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- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=4.000000
- fGammaAdj=1.980001
- fDecay=0.500000
- fVideoEchoZoom=0.999998
- fVideoEchoAlpha=0.500000
- nVideoEchoOrientation=3
- nWaveMode=0
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=1
- bMaximizeWaveColor=1
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=1
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001000
- fWaveScale=10.437056
- fWaveSmoothing=0.450000
- fWaveParam=0.080000
- fModWaveAlphaStart=0.000000
- fModWaveAlphaEnd=1.320000
- fWarpAnimSpeed=1.459500
- fWarpScale=2.006700
- fZoomExponent=1.000000
- fShader=0.000000
- zoom=0.999900
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000000
- warp=0.010000
- sx=0.999900
- sy=1.000000
- wave_r=0.000000
- wave_g=0.990000
- wave_b=1.000000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.010000
- ob_r=1.000000
- ob_g=1.000000
- ob_b=1.000000
- ob_a=0.000000
- ib_size=0.260000
- ib_r=0.250000
- ib_g=0.250000
- ib_b=0.250000
- ib_a=0.000000
- nMotionVectorsX=64.000000
- nMotionVectorsY=48.000000
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=1.850000
- mv_r=0.499900
- mv_g=0.499900
- mv_b=0.499900
- mv_a=0.000000
- b1n=0.000000
- b2n=0.000000
- b3n=0.000000
- b1x=1.000000
- b2x=1.000000
- b3x=1.000000
- b1ed=0.000000
- wavecode_0_enabled=1
- wavecode_0_samples=512
- wavecode_0_sep=120
- wavecode_0_bSpectrum=0
- wavecode_0_bUseDots=0
- wavecode_0_bDrawThick=0
- wavecode_0_bAdditive=1
- wavecode_0_scaling=0.891519
- wavecode_0_smoothing=0.820000
- wavecode_0_r=1.000000
- wavecode_0_g=1.000000
- wavecode_0_b=1.000000
- wavecode_0_a=0.600000
- wave_0_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_0_init9=
- wave_0_per_frame1=t2 = t2 + bass_att;
- wave_0_per_point1=k1 = (sample*100)%8;
- wave_0_per_point2=k2 = bnot (k1);
- wave_0_per_point3=xi = value1*k2 + xi*(1-k2);
- wave_0_per_point4=yi = value2*(1-k2) + yi*k2;
- wave_0_per_point5=
- wave_0_per_point6=dx = dx*.99 + xi;
- wave_0_per_point7=dy = dy*.99 + yi;
- wave_0_per_point8=
- wave_0_per_point9=x = .5 + xi/2;
- wave_0_per_point10=y = .5 + yi/2;
- wave_0_per_point11=
- wave_0_per_point12=a = q22/8;
- wave_0_per_point13=a = min(a,.4);
- wavecode_1_enabled=0
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=0
- wavecode_1_bUseDots=1
- wavecode_1_bDrawThick=1
- wavecode_1_bAdditive=0
- wavecode_1_scaling=0.891519
- wavecode_1_smoothing=0.820000
- wavecode_1_r=1.000000
- wavecode_1_g=1.000000
- wavecode_1_b=1.000000
- wavecode_1_a=0.100000
- wave_1_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_1_init9=
- wave_1_per_frame1=tm = time*.1;
- wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);
- wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);
- wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);
- wave_1_per_frame5=
- wave_1_per_frame6=tic = min(time - tin,1);
- wave_1_per_frame7=tin = time;
- wave_1_per_frame8=
- wave_1_per_frame9=tva = (tic*q1*.5);
- wave_1_per_frame10=tvb = (tic*q2*.5);
- wave_1_per_frame11=tvc = (tic*q3*.5);
- wave_1_per_frame12=
- wave_1_per_frame13=q1 = tva;
- wave_1_per_frame14=q2 = tvb;
- wave_1_per_frame15=q3 = tvc;
- wave_1_per_frame16=
- wave_1_per_frame17=sz = .5;
- wave_1_per_frame18=len = q4;
- wave_1_per_frame19=t4 = len;
- wave_1_per_point1=xi = rand(100)/100;
- wave_1_per_point2=yi = rand(100)/100;
- wave_1_per_point3=
- wave_1_per_point4=x = xi; y = yi;
- wave_1_per_point5=
- wave_1_per_point6=a = q21/15;
- wavecode_2_enabled=0
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=1
- wavecode_2_bAdditive=0
- wavecode_2_scaling=0.891519
- wavecode_2_smoothing=0.820000
