Fvese - Snowflake Like 2.milk 1.7 KB

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  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.999000
  5. fVideoEchoZoom=1.000495
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=5
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1.005730
  22. fWaveScale=0.535239
  23. fWaveSmoothing=0.000000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=1.489999
  26. fModWaveAlphaEnd=0.750000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=0.999500
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=0.779700
  39. sy=1.000000
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.005000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=3.200000
  56. nMotionVectorsY=1.440000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=0.950000
  61. mv_g=0.800000
  62. mv_b=0.700000
  63. mv_a=0.000000
  64. per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
  65. per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
  66. per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) );
  67. per_frame_4=mv_r= wave_r + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(0.750*time) );
  68. per_frame_5=mv_g= wave_g + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.950*time) );
  69. per_frame_6=mv_b= wave_b + 0.350*( 0.60*sin(0.775*time) + 0.40*sin(1.025*time) );
  70. per_frame_7=ib_r=bass*2;
  71. per_frame_8=ib_b=treb*2;
  72. per_frame_9=ib_g=mid*2;
  73. per_frame_10=ob_r=mid_att+time;
  74. per_frame_11=ob_b=bass_att+time;
  75. per_frame_12=ob_g=treb_att+time;
  76. per_frame_13=zoom = zoom-(0.10-bass_att)*0.15;
  77. per_pixel_1=rot = antirot-ang;