1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 |
- [preset00]
- fRating=2.000000
- fGammaAdj=1.000000
- fDecay=0.999000
- fVideoEchoZoom=1.000495
- fVideoEchoAlpha=0.000000
- nVideoEchoOrientation=0
- nWaveMode=5
- bAdditiveWaves=1
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=1
- bMaximizeWaveColor=1
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=1.005730
- fWaveScale=0.535239
- fWaveSmoothing=0.000000
- fWaveParam=0.000000
- fModWaveAlphaStart=1.489999
- fModWaveAlphaEnd=0.750000
- fWarpAnimSpeed=1.000000
- fWarpScale=1.331000
- fZoomExponent=1.000000
- fShader=1.000000
- zoom=0.999500
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000000
- warp=0.010000
- sx=0.779700
- sy=1.000000
- wave_r=0.000000
- wave_g=0.000000
- wave_b=0.000000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.005000
- ob_r=0.000000
- ob_g=0.000000
- ob_b=0.000000
- ob_a=1.000000
- ib_size=0.005000
- ib_r=0.000000
- ib_g=0.000000
- ib_b=0.000000
- ib_a=1.000000
- nMotionVectorsX=3.200000
- nMotionVectorsY=1.440000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=5.000000
- mv_r=0.950000
- mv_g=0.800000
- mv_b=0.700000
- mv_a=0.000000
- per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
- per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
- per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) );
- per_frame_4=mv_r= wave_r + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(0.750*time) );
- per_frame_5=mv_g= wave_g + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.950*time) );
- per_frame_6=mv_b= wave_b + 0.350*( 0.60*sin(0.775*time) + 0.40*sin(1.025*time) );
- per_frame_7=ib_r=bass*2;
- per_frame_8=ib_b=treb*2;
- per_frame_9=ib_g=mid*2;
- per_frame_10=ob_r=mid_att+time;
- per_frame_11=ob_b=bass_att+time;
- per_frame_12=ob_g=treb_att+time;
- per_frame_13=zoom = zoom-(0.10-bass_att)*0.15;
- per_pixel_1=rot = antirot-ang;
|