- wavecode_2_r=0.000000
- wavecode_2_g=0.200000
- wavecode_2_b=0.000000
- wavecode_2_a=1.000000
- wave_2_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3;
- wave_2_init9=
- wave_2_per_frame1=tm = time*.1;
- wave_2_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);
- wave_2_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);
- wave_2_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);
- wave_2_per_frame5=
- wave_2_per_frame6=tic = min(time - tin,1);
- wave_2_per_frame7=tin = time;
- wave_2_per_frame8=
- wave_2_per_frame9=tva = (tic*q1*.5);
- wave_2_per_frame10=tvb = (tic*q2*.5);
- wave_2_per_frame11=tvc = (tic*q3*.5);
- wave_2_per_frame12=
- wave_2_per_frame13=q1 = tva;
- wave_2_per_frame14=q2 = tvb;
- wave_2_per_frame15=q3 = tvc;
- wave_2_per_frame16=
- wave_2_per_frame17=sz = .5;
- wave_2_per_frame18=len = 1;
- wave_2_per_frame19=t4 = len;
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=1
- wavecode_3_bUseDots=1
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.000000
- wavecode_3_smoothing=0.500000
- wavecode_3_r=1.000000
- wavecode_3_g=1.000000
- wavecode_3_b=1.000000
- wavecode_3_a=1.000000
- shapecode_0_enabled=0
- shapecode_0_sides=4
- shapecode_0_additive=0
- shapecode_0_thickOutline=0
- shapecode_0_textured=0
- shapecode_0_x=0.500000
- shapecode_0_y=0.500000
- shapecode_0_rad=0.108525
- shapecode_0_ang=0.000000
- shapecode_0_tex_ang=1.005310
- shapecode_0_tex_zoom=1.531168
- shapecode_0_r=0.500000
- shapecode_0_g=0.000000
- shapecode_0_b=0.900000
- shapecode_0_a=1.000000
- shapecode_0_r2=0.830000
- shapecode_0_g2=0.930000
- shapecode_0_b2=0.800000
- shapecode_0_a2=1.000000
- shapecode_0_border_r=1.000000
- shapecode_0_border_g=1.000000
- shapecode_0_border_b=0.000000
- shapecode_0_border_a=0.000000
- shape_0_per_frame1=
- shape_0_per_frame2=x = .5; y = .5;
- shape_0_per_frame3=a = q22/28;
- shape_0_per_frame4=a2 = 0;
- shape_0_per_frame5=//a = 1;
- shapecode_1_enabled=0
- shapecode_1_sides=4
- shapecode_1_additive=0
- shapecode_1_thickOutline=1
- shapecode_1_textured=0
- shapecode_1_x=0.400000
- shapecode_1_y=0.500000
- shapecode_1_rad=2.366958
- shapecode_1_ang=0.000000
- shapecode_1_tex_ang=3.455753
- shapecode_1_tex_zoom=0.993053
- shapecode_1_r=0.500000
- shapecode_1_g=0.000000
- shapecode_1_b=1.000000
- shapecode_1_a=0.200000
- shapecode_1_r2=0.700000
- shapecode_1_g2=0.400000
- shapecode_1_b2=0.000000
- shapecode_1_a2=0.000000
- shapecode_1_border_r=0.500000
- shapecode_1_border_g=0.500000
- shapecode_1_border_b=0.500000
- shapecode_1_border_a=0.000000
- shape_1_per_frame1=a2 =0;a = 0;
- shape_1_per_frame2=a = q24/2;
- shapecode_2_enabled=1
- shapecode_2_sides=4
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_x=0.503000
- shapecode_2_y=0.500000
- shapecode_2_rad=0.038857
- shapecode_2_ang=0.000000
- shapecode_2_tex_ang=0.000000
- shapecode_2_tex_zoom=0.609857
- shapecode_2_r=1.000000
- shapecode_2_g=0.100000
- shapecode_2_b=0.000000
- shapecode_2_a=0.900000
- shapecode_2_r2=1.000000
- shapecode_2_g2=1.000000
- shapecode_2_b2=1.000000
- shapecode_2_a2=0.000000
- shapecode_2_border_r=0.500000
- shapecode_2_border_g=0.500000
- shapecode_2_border_b=0.500000
- shapecode_2_border_a=0.000000
- shape_2_per_frame1=x = .5+rand(10)/30;
- shape_2_per_frame2=y = .5+rand(10)/30;
- shape_2_per_frame3=
- shape_2_per_frame4=r = rand(4)/3;
- shape_2_per_frame5=g = rand(4)/3;
- shape_2_per_frame6=b = rand(4)/3;
- shape_2_per_frame7=
- shape_2_per_frame8=
- shape_2_per_frame9=is_beat = above(time, t0+.03);
- shape_2_per_frame10=t0 = is_beat*time + (1-is_beat)*t0;
- shape_2_per_frame11=
- shape_2_per_frame12=
- shape_2_per_frame13=a = min(q21/2 ,.9) * is_beat;
