerts; i++) {
- nextvert = (i + 1) % numVerts;
- if (curin) {
- m_cl[1].Shades[outvert] = m_cl[0].Shades[invert];
- m_cl[1].MappingU[outvert] = m_cl[0].MappingU[invert];
- m_cl[1].MappingV[outvert] = m_cl[0].MappingV[invert];
- m_cl[1].eMappingU[outvert] = m_cl[0].eMappingU[invert];
- m_cl[1].eMappingV[outvert] = m_cl[0].eMappingV[invert];
- m_cl[1].newVertices[outvert++] = m_cl[0].newVertices[invert];
- }
- nextdot = m_cl[0].newVertices[nextvert].xformedx*plane[0] +
- m_cl[0].newVertices[nextvert].xformedy*plane[1] +
- m_cl[0].newVertices[nextvert].xformedz*plane[2];
- nextin = (nextdot >= plane[3]);
- if (curin != nextin) {
- scale = (plane[3] - curdot) / (nextdot - curdot);
- m_cl[1].newVertices[outvert].xformedx = (pl_Float) (m_cl[0].newVertices[invert].xformedx +
- (m_cl[0].newVertices[nextvert].xformedx - m_cl[0].newVertices[invert].xformedx)
- * scale);
- m_cl[1].newVertices[outvert].xformedy = (pl_Float) (m_cl[0].newVertices[invert].xformedy +
- (m_cl[0].newVertices[nextvert].xformedy - m_cl[0].newVertices[invert].xformedy)
- * scale);
- m_cl[1].newVertices[outvert].xformedz = (pl_Float) (m_cl[0].newVertices[invert].xformedz +
- (m_cl[0].newVertices[nextvert].xformedz - m_cl[0].newVertices[invert].xformedz)
- * scale);
- m_cl[1].Shades[outvert] = m_cl[0].Shades[invert] +
- (m_cl[0].Shades[nextvert] - m_cl[0].Shades[invert]) * scale;
- m_cl[1].MappingU[outvert] = m_cl[0].MappingU[invert] +
- (m_cl[0].MappingU[nextvert] - m_cl[0].MappingU[invert]) * scale;
- m_cl[1].MappingV[outvert] = m_cl[0].MappingV[invert] +
- (m_cl[0].MappingV[nextvert] - m_cl[0].MappingV[invert]) * scale;
- m_cl[1].eMappingU[outvert] = m_cl[0].eMappingU[invert] +
- (m_cl[0].eMappingU[nextvert] - m_cl[0].eMappingU[invert]) * scale;
- m_cl[1].eMappingV[outvert] = m_cl[0].eMappingV[invert] +
- (m_cl[0].eMappingV[nextvert] - m_cl[0].eMappingV[invert]) * scale;
- outvert++;
- }
- curdot = nextdot;
- curin = nextin;
- invert++;
- }
- return outvert;
- }
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