- shape_2_per_frame14=rad = a*a/3 ;
- shapecode_3_enabled=0
- shapecode_3_sides=63
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=1
- shapecode_3_x=0.500000
- shapecode_3_y=1.000000
- shapecode_3_rad=0.548217
- shapecode_3_ang=0.000000
- shapecode_3_tex_ang=0.000000
- shapecode_3_tex_zoom=0.499805
- shapecode_3_r=1.000000
- shapecode_3_g=1.000000
- shapecode_3_b=1.000000
- shapecode_3_a=1.000000
- shapecode_3_r2=1.000000
- shapecode_3_g2=1.000000
- shapecode_3_b2=1.000000
- shapecode_3_a2=0.000000
- shapecode_3_border_r=0.500000
- shapecode_3_border_g=0.500000
- shapecode_3_border_b=0.500000
- shapecode_3_border_a=0.000000
- per_frame_1=dec_med = pow (0.9, 30/fps);
- per_frame_2=dec_slow = pow (0.99, 30/fps);
- per_frame_3=beat = max (max (bass, mid), treb);
- per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow);
- per_frame_5=is_beat = above(beat, .4+avg+peak) * above (time, t0+.2);
- per_frame_6=t0 = is_beat*time + (1-is_beat)*t0;
- per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med;
- per_frame_8=index = (index + is_beat) %12;
- per_frame_9=index2 = (index2 + is_beat*bnot(index))%4;
- per_frame_10=index3 = (index3 + is_beat*bnot(index)*bnot(index2))%3;
- per_frame_11=
- per_frame_12=q20 = avg;
- per_frame_13=q21 = beat;
- per_frame_14=q22 = peak;
- per_frame_15=q23 = index;
- per_frame_16=q24 = is_beat;
- per_frame_17=q26 = bass + mid + treb;
- per_frame_18=q27 = index + 1;
- per_frame_19=q28 = index2;
- per_frame_20=
- per_frame_21=k1 = is_beat*equal(index%2,0);
- per_frame_22=p1 = k1*(p1+1) + (1-k1)*p1;
- per_frame_23=p2 = dec_med * p2+ (1-dec_med)*p1;
- per_frame_24=rott = p2 * 3.1416/4;
- per_frame_25=q1 = cos(rott);
- per_frame_26=q2 = sin(rott);
- per_frame_27=q3 = -q2;
- per_frame_28=q4 = q1;
- per_frame_29=
- per_frame_30=drot = (index%4-2) * 30/fps;
- per_frame_31=p3 = p3*dec_slow + (1-dec_slow)*30/fps * drot;
- per_frame_32=q30 = p3 ;
- per_frame_33=
- per_frame_34=stag = (q27+index2*1);
- per_frame_35=stag = max(stag,1);
- per_frame_36=p4 = dec_med*p4 + (1-dec_med)*stag;
- per_frame_37=q31 = p4;
- per_frame_38=
- per_frame_39=zoom = 1 + .05*q1;
- per_frame_40=rot = -0.007 * index;
- per_frame_41=
- per_frame_42=q32 = pow(0.996, 30/fps); //fade
- per_frame_43=
- per_frame_44=monitor = index2;
- warp_1=`shader_body {
- warp_2=`
- warp_3=`//uv = uv_orig;
- warp_4=`float corr = texsize.xy*texsize_noise_lq.zw;
- warp_5=`float2 uv1 = float2(uv.x-0.5,uv.y-0.5)*aspect.xy;
- warp_6=`
- warp_7=`float2 tmp = uv1;
- warp_8=`tmp.x = ang*3; tmp.y = rad;
- warp_9=`uv1 = tmp;
- warp_10=`
- warp_11=`float3 noise = (tex2D(sampler_noise_lq,corr*uv/2+q23)+1);
- warp_12=`
- warp_13=`float3 ret1 = GetBlur1 (uv)-.3;
- warp_14=`float3 crisp = tex2D(sampler_main, uv+ret1*.01 ) + noise*0.1;
- warp_15=`float3 blur = GetBlur1 (uv/4+.4*float2(.3*ret1.x,ret1.y)) - noise*.1;
- warp_16=`
- warp_17=`ret = -.4*blur + crisp;
- warp_18=`
- warp_19=` ret *= 0.98 * pow(1-.01*q28*q28*rad,2);
- warp_20=` ret -= 0.04;
- warp_21=`}
- comp_1=`shader_body
- comp_2=`{
- comp_3=` float2 uv2 = (uv - 0.5);
- comp_4=`
- comp_5=` float rad2 = rad*length(texsize.xy)*.5;
- comp_6=` float ang2 = ang * M_INV_PI_2;
- comp_7=` // ROTATION OVER TIME
- comp_8=` ang2 += q30; //rotate over time
- comp_9=` // FIN TYPE
- comp_10=` float fins = 7;//3 + floor(rand_preset.z*5.95);
- comp_11=` ang2 = cos(ang2*M_PI_2*fins) * 0.023;
- comp_12=`
- comp_13=` ang2 *= M_PI_2;
- comp_14=` uv2 = .5 + 8/q31*rad2*float2(cos(ang2),sin(ang2))*texsize.zw;
- comp_15=`
- comp_16=` ret = tex2D(sampler_main, uv2);
- comp_17=` ret *= lum(ret)*1.4; // a little bit of overbright
- comp_18=`}
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